Player Matchup

Ganesha
Ganesha
AldronVellRet
Ganesha
Level 26
God Stats
3W - 0L
1,688 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Rama
Rama
Coringa1101
Rama
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
RafaelMello
Gilgamesh
Level 30
God Stats
78W - 59L
1,484 SR
Queue Stats
189W - 258L
1,420 Elo+
Party 1
Team Averages
Level 48
1,557 SR
1,473 Elo+

VS

Team Averages
Level 73
1,356 SR
1,468 Elo+
Odin
Odin
Bazaku2
Odin
Level 56
God Stats
3W - 1L
1,500 SR
Queue Stats
216W - 230L
1,450 Elo+
Solo
Danzaburou
Danzaburou
veder12
Danzaburou
Level 45
God Stats
0W - 4L
1,068 SR
Queue Stats
23W - 25L
1,432 Elo+
Solo
Persephone
Persephone
xianlucca
Persephone
Level 118
God Stats
30W - 30L
1,500 SR
Queue Stats
519W - 544L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
9
0 / 3 / 7
7,834
603
2,906
5,648
3,537
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
6 / 2 / 3
9,986
768
10,041
12,497
4,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
RafaelMello
Gilgamesh
13
3 / 0 / 6
8,668
667
9,132
9,598
4,091
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Bazaku2
Odin
12
2 / 2 / 2
9,575
737
3,139
10,815
9,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
veder12
Danzaburou
11
1 / 4 / 3
8,488
653
9,679
10,584
3,244
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Persephone
xianlucca
Persephone
11
1 / 2 / 2
8,573
659
8,810
5,630
1,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
9
Kills
4
5
Deaths
8
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ganesha
0
3
7
1.17
L
Odin
Bazaku2
Odin
2
2
2
1.5
W
6
2
3
3.75
W
Gilgamesh
RafaelMello
Gilgamesh
3
0
6
6
L
Danzaburou
veder12
Danzaburou
1
4
3
0.63
L
Persephone
xianlucca
Persephone
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,079
Damage
21,628
27,743
Taken
27,029
11,994
Mitigated
14,784
4,651
Healing
6,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
2,906
330
0
24
5,648
3,537
197
2,287
3,189
11,007
0
L
Odin
Bazaku2
Odin
3,139
805
0
2,777
10,815
9,696
0
1,534
9,281
0
23,465
W
10,041
8,175
0
3,334
12,497
4,366
843
2,632
9,629
0
52,651
W
Gilgamesh
RafaelMello
Gilgamesh
9,132
1,599
617
676
9,598
4,091
697
3,309
6,043
0
21,529
L
Danzaburou
veder12
Danzaburou
9,679
3,230
0
3,094
10,584
3,244
194
1,008
9,576
0
35,044
L
Persephone
xianlucca
Persephone
8,810
466
0
754
5,630
1,844
445
524
5,104
34,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,488
Gold Earned
26,636
137
Minions Killed
151
0
Camps Cleared
0
634,282
Distance Traveled
703,239
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,834
603
4
0
0
131,876
0
L
Odin
9,575
737
27
2
0
230,060
2
W
Rama
9,986
768
103
8
0
235,384
2
W
Gilgamesh
8,668
667
30
2
0
267,022
0
L
Danzaburou
8,488
653
55
4
0
234,831
5
L
Persephone
8,573
659
69
5
0
238,348
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role