Player Matchup

Baba Yaga
Baba Yaga
CoolLuke05
Baba Yaga
Level 5
God Stats
3W - 8L
1,500 SR
Queue Stats
66W - 83L
1,523 Elo+
Party 1
Cthulhu
Cthulhu
Johnfabela
Cthulhu
Level 6
God Stats
16W - 10L
1,659 SR
Queue Stats
69W - 67L
1,415 Elo+
Party 1
Amaterasu
Amaterasu
LilWalrus
Amaterasu
Level 49
God Stats
2W - 2L
1,734 SR
Queue Stats
81W - 97L
1,477 Elo+
Party 2
Fenrir
Fenrir
MotorBannana
Fenrir
Level 13
God Stats
17W - 21L
1,291 SR
Queue Stats
48W - 61L
1,336 Elo+
Party 2
Athena
Athena
Rhustyph
Athena
Level 18
God Stats
11W - 11L
1,682 SR
Queue Stats
79W - 81L
1,718 Elo+
Solo
Team Averages
Level 18
1,573 SR
1,493 Elo+

VS

Team Averages
Level 16
1,529 SR
1,563 Elo+
Chaac
Chaac
ElMataFeos9534
Chaac
Level 8
God Stats
0W - 1L
1,167 SR
Queue Stats
1W - 2L
1,669 Elo+
Solo
Bellona
Bellona
Valix Rises
Bellona
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 97L
1,530 Elo+
Solo
Kukulkan
Kukulkan
earcham
Kukulkan
Level 5
God Stats
1W - 1L
1,784 SR
Queue Stats
1W - 3L
1,463 Elo+
Solo
Merlin
Merlin
nominal-change9
Merlin
Level 10
God Stats
4W - 3L
1,565 SR
Queue Stats
220W - 251L
1,630 Elo+
Solo
Cupid
Cupid
obsidian6789
Cupid
Level 27
God Stats
3W - 6L
1,628 SR
Queue Stats
46W - 46L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CoolLuke05
Baba Yaga
17
2 / 1 / 16
10,243
931
3,211
6,245
2,471
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
Johnfabela
Cthulhu
17
2 / 4 / 15
10,568
961
10,394
12,834
13,977
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
LilWalrus
Amaterasu
18
11 / 0 / 12
11,892
1,081
15,597
18,326
14,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
18
8 / 4 / 14
11,216
1,020
11,702
13,551
6,702
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Athena
Rhustyph
Athena
18
10 / 0 / 16
12,793
1,163
16,949
11,283
10,345
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

241

VS

Team 2 Tickets

95

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 11 / 5
9,761
887
8,740
18,865
8,186
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
Valix Rises
Bellona
16
3 / 8 / 5
9,971
906
14,107
17,809
10,721
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
earcham
Kukulkan
15
1 / 12 / 5
9,494
863
6,704
18,365
6,709
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 1 / 7
9,535
867
12,614
3,500
1,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 1 / 1
10,217
929
13,373
5,302
2,024
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
32
33
Kills
9
9
Deaths
33
73
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
CoolLuke05
Baba Yaga
2
1
16
10
L
2
11
5
0.41
W
Cthulhu
Johnfabela
Cthulhu
2
4
15
2.38
W
Amaterasu
LilWalrus
Amaterasu
11
0
12
17
W
Fenrir
8
4
14
3.75
W
Athena
Rhustyph
Athena
10
0
16
18
L
Bellona
Valix Rises
Bellona
3
8
5
0.69
L
Kukulkan
earcham
Kukulkan
1
12
5
0.29
L
0
1
7
3.5
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,853
Damage
55,538
62,239
Taken
63,841
47,956
Mitigated
28,920
8,375
Healing
1,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
CoolLuke05
Baba Yaga
3,211
530
0
1,104
6,245
2,471
0
2,841
3,194
15,884
0
L
8,740
3,276
0
517
18,865
8,186
0
7,882
10,983
0
20,478
W
Cthulhu
Johnfabela
Cthulhu
10,394
776
647
0
12,834
13,977
0
4,997
7,614
25,173
0
W
Amaterasu
LilWalrus
Amaterasu
15,597
10,190
0
4,716
18,326
14,461
0
4,091
13,994
0
39,431
W
Fenrir
11,702
3,056
486
721
13,551
6,702
0
3,127
10,243
0
17,366
W
Athena
Rhustyph
Athena
16,949
3,835
0
701
11,283
10,345
0
3,205
7,876
32,419
0
L
Bellona
Valix Rises
Bellona
14,107
7,109
74
1,119
17,809
10,721
0
8,633
8,429
0
23,505
L
Kukulkan
earcham
Kukulkan
6,704
1,388
0
0
18,365
6,709
0
8,804
9,561
24,686
0
L
12,614
1,552
0
223
3,500
1,280
0
1,857
1,643
26,146
0
L
13,373
9,482
43
0
5,302
2,024
0
3,130
2,172
0
44,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,712
Gold Earned
48,978
186
Minions Killed
192
5
Camps Cleared
4
1,049,281
Distance Traveled
893,174
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,243
931
32
3
1
200,269
0
L
Chaac
9,761
887
28
3
1
184,099
0
W
Cthulhu
10,568
961
28
3
1
170,832
1
W
Amaterasu
11,892
1,081
67
6
2
240,045
0
W
Fenrir
11,216
1,020
8
1
0
223,282
0
W
Athena
12,793
1,163
51
5
1
214,853
0
L
Bellona
9,971
906
11
1
2
205,534
0
L
Kukulkan
9,494
863
38
3
1
156,442
0
L
Merlin
9,535
867
30
3
0
153,431
0
L
Cupid
10,217
929
85
8
0
193,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role