Player Matchup

Apollo
Apollo
AntonioRecio100
Apollo
Level 68
God Stats
1W - 0L
1,742 SR
Queue Stats
5W - 0L
1,818 Elo+
Party 1
Chang'e
Chang'e
Contra8
Chang'e
Level 65
God Stats
39W - 12L
1,657 SR
Queue Stats
174W - 83L
1,667 Elo+
Party 1
Ymir
Ymir
Orxatita
Ymir
Level 20
God Stats
3W - 0L
1,897 SR
Queue Stats
28W - 5L
1,790 Elo+
Party 1
Ne Zha
Ne Zha
RUDEBOY_EGO
Ne Zha
Level 105
God Stats
14W - 10L
1,717 SR
Queue Stats
227W - 245L
1,454 Elo+
Solo
Artemis
Artemis
Smisel
Artemis
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,818 Elo+
Party 1
Team Averages
Level 68
1,703 SR
1,709 Elo+

VS

Team Averages
Level 61
1,590 SR
1,503 Elo+
Chaac
Chaac
LAKSAN_1809
Chaac
Level 67
God Stats
15W - 12L
1,554 SR
Queue Stats
214W - 197L
1,460 Elo+
Party 2
Janus
Janus
SurrealAce
Janus
Level 87
God Stats
6W - 6L
1,569 SR
Queue Stats
639W - 628L
1,486 Elo+
Party 2
Ymir
Ymir
UchihaSoul-_
Ymir
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,611 Elo+
Party 3
Cthulhu
Cthulhu
YungMysto
Cthulhu
Level 22
God Stats
59W - 43L
1,553 SR
Queue Stats
78W - 60L
1,398 Elo+
Party 2
Neith
Neith
rickgarzon19
Neith
Level 89
God Stats
1W - 1L
1,771 SR
Queue Stats
122W - 95L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
7,386
671
7,425
6,938
2,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Contra8
Chang'e
10
0 / 3 / 2
5,587
508
3,270
6,218
2,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
11
6 / 1 / 8
7,467
679
9,534
9,419
5,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
12
6 / 3 / 2
7,181
653
4,319
7,409
2,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
Smisel
Artemis
10
4 / 1 / 4
6,430
585
3,562
4,784
1,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,531
503
4,375
7,776
6,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
10
1 / 2 / 2
5,945
540
2,711
5,812
1,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
6 / 3 / 0
6,644
604
5,636
7,757
3,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
YungMysto
Cthulhu
8
0 / 5 / 1
4,806
437
3,434
9,019
4,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 7 / 3
5,201
473
2,924
7,313
1,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
19
Kills
8
8
Deaths
19
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
W
Chang'e
Contra8
Chang'e
0
3
2
0.33
L
1
2
1
0.75
W
Ymir
6
1
8
10
W
Ne Zha
6
3
2
2.33
W
Artemis
Smisel
Artemis
4
1
4
6
L
Janus
1
2
2
1
L
6
3
0
2
L
Cthulhu
YungMysto
Cthulhu
0
5
1
0.1
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,110
Damage
19,080
34,768
Taken
37,677
14,151
Mitigated
16,743
11,975
Healing
9,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,425
5,393
0
3,143
6,938
2,484
451
467
6,141
0
45,527
W
Chang'e
Contra8
Chang'e
3,270
83
232
1,520
6,218
2,035
396
3,896
2,322
23,760
0
L
4,375
1,045
0
2,012
7,776
6,052
192
299
7,432
0
21,639
W
Ymir
9,534
3,354
0
4,008
9,419
5,531
0
3,143
6,246
32,726
0
W
Ne Zha
4,319
1,588
0
1,091
7,409
2,533
0
1,991
5,418
0
33,332
W
Artemis
Smisel
Artemis
3,562
1,892
0
1,981
4,784
1,568
908
2,284
2,500
0
27,330
L
Janus
2,711
285
0
975
5,812
1,553
0
1,961
3,705
34,375
0
L
5,636
1,253
0
2,761
7,757
3,162
0
3,313
4,285
30,488
0
L
Cthulhu
YungMysto
Cthulhu
3,434
711
0
2,303
9,019
4,173
0
3,676
5,343
11,716
0
L
2,924
1,607
0
1,014
7,313
1,803
0
3,165
4,108
0
16,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,051
Gold Earned
28,127
301
Minions Killed
228
0
Camps Cleared
0
1,007,371
Distance Traveled
989,462
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,386
671
88
8
0
202,609
1
W
Chang'e
5,587
508
46
4
0
212,630
3
L
Chaac
5,531
503
43
4
0
178,027
0
W
Ymir
7,467
679
39
4
0
188,998
3
W
Ne Zha
7,181
653
77
7
0
230,272
0
W
Artemis
6,430
585
51
5
0
172,862
0
L
Janus
5,945
540
72
7
0
209,421
5
L
Ymir
6,644
604
70
6
0
194,063
1
L
Cthulhu
4,806
437
16
1
0
216,694
2
L
Neith
5,201
473
27
2
0
191,257
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role