Player Matchup

Sun Wukong
Sun Wukong
Platinum III
Chellee_19
Sun Wukong
Platinum III
Level 57
God Stats
8W - 5L
1,489 SR
Queue Stats
42W - 37L
1,773 MMR
Solo
Artio
Artio
Platinum V
EnergyDarKnis
Artio
Platinum V
Level 160
God Stats
6W - 4L
1,751 SR
Queue Stats
407W - 395L
1,715 MMR
Party 1
Chernobog
Chernobog
Platinum IV
InfiniteRegress-
Chernobog
Platinum IV
Level 126
God Stats
15W - 12L
1,576 SR
Queue Stats
747W - 739L
1,769 MMR
Solo
Janus
Janus
Platinum V
VicTHORkiller_-
Janus
Platinum V
Level 146
God Stats
17W - 33L
1,398 SR
Queue Stats
132W - 137L
1,816 MMR
Solo
Fenrir
Fenrir
Platinum II
ZontroI
Fenrir
Platinum II
Level 159
God Stats
1W - 0L
1,507 SR
Queue Stats
170W - 155L
1,858 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 130
1,544 SR
1,786 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 147
1,619 SR
1,787 MMR
Scylla
Scylla
Gold I
CyberDrag0n99
Scylla
Gold I
Level 149
God Stats
6W - 9L
1,676 SR
Queue Stats
253W - 244L
1,681 MMR
Party 2
Anhur
Anhur
Platinum III
Hyvivn
Anhur
Platinum III
Level 147
God Stats
2W - 5L
1,404 SR
Queue Stats
306W - 295L
1,781 MMR
Solo
Ganesha
Ganesha
Gold I
LDollface
Ganesha
Gold I
Level 149
God Stats
1W - 1L
1,709 SR
Queue Stats
301W - 282L
1,664 MMR
Party 3
King Arthur
King Arthur
Platinum II
The Milkman9059
King Arthur
Platinum II
Level 144
God Stats
48W - 44L
1,718 SR
Queue Stats
827W - 822L
1,941 MMR
Party 2
Ne Zha
Ne Zha
Platinum IV
l GsAzrael l
Ne Zha
Platinum IV
Level 148
God Stats
4W - 5L
1,591 SR
Queue Stats
303W - 290L
1,867 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chellee_19
Sun Wukong
20
8 / 2 / 4
13,619
681
13,298
18,062
12,769
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
8 / 2 / 14
13,241
662
7,375
18,678
17,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chernobog
18
2 / 0 / 12
12,306
615
12,405
13,447
4,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 4 / 15
11,304
565
11,173
10,500
3,299
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
ZontroI
Fenrir
20
10 / 2 / 10
13,069
653
15,225
15,550
7,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
TiamatAthenaSetGilgameshApollo

VS

Bans
TsukuyomiDanzaburouGebCu ChulainnSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 2
10,161
508
11,723
11,128
3,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Hyvivn
Anhur
15
0 / 4 / 0
8,839
442
7,079
12,325
4,407
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
LDollface
Ganesha
14
0 / 5 / 5
8,661
433
2,715
12,892
6,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
The Milkman9059
King Arthur
14
1 / 7 / 0
8,987
449
6,064
21,792
13,221
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
14
4 / 8 / 2
9,469
473
8,386
18,258
6,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
18
31
Kills
9
10
Deaths
31
55
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Chellee_19
Sun Wukong
8
2
4
5
L
4
7
2
0.71
W
8
2
14
7.5
L
Anhur
Hyvivn
Anhur
0
4
0
0
W
Chernobog
2
0
12
8
L
Ganesha
LDollface
Ganesha
0
5
5
0.5
L
King Arthur
The Milkman9059
King Arthur
1
7
0
0.14
W
3
4
15
2.63
W
Fenrir
ZontroI
Fenrir
10
2
10
7.5
L
Ne Zha
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,476
Damage
35,967
76,237
Taken
76,395
45,797
Mitigated
34,028
32,223
Healing
16,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Chellee_19
Sun Wukong
13,298
2,245
0
7,822
18,062
12,769
1,073
1,969
16,093
0
101,342
L
11,723
769
0
1,653
11,128
3,880
0
2,858
8,270
60,715
0
W
7,375
1,684
918
5,121
18,678
17,433
495
4,798
13,880
40,723
0
L
Anhur
Hyvivn
Anhur
7,079
4,509
0
3,338
12,325
4,407
0
2,283
10,042
0
62,523
W
Chernobog
12,405
8,155
0
6,692
13,447
4,744
3,540
2,189
11,258
0
84,295
L
Ganesha
LDollface
Ganesha
2,715
94
0
2,238
12,892
6,025
0
3,913
8,979
24,426
0
L
King Arthur
The Milkman9059
King Arthur
6,064
710
0
4,672
21,792
13,221
0
5,026
16,766
0
48,672
W
11,173
605
116
3,356
10,500
3,299
364
4,526
5,974
71,437
0
W
Fenrir
ZontroI
Fenrir
15,225
4,150
0
8,198
15,550
7,552
3,295
2,940
12,610
0
89,834
L
Ne Zha
8,386
2,494
0
4,893
18,258
6,495
0
4,468
13,790
0
56,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,539
Gold Earned
46,117
634
Minions Killed
476
0
Camps Cleared
0
1,982,218
Distance Traveled
1,704,859
22
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,619
681
180
9
0
390,215
7
L
Scylla
10,161
508
135
7
0
326,209
6
W
Artio
13,241
662
61
3
0
369,983
3
L
Anhur
8,839
442
117
6
0
316,558
2
W
Chernobog
12,306
615
136
7
0
388,365
5
L
Ganesha
8,661
433
11
1
0
374,662
12
L
King Arthur
8,987
449
103
5
0
332,670
9
W
Janus
11,304
565
120
6
0
408,418
3
W
Fenrir
13,069
653
137
7
0
425,237
4
L
Ne Zha
9,469
473
110
6
0
354,760
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role