Player Matchup

Apollo
Apollo
Aamano
Apollo
Level 97
God Stats
3W - 4L
1,269 SR
Queue Stats
322W - 317L
1,490 Elo+
Solo
Mercury
Mercury
GardianBot
Mercury
Level 60
God Stats
3W - 8L
1,326 SR
Queue Stats
242W - 286L
1,439 Elo+
Solo
Thor
Thor
Greenben77
Thor
Level 119
God Stats
0W - 5L
1,081 SR
Queue Stats
336W - 352L
1,490 Elo+
Solo
Tiamat
Tiamat
iTzColetti
Tiamat
Level 42
God Stats
24W - 24L
1,421 SR
Queue Stats
113W - 123L
1,384 Elo+
Solo
Yemoja
Yemoja
ltheslumpgodl
Yemoja
Level 58
God Stats
4W - 4L
1,695 SR
Queue Stats
224W - 194L
1,526 Elo+
Solo
Team Averages
Level 75
1,358 SR
1,466 Elo+

VS

Team Averages
Level 79
1,655 SR
1,450 Elo+
Anubis
Anubis
Buckyfernandez
Anubis
Level 66
God Stats
16W - 9L
1,719 SR
Queue Stats
37W - 30L
1,494 Elo+
Party 1
Gilgamesh
Gilgamesh
DEVIL_Gabi
Gilgamesh
Level 66
God Stats
14W - 4L
1,741 SR
Queue Stats
45W - 36L
1,484 Elo+
Party 1
Fenrir
Fenrir
DeadDaggers-PW
Fenrir
Level 142
God Stats
4W - 1L
1,830 SR
Queue Stats
68W - 69L
1,359 Elo+
Solo
Danzaburou
Danzaburou
ErizoTemplario
Danzaburou
Level 24
God Stats
5W - 1L
1,545 SR
Queue Stats
17W - 16L
1,414 Elo+
Party 1
Scylla
Scylla
S3WFellGlobe
Scylla
Level 95
God Stats
22W - 16L
1,441 SR
Queue Stats
668W - 613L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Aamano
Apollo
17
16 / 6 / 4
12,247
557
21,725
21,481
9,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
GardianBot
Mercury
17
4 / 6 / 6
10,842
493
10,025
16,399
6,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 7 / 8
12,404
564
6,648
17,902
9,925
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
iTzColetti
Tiamat
16
0 / 5 / 3
10,013
455
7,450
9,967
7,807
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 4 / 6
10,559
480
9,449
17,456
15,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 5
13,108
596
17,023
8,909
4,526
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
DEVIL_Gabi
Gilgamesh
18
9 / 3 / 11
12,574
572
20,098
17,417
9,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
5 / 6 / 8
10,699
486
7,393
20,787
15,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
ErizoTemplario
Danzaburou
16
3 / 4 / 7
10,784
490
6,435
11,859
4,618
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
17
1 / 9 / 9
10,987
499
9,230
15,129
5,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
68
24
Kills
28
28
Deaths
24
27
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Apollo
Aamano
Apollo
16
6
4
3
W
10
2
5
6.25
W
Gilgamesh
DEVIL_Gabi
Gilgamesh
9
3
11
4.83
W
5
6
8
1.5
W
Danzaburou
ErizoTemplario
Danzaburou
3
4
7
1.63
L
Mercury
GardianBot
Mercury
4
6
6
1.17
L
2
7
8
0.86
W
Scylla
1
9
9
0.61
L
Tiamat
iTzColetti
Tiamat
0
5
3
0.3
L
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,297
Damage
60,179
83,205
Taken
74,101
48,407
Mitigated
39,844
12,538
Healing
18,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Aamano
Apollo
21,725
10,937
0
4,312
21,481
9,006
96
6,374
14,757
0
75,057
W
17,023
261
796
5,147
8,909
4,526
959
951
7,958
81,318
0
W
Gilgamesh
DEVIL_Gabi
Gilgamesh
20,098
5,526
530
2,499
17,417
9,437
276
4,088
13,329
0
79,150
W
7,393
1,506
756
5,112
20,787
15,792
220
5,194
15,593
0
28,045
W
Danzaburou
ErizoTemplario
Danzaburou
6,435
2,347
189
1,569
11,859
4,618
370
6,560
5,299
0
44,264
L
Mercury
GardianBot
Mercury
10,025
5,102
0
250
16,399
6,352
0
6,032
10,245
0
75,582
L
6,648
1,070
0
1,161
17,902
9,925
344
7,827
10,057
0
60,087
W
Scylla
9,230
1,088
124
2,230
15,129
5,471
931
1,069
14,060
65,393
0
L
Tiamat
iTzColetti
Tiamat
7,450
402
295
1,408
9,967
7,807
742
106
9,861
55,208
0
L
9,449
1,160
1,713
3,399
17,456
15,317
29
5,354
12,032
33,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,065
Gold Earned
58,152
466
Minions Killed
456
0
Camps Cleared
0
1,930,918
Distance Traveled
1,965,901
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,247
557
92
4
0
395,541
2
W
Anubis
13,108
596
129
6
0
358,726
4
W
Gilgamesh
12,574
572
87
4
0
452,405
3
W
Fenrir
10,699
486
34
2
0
378,542
1
W
Danzaburou
10,784
490
91
4
0
410,733
0
L
Mercury
10,842
493
117
5
0
447,894
0
L
Thor
12,404
564
122
6
0
331,390
6
W
Scylla
10,987
499
115
5
0
365,495
1
L
Tiamat
10,013
455
92
4
0
361,436
2
L
Yemoja
10,559
480
43
2
0
394,657
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role