Player Matchup

Anubis
Anubis
HawkSheck
Anubis
Level 22
God Stats
9W - 12L
1,526 SR
Queue Stats
21W - 29L
1,373 Elo+
Party 1
Neith
Neith
MonicaGC
Neith
Level 48
God Stats
29W - 49L
1,343 SR
Queue Stats
31W - 54L
1,300 Elo+
Party 1
Arachne
Arachne
Saulisimo
Arachne
Level 82
God Stats
13W - 4L
1,632 SR
Queue Stats
78W - 91L
1,341 Elo+
Party 1
Geb
Geb
Sunce9
Geb
Level 56
God Stats
10W - 3L
1,099 SR
Queue Stats
64W - 84L
1,310 Elo+
Party 1
King Arthur
King Arthur
jboliv
King Arthur
Level 40
God Stats
9W - 3L
1,635 SR
Queue Stats
11W - 5L
1,587 Elo+
Solo
Team Averages
Level 50
1,447 SR
1,382 Elo+

VS

Team Averages
Level 51
1,495 SR
1,401 Elo+
Ra
Ra
MAGEGUY
Ra
Level 25
God Stats
0W - 1L
1,765 SR
Queue Stats
8W - 10L
1,427 Elo+
Party 2
Heimdallr
Heimdallr
Ozz420
Heimdallr
Level 84
God Stats
7W - 14L
1,331 SR
Queue Stats
73W - 90L
1,325 Elo+
Party 3
Yemoja
Yemoja
SabaLiii
Yemoja
Level 37
God Stats
18W - 28L
1,357 SR
Queue Stats
63W - 79L
1,314 Elo+
Party 3
Thanatos
Thanatos
icep4ck
Thanatos
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,383 Elo+
Party 2
Horus
Horus
wukongsenpai
Horus
Level 34
God Stats
1W - 4L
1,524 SR
Queue Stats
82W - 96L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HawkSheck
Anubis
18
5 / 3 / 6
11,436
520
25,057
16,503
10,266
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
MonicaGC
Neith
15
1 / 1 / 4
9,308
423
4,426
11,007
4,187
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Saulisimo
Arachne
20
15 / 2 / 6
14,081
640
20,279
18,369
8,750
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Geb
Sunce9
Geb
16
5 / 3 / 11
11,477
522
9,590
16,846
18,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
jboliv
King Arthur
18
4 / 1 / 5
11,265
512
12,416
17,652
17,621
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 2
8,360
380
7,129
17,220
5,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Ozz420
Heimdallr
15
1 / 4 / 4
9,542
434
12,636
17,737
8,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
SabaLiii
Yemoja
14
1 / 5 / 7
10,024
456
11,588
20,167
17,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
icep4ck
Thanatos
16
7 / 4 / 0
10,570
480
9,506
16,972
6,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 7 / 2
9,272
421
4,916
17,554
15,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
25
30
Kills
10
10
Deaths
30
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
HawkSheck
Anubis
5
3
6
2.67
L
1
10
2
0.2
W
Neith
MonicaGC
Neith
1
1
4
3
L
Heimdallr
Ozz420
Heimdallr
1
4
4
0.75
L
Yemoja
SabaLiii
Yemoja
1
5
7
0.9
W
Arachne
Saulisimo
Arachne
15
2
6
9
W
Geb
Sunce9
Geb
5
3
11
3.5
L
Thanatos
icep4ck
Thanatos
7
4
0
1.75
W
King Arthur
jboliv
King Arthur
4
1
5
6.5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,768
Damage
45,775
80,377
Taken
89,650
58,826
Mitigated
52,730
28,643
Healing
30,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
HawkSheck
Anubis
25,057
1,127
0
8,480
16,503
10,266
2,536
4,429
11,646
95,099
0
L
7,129
697
502
3,806
17,220
5,559
76
9,434
7,786
42,892
0
W
Neith
MonicaGC
Neith
4,426
1,197
393
4,676
11,007
4,187
1,438
2,415
8,552
0
48,121
L
Heimdallr
Ozz420
Heimdallr
12,636
5,914
0
3,847
17,737
8,216
11
6,079
11,658
0
70,581
L
Yemoja
SabaLiii
Yemoja
11,588
959
2,931
2,867
20,167
17,056
12
10,123
10,044
34,390
0
W
Arachne
Saulisimo
Arachne
20,279
14,196
346
4,185
18,369
8,750
4,189
2,860
15,407
0
110,410
W
Geb
Sunce9
Geb
9,590
757
0
1,398
16,846
18,002
302
6,567
10,077
37,839
0
L
Thanatos
icep4ck
Thanatos
9,506
2,947
0
10,041
16,972
6,267
0
5,858
11,114
0
40,805
W
King Arthur
jboliv
King Arthur
12,416
1,451
0
9,165
17,652
17,621
485
1,804
15,389
0
72,090
L
4,916
2,468
1,430
4,702
17,554
15,632
0
3,153
14,401
0
44,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,567
Gold Earned
47,768
563
Minions Killed
432
0
Camps Cleared
0
2,135,458
Distance Traveled
1,860,322
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,436
520
139
6
0
350,299
4
L
Ra
8,360
380
85
4
0
339,476
0
W
Neith
9,308
423
92
4
0
458,204
6
L
Heimdallr
9,542
434
127
6
0
405,521
6
L
Yemoja
10,024
456
47
2
0
358,244
9
W
Arachne
14,081
640
170
8
0
480,181
0
W
Geb
11,477
522
43
2
0
407,725
1
L
Thanatos
10,570
480
75
3
0
402,695
5
W
King Arthur
11,265
512
119
5
0
439,049
9
L
Horus
9,272
421
98
4
0
354,386
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role