Player Matchup

Cupid
Cupid
CallumNiall
Cupid
Level 7
God Stats
1W - 2L
1,715 SR
Queue Stats
3W - 5L
1,813 Elo+
Party 2
Bellona
Bellona
DzikipiotrekPL
Bellona
Level 8
God Stats
1W - 1L
1,705 SR
Queue Stats
1W - 3L
1,748 Elo+
Solo
Sylvanus
Sylvanus
Gryphfon
Sylvanus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
ZYkko32
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,694 Elo+
Solo
Ravana
Ravana
wrobbywrobbs
Ravana
Level 29
God Stats
4W - 2L
1,705 SR
Queue Stats
68W - 61L
1,589 Elo+
Solo
Team Averages
Level 39
1,625 SR
1,669 Elo+

VS

Team Averages
Level 15
1,499 SR
1,509 Elo+
Kumbhakarna
Kumbhakarna
Crankella
Kumbhakarna
Level 8
God Stats
9W - 9L
1,590 SR
Queue Stats
48W - 40L
1,474 Elo+
Party 1
Thor
Thor
GEOSMADRID
Thor
Level 29
God Stats
4W - 1L
1,644 SR
Queue Stats
100W - 75L
1,637 Elo+
Solo
Medusa
Medusa
LordVileTR
Medusa
Level 12
God Stats
1W - 2L
1,261 SR
Queue Stats
15W - 14L
1,402 Elo+
Party 1
Bellona
Bellona
Rakkety
Bellona
Level 20
God Stats
1W - 3L
1,500 SR
Queue Stats
47W - 39L
1,474 Elo+
Party 1
Thoth
Thoth
czeslawa
Thoth
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 22L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 4 / 2
8,039
536
9,930
9,140
3,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 4 / 0
5,757
384
2,239
7,806
3,488
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
Gryphfon
Sylvanus
11
2 / 3 / 9
7,815
521
10,995
13,975
13,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
ZYkko32
Kukulkan
7
1 / 3 / 0
5,510
367
898
2,802
720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
11
1 / 3 / 3
6,799
453
4,777
8,640
3,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Crankella
Kumbhakarna
10
2 / 4 / 5
7,254
484
3,346
10,428
4,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 3 / 4
8,411
561
8,136
10,904
3,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
LordVileTR
Medusa
11
2 / 4 / 3
7,005
467
4,568
6,863
1,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Rakkety
Bellona
14
4 / 0 / 5
8,566
571
8,613
9,422
6,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
czeslawa
Thoth
13
5 / 2 / 2
8,549
570
9,108
6,491
1,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
35
13
Kills
16
17
Deaths
13
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
9
4
2
2.5
W
Kumbhakarna
Crankella
Kumbhakarna
2
4
5
1.13
L
0
4
0
0
W
3
3
4
1.67
L
Sylvanus
Gryphfon
Sylvanus
2
3
9
2.17
W
Medusa
LordVileTR
Medusa
2
4
3
0.88
W
Bellona
Rakkety
Bellona
4
0
5
6.5
L
Kukulkan
ZYkko32
Kukulkan
1
3
0
0.33
W
Thoth
czeslawa
Thoth
5
2
2
3
L
Ravana
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,839
Damage
33,771
42,363
Taken
44,108
24,970
Mitigated
18,482
10,356
Healing
7,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,930
5,595
31
1,280
9,140
3,915
386
3,650
5,310
0
36,945
W
Kumbhakarna
Crankella
Kumbhakarna
3,346
382
0
449
10,428
4,692
0
4,074
6,354
9,790
0
L
2,239
442
0
518
7,806
3,488
423
0
7,806
0
17,796
W
8,136
2,174
0
3,809
10,904
3,865
0
1,749
9,155
0
64,454
L
Sylvanus
Gryphfon
Sylvanus
10,995
2,950
1,433
4,371
13,975
13,807
287
5,013
8,742
27,707
0
W
Medusa
LordVileTR
Medusa
4,568
2,504
0
0
6,863
1,724
954
2,556
4,307
0
31,844
W
Bellona
Rakkety
Bellona
8,613
2,284
0
2,340
9,422
6,236
176
651
8,771
0
46,117
L
Kukulkan
ZYkko32
Kukulkan
898
411
0
0
2,802
720
0
2,156
298
11,734
0
W
Thoth
czeslawa
Thoth
9,108
510
0
992
6,491
1,965
238
2,755
3,628
40,470
0
L
Ravana
4,777
1,365
0
2,723
8,640
3,040
0
847
7,753
0
35,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,920
Gold Earned
39,785
233
Minions Killed
363
0
Camps Cleared
0
1,126,735
Distance Traveled
1,408,630
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,039
536
79
5
0
215,468
0
W
Kumbhakarna
7,254
484
15
1
0
291,719
1
L
Bellona
5,757
384
29
2
0
235,870
2
W
Thor
8,411
561
113
8
0
265,852
0
L
Sylvanus
7,815
521
19
1
0
238,900
4
W
Medusa
7,005
467
62
4
0
260,708
3
W
Bellona
8,566
571
101
7
0
294,956
2
L
Kukulkan
5,510
367
27
2
0
127,840
3
W
Thoth
8,549
570
72
5
0
295,395
2
L
Ravana
6,799
453
79
5
0
308,657
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role