Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
AZ82ZA20M
Artio
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,505 Elo+
Solo
Janus
Janus
Baks505
Janus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Brush31
Nemesis
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
10W - 16L
1,363 Elo+
Solo
Ra
Ra
Eduard851064
Ra
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Team Averages
Level 12
1,500 SR
1,474 Elo+

VS

Team Averages
Level 12
1,357 SR
1,366 Elo+
Neith
Neith
Amanda590
Neith
Level 17
God Stats
127W - 148L
1,383 SR
Queue Stats
164W - 223L
1,329 Elo+
Party 1
Ganesha
Ganesha
Poodle
Ganesha
Level 17
God Stats
16W - 14L
1,179 SR
Queue Stats
147W - 180L
1,341 Elo+
Party 1
Rama
Rama
Thrand93
Rama
Level 17
God Stats
12W - 12L
1,226 SR
Queue Stats
48W - 47L
1,496 Elo+
Solo
Ra
Ra
bmxking032
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
ntalves22
Yemoja
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 17L
1,167 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
3 / 5 / 4
12,454
958
27,650
16,527
5,218
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
AZ82ZA20M
Artio
20
0 / 9 / 7
12,561
966
11,665
24,781
33,107
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
Baks505
Janus
16
0 / 11 / 1
10,681
822
808
13,729
4,996
Nemesis
Brush31
Nemesis
19
9 / 5 / 3
14,834
1,141
17,805
22,445
9,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 10 / 2
11,397
877
5,666
17,309
12,259
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

0

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Amanda590
Neith
20
7 / 1 / 17
13,219
1,017
17,706
14,710
5,025
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
Poodle
Ganesha
20
0 / 0 / 34
15,096
1,161
16,734
19,153
21,909
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
20
26 / 2 / 7
16,206
1,247
36,228
13,432
4,903
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
5 / 8 / 15
12,780
983
8,757
11,650
4,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
ntalves22
Yemoja
19
2 / 2 / 13
12,816
986
4,618
11,055
10,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
126
13
Kills
40
40
Deaths
13
17
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
5
4
1
L
Artio
AZ82ZA20M
Artio
0
9
7
0.39
W
Neith
Amanda590
Neith
7
1
17
15.5
L
Janus
Baks505
Janus
0
11
1
0.05
L
Nemesis
Brush31
Nemesis
9
5
3
2.1
L
1
10
2
0.2
W
Ganesha
Poodle
Ganesha
0
0
34
17
W
Rama
26
2
7
14.75
W
5
8
15
1.56
W
Yemoja
ntalves22
Yemoja
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,594
Damage
84,043
94,791
Taken
70,000
65,358
Mitigated
46,888
10,580
Healing
10,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
27,650
7,586
682
3,054
16,527
5,218
0
5,618
10,909
60,240
0
L
Artio
AZ82ZA20M
Artio
11,665
1,332
1,647
2,961
24,781
33,107
0
5,508
19,273
34,346
0
W
Neith
Amanda590
Neith
17,706
8,355
0
2,383
14,710
5,025
0
11,595
3,115
0
47,672
L
Janus
Baks505
Janus
808
668
0
0
13,729
4,996
0
4,066
9,663
4,160
0
L
Nemesis
Brush31
Nemesis
17,805
9,057
0
1,784
22,445
9,778
0
9,197
13,248
0
36,974
L
5,666
1,376
439
13
17,309
12,259
0
5,720
11,589
23,576
0
W
Ganesha
Poodle
Ganesha
16,734
1,028
0
1,970
19,153
21,909
0
13,438
5,715
41,308
0
W
Rama
36,228
32,213
0
4,630
13,432
4,903
0
8,061
5,371
0
62,451
W
8,757
2,302
619
185
11,650
4,681
0
6,269
5,381
30,818
0
W
Yemoja
ntalves22
Yemoja
4,618
392
179
736
11,055
10,370
0
6,426
4,629
14,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,927
Gold Earned
70,117
180
Minions Killed
255
5
Camps Cleared
3
1,088,472
Distance Traveled
1,173,209
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,454
958
67
5
2
201,882
0
L
Artio
12,561
966
45
3
0
268,464
0
W
Neith
13,219
1,017
78
6
1
255,515
0
L
Janus
10,681
822
10
1
1
169,677
0
L
Nemesis
14,834
1,141
29
2
2
296,249
0
L
Ra
11,397
877
29
2
0
152,200
0
W
Ganesha
15,096
1,161
0
0
0
277,686
0
W
Rama
16,206
1,247
86
7
1
215,099
0
W
Ra
12,780
983
68
5
1
175,583
0
W
Yemoja
12,816
986
23
2
0
249,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role