Player Matchup

Tsukuyomi
Tsukuyomi
Ayberksamil28
Tsukuyomi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,340 Elo+
Solo
Amaterasu
Amaterasu
Master Futaj 69
Amaterasu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Arachne
Arachne
S3 I SAVAGE
Arachne
Level 25
God Stats
29W - 15L
1,464 SR
Queue Stats
185W - 175L
1,474 Elo+
Solo
Fenrir
Fenrir
Singha_50
Fenrir
Level 29
God Stats
24W - 19L
1,515 SR
Queue Stats
89W - 82L
1,430 Elo+
Solo
Hel
Hel
the_BestOneYet
Hel
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,189 Elo+
Solo
Team Averages
Level 15
1,496 SR
1,387 Elo+

VS

Team Averages
Level 9
1,536 SR
1,377 Elo+
Olorun
Olorun
Bambi-yassine13
Olorun
Level 6
God Stats
1W - 1L
1,682 SR
Queue Stats
1W - 4L
1,243 Elo+
Solo
Hades
Hades
ManiSC_110514
Hades
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,342 Elo+
Solo
Chaac
Chaac
ReiDasCaveiras
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,586 Elo+
Solo
Artemis
Artemis
Rivenisgood
Artemis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,264 Elo+
Solo
Hachiman
Hachiman
VigilantePasa81
Hachiman
Level 8
God Stats
5W - 4L
1,501 SR
Queue Stats
5W - 6L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ayberksamil28
Tsukuyomi
14
0 / 3 / 4
9,943
765
1,939
2,457
848
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Amaterasu
Master Futaj 69
Amaterasu
19
2 / 5 / 19
12,310
947
7,929
19,401
21,999
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
S3 I SAVAGE
Arachne
20
27 / 5 / 17
18,332
1,410
48,168
26,765
15,449
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Singha_50
Fenrir
20
18 / 5 / 18
16,393
1,261
23,098
21,358
16,950
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
3 / 4 / 21
14,062
1,082
10,143
13,652
8,745
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

68

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 8 / 9
14,056
1,081
17,919
17,534
6,465
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 15 / 12
13,971
1,075
17,839
28,861
13,743
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
4 / 5 / 14
13,568
1,044
16,041
18,692
23,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Artemis
Rivenisgood
Artemis
17
0 / 11 / 6
10,939
841
4,497
14,425
4,141
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hachiman
20
6 / 11 / 12
13,589
1,045
20,812
19,914
7,167
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
75
50
Kills
22
22
Deaths
50
79
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Ayberksamil28
Tsukuyomi
0
3
4
0.67
L
7
8
9
1.44
L
5
15
12
0.73
W
Amaterasu
Master Futaj 69
Amaterasu
2
5
19
2.3
L
4
5
14
2.2
L
Artemis
Rivenisgood
Artemis
0
11
6
0.27
W
Arachne
S3 I SAVAGE
Arachne
27
5
17
7.1
W
Fenrir
Singha_50
Fenrir
18
5
18
5.4
L
Hachiman
6
11
12
1.09
W
3
4
21
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,277
Damage
77,108
83,633
Taken
99,426
63,991
Mitigated
54,797
12,600
Healing
14,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Ayberksamil28
Tsukuyomi
1,939
334
0
8
2,457
848
0
1,285
1,172
0
3,002
L
17,919
8,494
1,230
2,270
17,534
6,465
0
2,853
14,681
37,850
0
L
17,839
2,108
727
2,746
28,861
13,743
0
3,061
25,800
34,938
0
W
Amaterasu
Master Futaj 69
Amaterasu
7,929
2,120
0
2,742
19,401
21,999
0
7,525
11,876
0
14,706
L
16,041
4,543
0
5,584
18,692
23,281
0
2,197
16,495
0
47,775
L
Artemis
Rivenisgood
Artemis
4,497
3,114
0
0
14,425
4,141
0
782
13,643
0
17,322
W
Arachne
S3 I SAVAGE
Arachne
48,168
36,130
0
6,468
26,765
15,449
0
11,113
15,652
0
76,932
W
Fenrir
Singha_50
Fenrir
23,098
4,994
1,273
1,087
21,358
16,950
0
8,490
12,868
0
40,558
L
Hachiman
20,812
12,695
0
2,243
19,914
7,167
0
1,250
18,664
0
63,577
W
10,143
3,240
274
748
13,652
8,745
0
7,345
6,307
40,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,040
Gold Earned
66,123
189
Minions Killed
266
9
Camps Cleared
7
956,622
Distance Traveled
1,063,122
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,943
765
1
0
0
34,960
0
L
Olorun
14,056
1,081
41
3
1
190,554
2
L
Hades
13,971
1,075
46
4
0
225,132
0
W
Amaterasu
12,310
947
15
1
0
172,069
3
L
Chaac
13,568
1,044
88
7
2
273,250
1
L
Artemis
10,939
841
14
1
2
150,112
0
W
Arachne
18,332
1,410
59
5
9
285,770
0
W
Fenrir
16,393
1,261
26
2
0
274,147
1
L
Hachiman
13,589
1,045
77
6
2
224,074
0
W
Hel
14,062
1,082
88
7
0
189,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role