Player Matchup

Ares
Ares
AFFONE-1702
Ares
Level 8
God Stats
4W - 7L
1,232 SR
Queue Stats
4W - 8L
1,170 Elo+
Party 2
Heimdallr
Heimdallr
P3NN_94
Heimdallr
Level 47
God Stats
3W - 2L
1,500 SR
Queue Stats
188W - 222L
1,277 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Ripsett
Cu Chulainn
Level 29
God Stats
47W - 40L
1,566 SR
Queue Stats
100W - 119L
1,402 Elo+
Solo
Bellona
Bellona
SuperALANIbros
Bellona
Level 27
God Stats
46W - 64L
1,467 SR
Queue Stats
121W - 179L
1,320 Elo+
Solo
Susano
Susano
bigolset-
Susano
Level 29
God Stats
7W - 10L
1,218 SR
Queue Stats
80W - 105L
1,269 Elo+
Party 2
Team Averages
Level 28
1,397 SR
1,288 Elo+

VS

Team Averages
Level 33
1,524 SR
1,372 Elo+
Ares
Ares
Gilconvi
Ares
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Thor
Thor
Viictor444
Thor
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,254 Elo+
Party 1
Jormungandr
Jormungandr
XD-aaron_69
Jormungandr
Level 27
God Stats
3W - 2L
1,849 SR
Queue Stats
41W - 33L
1,374 Elo+
Solo
Pele
Pele
briibee7779
Pele
Level 29
God Stats
28W - 31L
1,401 SR
Queue Stats
171W - 233L
1,373 Elo+
Solo
Medusa
Medusa
cris109x
Medusa
Level 89
God Stats
11W - 22L
1,371 SR
Queue Stats
236W - 282L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 1
7,242
402
2,785
13,743
8,000
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heimdallr
P3NN_94
Heimdallr
14
4 / 5 / 11
8,997
500
11,228
11,765
4,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Ripsett
Cu Chulainn
16
16 / 6 / 3
10,883
605
17,772
15,988
8,756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 2 / 8
9,163
509
6,208
10,388
6,167
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Susano
bigolset-
Susano
15
7 / 1 / 6
9,582
532
9,321
9,284
3,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
2 / 6 / 5
7,678
427
3,551
9,554
6,992
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 9 / 5
7,176
399
4,608
13,771
5,429
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jormungandr
XD-aaron_69
Jormungandr
14
7 / 4 / 3
9,455
525
11,645
11,860
11,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
4 / 4 / 3
9,525
529
6,157
14,020
5,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
cris109x
Medusa
13
6 / 10 / 2
8,651
481
7,016
14,209
4,714
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
37
32
Kills
19
20
Deaths
33
29
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
6
1
0.42
L
Ares
2
6
5
0.75
W
Heimdallr
P3NN_94
Heimdallr
4
5
11
1.9
W
Cu Chulainn
Ripsett
Cu Chulainn
16
6
3
2.92
W
3
2
8
3.5
L
0
9
5
0.28
L
Jormungandr
XD-aaron_69
Jormungandr
7
4
3
2.13
W
Susano
bigolset-
Susano
7
1
6
10
L
4
4
3
1.38
L
Medusa
cris109x
Medusa
6
10
2
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,314
Damage
32,977
61,168
Taken
63,414
30,364
Mitigated
34,177
5,864
Healing
10,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,785
416
0
291
13,743
8,000
137
4,631
8,734
25,345
0
L
Ares
3,551
370
0
258
9,554
6,992
0
53
9,501
14,298
0
W
Heimdallr
P3NN_94
Heimdallr
11,228
4,979
0
879
11,765
4,374
710
1,971
9,734
0
40,609
W
Cu Chulainn
Ripsett
Cu Chulainn
17,772
6,773
0
1,565
15,988
8,756
1,684
2,590
13,338
150
68,697
W
6,208
2,996
0
644
10,388
6,167
1,942
2,171
8,067
0
47,681
L
4,608
1,730
0
577
13,771
5,429
380
471
13,300
0
31,790
L
Jormungandr
XD-aaron_69
Jormungandr
11,645
3,464
0
1,071
11,860
11,473
154
1,571
10,289
39,948
0
W
Susano
bigolset-
Susano
9,321
1,731
282
2,203
9,284
3,067
0
2,915
6,099
0
46,210
L
6,157
1,772
0
6,600
14,020
5,569
0
98
13,922
0
59,660
L
Medusa
cris109x
Medusa
7,016
3,145
0
1,906
14,209
4,714
182
728
13,481
0
28,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,867
Gold Earned
42,485
376
Minions Killed
304
0
Camps Cleared
0
1,640,698
Distance Traveled
1,453,591
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,242
402
34
2
0
284,983
0
L
Ares
7,678
427
28
2
0
273,514
3
W
Heimdallr
8,997
500
45
3
0
313,221
0
W
Cu Chulainn
10,883
605
120
7
0
326,609
0
W
Bellona
9,163
509
90
5
0
310,168
6
L
Thor
7,176
399
54
3
0
249,334
3
L
Jormungandr
9,455
525
64
4
0
290,722
3
W
Susano
9,582
532
87
5
0
405,717
0
L
Pele
9,525
529
116
6
0
382,806
0
L
Medusa
8,651
481
42
2
0
257,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role