Player Matchup

Merlin
Merlin
MisterLoud
Merlin
Level 90
God Stats
29W - 25L
1,425 SR
Queue Stats
136W - 92L
1,452 Elo+
Party 2
Nemesis
Nemesis
SirApple87
Nemesis
Level 17
God Stats
6W - 4L
1,807 SR
Queue Stats
145W - 151L
1,405 Elo+
Party 3
Chronos
Chronos
Superior_Death28
Chronos
Level 44
God Stats
1W - 1L
1,762 SR
Queue Stats
163W - 181L
1,524 Elo+
Solo
Cthulhu
Cthulhu
THE-STREAK_29
Cthulhu
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
227W - 245L
1,424 Elo+
Party 3
Skadi
Skadi
iKloud
Skadi
Level 49
God Stats
0W - 1L
1,692 SR
Queue Stats
90W - 78L
1,460 Elo+
Party 2
Team Averages
Level 50
1,637 SR
1,453 Elo+

VS

Team Averages
Level 51
1,527 SR
1,506 Elo+
Aphrodite
Aphrodite
Eldnik
Aphrodite
Level 53
God Stats
6W - 3L
1,803 SR
Queue Stats
70W - 72L
1,531 Elo+
Party 1
Sun Wukong
Sun Wukong
Rain_Sucks-
Sun Wukong
Level 47
God Stats
3W - 1L
1,206 SR
Queue Stats
188W - 177L
1,481 Elo+
Solo
Ao Kuang
Ao Kuang
StigmaOfLeft
Ao Kuang
Level 64
God Stats
11W - 2L
1,831 SR
Queue Stats
94W - 83L
1,578 Elo+
Party 1
Hades
Hades
Vamaninha
Hades
Level 49
God Stats
1W - 3L
1,147 SR
Queue Stats
141W - 182L
1,384 Elo+
Solo
Heimdallr
Heimdallr
pinkfootgoliath
Heimdallr
Level 42
God Stats
17W - 12L
1,647 SR
Queue Stats
52W - 39L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MisterLoud
Merlin
18
4 / 4 / 4
10,959
457
22,742
16,013
6,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
SirApple87
Nemesis
16
4 / 9 / 2
10,655
444
14,847
21,849
10,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 5 / 5
9,856
411
10,163
22,546
17,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cthulhu
16
1 / 5 / 7
9,912
413
11,890
20,479
25,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
iKloud
Skadi
15
5 / 7 / 4
10,334
431
15,135
15,791
6,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Eldnik
Aphrodite
16
4 / 1 / 8
11,289
470
5,817
15,179
12,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Rain_Sucks-
Sun Wukong
18
6 / 3 / 10
11,923
497
17,620
21,319
22,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
StigmaOfLeft
Ao Kuang
19
12 / 0 / 9
12,567
524
18,722
18,100
8,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hades
Vamaninha
Hades
16
3 / 7 / 11
10,683
445
14,751
21,853
11,641
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
pinkfootgoliath
Heimdallr
18
5 / 6 / 7
11,686
487
16,713
22,515
8,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
75
17
Kills
30
30
Deaths
17
22
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Eldnik
Aphrodite
4
1
8
8
L
Merlin
MisterLoud
Merlin
4
4
4
1.5
W
Sun Wukong
Rain_Sucks-
Sun Wukong
6
3
10
3.67
L
Nemesis
SirApple87
Nemesis
4
9
2
0.56
W
Ao Kuang
StigmaOfLeft
Ao Kuang
12
0
9
16.5
L
3
5
5
1.1
L
Cthulhu
1
5
7
0.9
W
Hades
Vamaninha
Hades
3
7
11
1.21
L
Skadi
iKloud
Skadi
5
7
4
1
W
Heimdallr
pinkfootgoliath
Heimdallr
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,777
Damage
73,623
96,678
Taken
98,966
66,087
Mitigated
63,380
16,011
Healing
43,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Eldnik
Aphrodite
5,817
604
6,329
10,070
15,179
12,119
582
6,276
8,435
38,095
0
L
Merlin
MisterLoud
Merlin
22,742
1,230
179
3,956
16,013
6,513
387
6,966
9,047
89,862
0
W
Sun Wukong
Rain_Sucks-
Sun Wukong
17,620
4,028
0
4,129
21,319
22,234
576
7,884
12,699
0
71,961
L
Nemesis
SirApple87
Nemesis
14,847
7,893
0
1,796
21,849
10,678
630
8,928
12,921
0
79,382
W
Ao Kuang
StigmaOfLeft
Ao Kuang
18,722
5,672
0
8,276
18,100
8,710
0
7,559
10,127
93,335
0
L
10,163
1,996
0
4,737
22,546
17,512
570
11,646
10,900
43,449
0
L
Cthulhu
11,890
730
192
4,410
20,479
25,013
409
7,570
12,909
42,502
0
W
Hades
Vamaninha
Hades
14,751
894
69
7,898
21,853
11,641
54
11,054
10,128
60,283
0
L
Skadi
iKloud
Skadi
15,135
7,541
243
498
15,791
6,371
171
4,180
11,611
0
42,675
W
Heimdallr
pinkfootgoliath
Heimdallr
16,713
10,844
0
7,110
22,515
8,676
3,574
9,509
12,782
0
82,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,716
Gold Earned
58,148
432
Minions Killed
544
0
Camps Cleared
0
2,229,073
Distance Traveled
2,149,124
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,289
470
59
2
0
446,980
4
L
Merlin
10,959
457
132
6
0
490,657
5
W
Sun Wukong
11,923
497
131
5
0
451,993
3
L
Nemesis
10,655
444
112
5
0
425,384
3
W
Ao Kuang
12,567
524
124
5
0
505,107
2
L
Chronos
9,856
411
73
3
0
423,474
3
L
Cthulhu
9,912
413
71
3
0
429,883
0
W
Hades
10,683
445
88
4
0
392,204
0
L
Skadi
10,334
431
44
2
0
459,675
2
W
Heimdallr
11,686
487
142
6
0
352,840
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role