Player Matchup

Bellona
Bellona
Br0k3n_Ramon-bot
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,648 Elo+
Party 1
Tiamat
Tiamat
DaddySoyBoi
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,645 Elo+
Party 2
Bakasura
Bakasura
Vanqu1shed1
Bakasura
Level 29
God Stats
34W - 26L
1,336 SR
Queue Stats
124W - 103L
1,437 Elo+
Solo
Nemesis
Nemesis
Venazz_
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,648 Elo+
Party 1
Gilgamesh
Gilgamesh
ZoinkoScoobo
Gilgamesh
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,718 Elo+
Party 2
Team Averages
Level 10
1,467 SR
1,619 Elo+

VS

Team Averages
Level 21
1,447 SR
1,435 Elo+
Janus
Janus
Erlonslong
Janus
Level 27
God Stats
20W - 14L
1,556 SR
Queue Stats
126W - 102L
1,502 Elo+
Solo
Loki
Loki
Njesus789
Loki
Level 19
God Stats
3W - 1L
1,627 SR
Queue Stats
19W - 16L
1,489 Elo+
Solo
Baba Yaga
Baba Yaga
SortiumScriptrix
Baba Yaga
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 16L
1,589 Elo+
Solo
Chiron
Chiron
manuelm_0
Chiron
Level 3
God Stats
1W - 3L
1,225 SR
Queue Stats
1W - 4L
1,202 Elo+
Solo
Thanatos
Thanatos
mipemo12
Thanatos
Level 30
God Stats
15W - 26L
1,329 SR
Queue Stats
146W - 163L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
6,466
380
3,472
10,285
5,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
11
0 / 8 / 0
6,776
399
3,388
10,980
5,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
Vanqu1shed1
Bakasura
14
5 / 1 / 1
8,517
501
5,989
11,126
3,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Venazz_
Nemesis
9
0 / 8 / 1
5,906
347
1,993
10,639
3,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
ZoinkoScoobo
Gilgamesh
14
7 / 3 / 2
9,223
543
9,317
12,205
9,123
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
19
12 / 0 / 6
11,279
663
14,325
7,038
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
13
1 / 3 / 5
8,169
481
3,157
10,261
3,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
15
8 / 0 / 8
10,766
633
7,853
6,934
5,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chiron
manuelm_0
Chiron
11
2 / 5 / 2
7,170
422
3,668
6,883
1,873
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
mipemo12
Thanatos
12
3 / 5 / 4
7,911
465
5,200
11,006
3,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
13
Kills
26
26
Deaths
13
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
Tiamat
0
8
0
0
W
Janus
12
0
6
15
W
Loki
1
3
5
1.17
W
Baba Yaga
8
0
8
12
L
Bakasura
Vanqu1shed1
Bakasura
5
1
1
5.5
L
Nemesis
Venazz_
Nemesis
0
8
1
0.06
L
Gilgamesh
ZoinkoScoobo
Gilgamesh
7
3
2
2.67
W
Chiron
manuelm_0
Chiron
2
5
2
0.6
W
Thanatos
mipemo12
Thanatos
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,159
Damage
34,203
55,235
Taken
42,122
27,628
Mitigated
16,382
8,556
Healing
17,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,472
1,092
0
538
10,285
5,757
0
3,732
6,553
0
32,235
L
Tiamat
3,388
276
0
1,773
10,980
5,337
165
5,824
5,156
32,650
0
W
Janus
14,325
2,094
0
3,388
7,038
2,671
1,175
1,045
5,795
96,584
0
W
Loki
3,157
557
0
5,320
10,261
3,336
0
536
9,671
0
40,455
W
Baba Yaga
7,853
440
915
2,520
6,934
5,155
1,860
304
6,113
47,455
0
L
Bakasura
Vanqu1shed1
Bakasura
5,989
3,769
0
2,907
11,126
3,938
0
4,899
6,227
0
43,238
L
Nemesis
Venazz_
Nemesis
1,993
641
0
1,841
10,639
3,473
0
4,689
5,950
0
18,295
L
Gilgamesh
ZoinkoScoobo
Gilgamesh
9,317
1,187
0
1,497
12,205
9,123
822
3,034
9,171
0
50,632
W
Chiron
manuelm_0
Chiron
3,668
1,814
45
1,306
6,883
1,873
689
647
5,993
0
20,589
W
Thanatos
mipemo12
Thanatos
5,200
2,010
0
4,042
11,006
3,347
1,264
530
9,581
0
26,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,888
Gold Earned
45,295
353
Minions Killed
413
0
Camps Cleared
0
1,617,734
Distance Traveled
1,591,174
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,466
380
49
3
0
320,577
0
L
Tiamat
6,776
399
71
4
0
282,558
3
W
Janus
11,279
663
174
10
0
349,042
1
W
Loki
8,169
481
78
5
0
291,354
0
W
Baba Yaga
10,766
633
69
4
0
348,446
11
L
Bakasura
8,517
501
95
6
0
410,312
4
L
Nemesis
5,906
347
32
2
0
326,780
0
L
Gilgamesh
9,223
543
106
6
0
277,507
3
W
Chiron
7,170
422
40
2
0
297,985
1
W
Thanatos
7,911
465
52
3
0
304,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role