Player Matchup

Ra
Ra
Hekticgamer91
Ra
Level 18
God Stats
0W - 2L
1,279 SR
Queue Stats
16W - 24L
1,354 Elo+
Solo
Sun Wukong
Sun Wukong
SanterZ
Sun Wukong
Level 13
God Stats
15W - 9L
1,772 SR
Queue Stats
35W - 32L
1,423 Elo+
Solo
Khepri
Khepri
Spider-Nightpool
Khepri
Level 27
God Stats
82W - 47L
1,489 SR
Queue Stats
390W - 334L
1,500 Elo+
Solo
Pele
Pele
Wolfy5433
Pele
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,314 Elo+
Solo
Cernunnos
Cernunnos
jack0ford
Cernunnos
Level 27
God Stats
33W - 26L
1,518 SR
Queue Stats
51W - 48L
1,317 Elo+
Solo
Team Averages
Level 19
1,512 SR
1,382 Elo+

VS

Team Averages
Level 18
1,462 SR
1,319 Elo+
Cthulhu
Cthulhu
BunnyBoiCross
Cthulhu
Level 17
God Stats
3W - 0L
1,784 SR
Queue Stats
3W - 3L
1,429 Elo+
Solo
He Bo
He Bo
Fobserver
He Bo
Level 12
God Stats
1W - 2L
1,298 SR
Queue Stats
11W - 10L
1,478 Elo+
Solo
Artemis
Artemis
REmling7210
Artemis
Level 8
God Stats
1W - 1L
1,301 SR
Queue Stats
2W - 11L
1,012 Elo+
Solo
Neith
Neith
TianYu
Neith
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
95W - 102L
1,339 Elo+
Solo
Ymir
Ymir
superrmanu
Ymir
Level 23
God Stats
32W - 21L
1,428 SR
Queue Stats
366W - 394L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 10 / 6
11,218
863
9,075
18,698
7,861
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
SanterZ
Sun Wukong
17
5 / 6 / 2
12,449
958
13,013
22,350
18,756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
0 / 3 / 4
10,952
842
2,624
11,433
7,851
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
17
1 / 12 / 2
10,881
837
7,255
20,101
7,430
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cernunnos
jack0ford
Cernunnos
18
5 / 7 / 2
12,527
964
25,269
21,198
7,964
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
1 / 1 / 27
12,861
989
16,170
18,264
18,861
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

He Bo
Fobserver
He Bo
20
10 / 2 / 16
13,681
1,052
18,151
6,885
2,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Artemis
REmling7210
Artemis
16
0 / 3 / 5
10,190
784
861
6,347
3,242
Neith
TianYu
Neith
20
18 / 1 / 10
15,913
1,224
38,229
11,620
5,051
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
9 / 4 / 14
12,704
977
14,532
20,681
13,145
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
110
11
Kills
38
38
Deaths
11
16
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
1
1
27
14.5
W
He Bo
Fobserver
He Bo
10
2
16
9
L
0
10
6
0.3
W
Artemis
REmling7210
Artemis
0
3
5
0.83
L
Sun Wukong
SanterZ
Sun Wukong
5
6
2
1
L
0
3
4
0.67
W
Neith
TianYu
Neith
18
1
10
23
L
Pele
1
12
2
0.17
L
Cernunnos
jack0ford
Cernunnos
5
7
2
0.86
W
9
4
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,236
Damage
87,943
93,780
Taken
63,797
49,862
Mitigated
43,249
3,672
Healing
12,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
16,170
819
847
5,807
18,264
18,861
0
3,390
14,874
41,742
0
W
He Bo
Fobserver
He Bo
18,151
792
0
271
6,885
2,950
0
705
6,180
34,305
0
L
9,075
1,653
222
241
18,698
7,861
0
10,570
8,128
28,534
0
W
Artemis
REmling7210
Artemis
861
125
0
0
6,347
3,242
0
690
5,657
0
2,544
L
Sun Wukong
SanterZ
Sun Wukong
13,013
3,567
0
832
22,350
18,756
0
9,722
12,628
131
33,750
L
2,624
68
0
0
11,433
7,851
0
7,259
4,174
17,199
0
W
Neith
TianYu
Neith
38,229
23,510
979
4,175
11,620
5,051
0
2,630
8,990
0
77,859
L
Pele
7,255
1,109
0
807
20,101
7,430
0
12,432
7,669
0
22,346
L
Cernunnos
jack0ford
Cernunnos
25,269
11,291
0
1,570
21,198
7,964
0
8,870
12,328
0
55,445
W
14,532
2,193
0
241
20,681
13,145
0
4,398
16,283
25,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,027
Gold Earned
65,349
200
Minions Killed
227
6
Camps Cleared
6
1,109,559
Distance Traveled
1,021,925
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,861
989
54
4
0
206,372
0
W
He Bo
13,681
1,052
41
3
3
236,365
1
L
Ra
11,218
863
41
3
0
198,543
0
W
Artemis
10,190
784
2
0
2
143,681
0
L
Sun Wukong
12,449
958
36
3
3
258,095
0
L
Khepri
10,952
842
30
2
0
245,465
0
W
Neith
15,913
1,224
102
8
0
217,965
0
L
Pele
10,881
837
30
2
2
188,743
1
L
Cernunnos
12,527
964
63
5
1
218,713
0
W
Ymir
12,704
977
28
2
1
217,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role