Player Matchup

Awilix
Awilix
AwilixSolo
Awilix
Level 5
God Stats
13W - 7L
1,790 SR
Queue Stats
15W - 7L
1,754 Elo+
Solo
Yemoja
Yemoja
Bedhead643
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,595 Elo+
Solo
Zhong Kui
Zhong Kui
Godzilly14
Zhong Kui
Level 17
God Stats
5W - 2L
1,775 SR
Queue Stats
35W - 27L
1,587 Elo+
Solo
Artemis
Artemis
TrippleA1283
Artemis
Level 18
God Stats
1W - 3L
1,051 SR
Queue Stats
47W - 52L
1,491 Elo+
Solo
Bellona
Bellona
tangy_relief
Bellona
Level 25
God Stats
21W - 21L
1,668 SR
Queue Stats
115W - 104L
1,579 Elo+
Solo
Team Averages
Level 13
1,557 SR
1,601 Elo+

VS

Team Averages
Level 21
1,754 SR
1,541 Elo+
Merlin
Merlin
Afatj3w2
Merlin
Level 29
God Stats
24W - 23L
1,620 SR
Queue Stats
120W - 105L
1,480 Elo+
Solo
Danzaburou
Danzaburou
PvtSaltShaker
Danzaburou
Level 28
God Stats
3W - 5L
1,947 SR
Queue Stats
131W - 113L
1,632 Elo+
Solo
Arachne
Arachne
RagtagJester969
Arachne
Level 16
God Stats
15W - 5L
1,909 SR
Queue Stats
64W - 67L
1,524 Elo+
Solo
Cerberus
Cerberus
WacharyZood
Cerberus
Level 16
God Stats
1W - 4L
1,500 SR
Queue Stats
8W - 8L
1,511 Elo+
Solo
Ymir
Ymir
cavedweller7
Ymir
Level 16
God Stats
2W - 1L
1,793 SR
Queue Stats
31W - 31L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AwilixSolo
Awilix
17
6 / 3 / 5
10,540
620
15,049
14,267
8,357
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Bedhead643
Yemoja
12
1 / 4 / 2
8,117
477
5,115
7,872
4,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
Godzilly14
Zhong Kui
14
2 / 1 / 5
9,102
535
6,357
8,380
5,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
TrippleA1283
Artemis
13
1 / 4 / 3
8,282
487
4,246
9,184
2,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
tangy_relief
Bellona
18
11 / 2 / 4
11,493
676
11,508
14,089
8,012
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Afatj3w2
Merlin
15
2 / 3 / 3
8,942
526
7,809
5,961
2,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
PvtSaltShaker
Danzaburou
14
5 / 2 / 4
9,477
557
8,859
12,134
4,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 6 / 4
7,746
456
4,884
15,530
6,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
WacharyZood
Cerberus
10
3 / 6 / 2
7,243
426
5,329
8,604
4,225
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 4 / 5
8,027
472
4,986
16,174
11,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
31
21
Kills
13
14
Deaths
21
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Merlin
Afatj3w2
Merlin
2
3
3
1.17
W
Awilix
AwilixSolo
Awilix
6
3
5
2.83
W
Yemoja
Bedhead643
Yemoja
1
4
2
0.5
W
Zhong Kui
Godzilly14
Zhong Kui
2
1
5
4.5
L
Danzaburou
PvtSaltShaker
Danzaburou
5
2
4
3.5
L
1
6
4
0.5
W
Artemis
TrippleA1283
Artemis
1
4
3
0.63
L
Cerberus
WacharyZood
Cerberus
3
6
2
0.67
L
2
4
5
1.13
W
Bellona
tangy_relief
Bellona
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,275
Damage
31,867
53,792
Taken
58,403
29,303
Mitigated
29,222
15,786
Healing
11,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Afatj3w2
Merlin
7,809
116
0
667
5,961
2,170
51
2,515
3,344
60,099
0
W
Awilix
AwilixSolo
Awilix
15,049
5,284
0
2,324
14,267
8,357
1,951
3,509
10,646
0
69,685
W
Yemoja
Bedhead643
Yemoja
5,115
1,056
2,413
1,695
7,872
4,328
2,338
2,977
4,855
24,594
0
W
Zhong Kui
Godzilly14
Zhong Kui
6,357
913
0
2,206
8,380
5,765
773
3,683
4,461
40,590
0
L
Danzaburou
PvtSaltShaker
Danzaburou
8,859
4,427
0
4,270
12,134
4,772
959
1,263
10,871
0
53,427
L
4,884
3,401
0
4,564
15,530
6,947
0
1,113
14,390
0
42,014
W
Artemis
TrippleA1283
Artemis
4,246
1,654
0
1,754
9,184
2,841
2,592
1,842
7,266
0
38,325
L
Cerberus
WacharyZood
Cerberus
5,329
198
0
990
8,604
4,225
0
1,595
6,937
17,563
0
L
4,986
1,654
0
942
16,174
11,108
0
4,665
11,389
20,912
0
W
Bellona
tangy_relief
Bellona
11,508
5,750
783
4,611
14,089
8,012
717
5,509
8,440
0
87,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,534
Gold Earned
41,435
475
Minions Killed
358
0
Camps Cleared
0
1,530,508
Distance Traveled
1,461,521
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,942
526
119
7
0
310,134
3
W
Awilix
10,540
620
107
6
0
311,318
1
W
Yemoja
8,117
477
41
2
0
280,781
2
W
Zhong Kui
9,102
535
101
6
0
266,267
2
L
Danzaburou
9,477
557
99
6
0
325,531
8
L
Arachne
7,746
456
73
4
0
327,254
0
W
Artemis
8,282
487
73
4
0
308,186
1
L
Cerberus
7,243
426
37
2
0
184,597
0
L
Ymir
8,027
472
30
2
0
314,005
1
W
Bellona
11,493
676
153
9
0
363,956
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role