Player Matchup

Raijin
Raijin
BennyXVI
Raijin
Level 123
God Stats
5W - 5L
1,555 SR
Queue Stats
983W - 708L
1,701 Elo+
Party 1
Gilgamesh
Gilgamesh
IVIaca-
Gilgamesh
Level 32
God Stats
16W - 5L
1,917 SR
Queue Stats
249W - 132L
1,629 Elo+
Party 1
Anhur
Anhur
Jvckko-
Anhur
Level 38
God Stats
12W - 3L
1,942 SR
Queue Stats
565W - 361L
1,680 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LvwtZ-
Tsukuyomi
Level 26
God Stats
15W - 2L
1,930 SR
Queue Stats
112W - 43L
1,716 Elo+
Party 1
Cabrakan
Cabrakan
Walshyo
Cabrakan
Level 109
God Stats
8W - 7L
1,617 SR
Queue Stats
737W - 494L
1,732 Elo+
Party 1
Team Averages
Level 66
1,792 SR
1,692 Elo+

VS

Team Averages
Level 89
1,431 SR
1,421 Elo+
Athena
Athena
Cudsynath
Athena
Level 121
God Stats
2W - 9L
1,349 SR
Queue Stats
104W - 107L
1,459 Elo+
Party 2
Merlin
Merlin
Intharasri
Merlin
Level 135
God Stats
1W - 2L
1,469 SR
Queue Stats
160W - 164L
1,455 Elo+
Solo
Ne Zha
Ne Zha
McCrspyCreme
Ne Zha
Level 45
God Stats
2W - 2L
1,211 SR
Queue Stats
56W - 51L
1,447 Elo+
Party 2
Neith
Neith
McWoollenRat
Neith
Level 18
God Stats
0W - 3L
1,448 SR
Queue Stats
2W - 8L
1,295 Elo+
Party 2
Sun Wukong
Sun Wukong
Stega_95
Sun Wukong
Level 124
God Stats
1W - 1L
1,680 SR
Queue Stats
185W - 191L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BennyXVI
Raijin
20
16 / 0 / 6
14,653
637
28,714
13,713
6,828
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
IVIaca-
Gilgamesh
20
7 / 1 / 6
13,944
606
14,884
20,210
19,990
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
Jvckko-
Anhur
19
6 / 2 / 8
12,118
527
10,818
16,628
7,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
LvwtZ-
Tsukuyomi
19
4 / 1 / 9
12,162
529
9,671
17,867
7,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
Walshyo
Cabrakan
18
3 / 1 / 14
12,216
531
8,236
17,245
21,759
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Cudsynath
Athena
13
0 / 5 / 3
9,369
407
11,053
24,755
23,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
Intharasri
Merlin
14
1 / 11 / 0
8,911
387
9,639
13,782
4,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
14
1 / 12 / 1
8,875
386
4,827
20,661
6,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 4 / 1
8,731
380
3,728
9,291
2,844
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Stega_95
Sun Wukong
18
1 / 4 / 0
11,223
488
10,735
21,339
19,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
10
36
Kills
5
5
Deaths
36
43
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Raijin
BennyXVI
Raijin
16
0
6
19
L
Athena
Cudsynath
Athena
0
5
3
0.3
W
Gilgamesh
IVIaca-
Gilgamesh
7
1
6
10
L
Merlin
Intharasri
Merlin
1
11
0
0.09
W
Anhur
Jvckko-
Anhur
6
2
8
5
W
Tsukuyomi
LvwtZ-
Tsukuyomi
4
1
9
8.5
L
Ne Zha
1
12
1
0.13
L
2
4
1
0.63
L
Sun Wukong
Stega_95
Sun Wukong
1
4
0
0.25
W
Cabrakan
Walshyo
Cabrakan
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,323
Damage
39,982
85,663
Taken
89,828
63,353
Mitigated
57,363
30,544
Healing
15,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
BennyXVI
Raijin
28,714
1,687
505
6,075
13,713
6,828
819
4,885
8,393
140,864
0
L
Athena
Cudsynath
Athena
11,053
1,760
0
4,053
24,755
23,854
0
10,810
13,695
41,169
0
W
Gilgamesh
IVIaca-
Gilgamesh
14,884
3,089
0
5,542
20,210
19,990
1,086
2,107
17,958
0
97,099
L
Merlin
Intharasri
Merlin
9,639
185
0
914
13,782
4,217
0
6,342
7,060
44,657
0
W
Anhur
Jvckko-
Anhur
10,818
5,607
0
7,080
16,628
7,518
4,399
6,066
10,447
0
85,190
W
Tsukuyomi
LvwtZ-
Tsukuyomi
9,671
2,262
0
7,411
17,867
7,258
779
2,071
15,639
0
103,095
L
Ne Zha
4,827
1,473
0
3,501
20,661
6,810
0
10,308
10,077
0
42,376
L
3,728
955
0
894
9,291
2,844
0
4,219
4,936
0
39,689
L
Sun Wukong
Stega_95
Sun Wukong
10,735
1,530
0
5,806
21,339
19,638
0
4,189
17,110
293
83,678
W
Cabrakan
Walshyo
Cabrakan
8,236
1,683
0
3,931
17,245
21,759
30
4,752
12,303
35,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,093
Gold Earned
47,109
756
Minions Killed
486
0
Camps Cleared
0
2,224,282
Distance Traveled
1,970,414
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
14,653
637
212
9
0
445,444
8
L
Athena
9,369
407
63
3
0
441,896
1
W
Gilgamesh
13,944
606
194
8
0
471,288
4
L
Merlin
8,911
387
82
4
0
336,915
0
W
Anhur
12,118
527
135
6
0
379,809
1
W
Tsukuyomi
12,162
529
162
7
0
505,230
2
L
Ne Zha
8,875
386
76
3
0
363,031
2
L
Neith
8,731
380
93
4
0
424,461
2
L
Sun Wukong
11,223
488
172
7
0
404,111
3
W
Cabrakan
12,216
531
53
2
0
422,511
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role