Player Matchup

Tiamat
Tiamat
Albedo_999
Tiamat
Level 29
God Stats
10W - 17L
1,399 SR
Queue Stats
39W - 40L
1,416 Elo+
Solo
Danzaburou
Danzaburou
Alex_Gamer797
Danzaburou
Level 26
God Stats
4W - 4L
1,799 SR
Queue Stats
43W - 59L
1,370 Elo+
Party 2
Nemesis
Nemesis
Kaiser699905
Nemesis
Level 33
God Stats
1W - 4L
1,211 SR
Queue Stats
72W - 82L
1,404 Elo+
Party 2
Hades
Hades
RPT_XeReZ
Hades
Level 29
God Stats
12W - 7L
1,615 SR
Queue Stats
56W - 57L
1,398 Elo+
Party 2
Cu Chulainn
Cu Chulainn
mario172005
Cu Chulainn
Level 27
God Stats
6W - 7L
1,421 SR
Queue Stats
55W - 63L
1,422 Elo+
Party 2
Team Averages
Level 29
1,489 SR
1,402 Elo+

VS

Team Averages
Level 25
1,491 SR
1,416 Elo+
Nu Wa
Nu Wa
BegoneT H0T2
Nu Wa
Level 28
God Stats
3W - 3L
1,616 SR
Queue Stats
25W - 29L
1,438 Elo+
Solo
Medusa
Medusa
MaximP2809
Medusa
Level 23
God Stats
26W - 23L
1,497 SR
Queue Stats
114W - 99L
1,406 Elo+
Solo
Arachne
Arachne
Phx_Yveltal
Arachne
Level 23
God Stats
4W - 7L
1,504 SR
Queue Stats
23W - 21L
1,509 Elo+
Party 1
Fenrir
Fenrir
SCHRANZHANF
Fenrir
Level 29
God Stats
5W - 7L
1,392 SR
Queue Stats
86W - 119L
1,263 Elo+
Solo
Anhur
Anhur
Whisky_DuLumpen
Anhur
Level 24
God Stats
11W - 9L
1,447 SR
Queue Stats
32W - 30L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Albedo_999
Tiamat
17
0 / 6 / 1
10,691
396
6,760
17,444
10,737
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Alex_Gamer797
Danzaburou
17
3 / 5 / 3
12,326
457
6,739
17,426
5,023
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Kaiser699905
Nemesis
20
4 / 5 / 5
14,419
534
10,633
21,436
9,290
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
RPT_XeReZ
Hades
20
16 / 3 / 1
16,715
619
22,799
26,475
12,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
mario172005
Cu Chulainn
17
3 / 9 / 5
12,138
450
16,768
28,366
22,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 7
13,183
488
27,739
19,152
7,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
MaximP2809
Medusa
11
3 / 4 / 0
9,059
336
4,971
8,095
2,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arachne
Phx_Yveltal
Arachne
19
9 / 8 / 5
12,541
464
15,245
20,477
8,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
20
6 / 8 / 2
13,693
507
15,832
28,550
15,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
4 / 3 / 14
12,417
460
20,589
15,395
7,468
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
56
26
Kills
28
28
Deaths
28
15
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Albedo_999
Tiamat
0
6
1
0.08
W
Danzaburou
Alex_Gamer797
Danzaburou
3
5
3
0.9
L
6
5
7
1.9
W
Nemesis
Kaiser699905
Nemesis
4
5
5
1.3
L
Medusa
MaximP2809
Medusa
3
4
0
0.75
L
Arachne
Phx_Yveltal
Arachne
9
8
5
1.44
W
Hades
RPT_XeReZ
Hades
16
3
1
5.5
L
Fenrir
6
8
2
0.88
L
4
3
14
3.67
W
Cu Chulainn
mario172005
Cu Chulainn
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,699
Damage
84,376
111,147
Taken
91,669
59,482
Mitigated
41,482
35,917
Healing
23,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Albedo_999
Tiamat
6,760
355
522
3,555
17,444
10,737
1,643
4,110
13,072
52,574
0
W
Danzaburou
Alex_Gamer797
Danzaburou
6,739
3,528
0
3,672
17,426
5,023
4,117
5,455
11,747
0
84,026
L
27,739
9,293
762
3,973
19,152
7,208
433
9,806
9,346
100,444
0
W
Nemesis
Kaiser699905
Nemesis
10,633
5,071
0
7,131
21,436
9,290
395
4,127
17,103
0
124,257
L
Medusa
MaximP2809
Medusa
4,971
2,053
0
2,512
8,095
2,380
408
1,977
6,118
0
30,694
L
Arachne
Phx_Yveltal
Arachne
15,245
11,024
0
2,932
20,477
8,844
951
9,072
11,405
0
69,240
W
Hades
RPT_XeReZ
Hades
22,799
1,062
322
15,912
26,475
12,312
2,465
7,637
18,508
120,366
0
L
Fenrir
15,832
4,887
0
9,884
28,550
15,582
0
6,558
21,992
0
114,115
L
20,589
11,875
0
2,988
15,395
7,468
1,935
5,748
9,647
0
62,129
W
Cu Chulainn
mario172005
Cu Chulainn
16,768
3,862
0
4,803
28,366
22,120
1,711
5,164
22,978
9,728
46,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,289
Gold Earned
60,893
726
Minions Killed
554
0
Camps Cleared
0
2,400,340
Distance Traveled
2,016,534
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,691
396
87
3
0
466,897
1
W
Danzaburou
12,326
457
142
5
0
479,920
0
L
Nu Wa
13,183
488
122
5
0
446,602
3
W
Nemesis
14,419
534
189
7
0
528,152
0
L
Medusa
9,059
336
47
2
0
184,275
2
L
Arachne
12,541
464
116
4
0
507,569
0
W
Hades
16,715
619
225
8
0
492,883
1
L
Fenrir
13,693
507
177
7
0
399,598
0
L
Anhur
12,417
460
92
3
0
478,490
1
W
Cu Chulainn
12,138
450
83
3
0
432,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role