Player Matchup

Awilix
Awilix
Miguelopolis-SP
Awilix
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,097 Elo+
Solo
Janus
Janus
RyBone8491
Janus
Level 25
God Stats
8W - 7L
1,715 SR
Queue Stats
179W - 194L
1,348 Elo+
Solo
Chang'e
Chang'e
endolife1
Chang'e
Level 29
God Stats
12W - 9L
1,616 SR
Queue Stats
206W - 302L
1,440 Elo+
Solo
Yemoja
Yemoja
joao filipe275
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ullr
Ullr
spookyvision1
Ullr
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
235W - 290L
1,397 Elo+
Solo
Team Averages
Level 18
1,566 SR
1,356 Elo+

VS

Team Averages
Level 14
1,456 SR
1,301 Elo+
Bellona
Bellona
NJS97
Bellona
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 184L
1,314 Elo+
Solo
Neith
Neith
Raven6256
Neith
Level 4
God Stats
2W - 2L
1,216 SR
Queue Stats
2W - 2L
1,121 Elo+
Solo
Thoth
Thoth
Unstable-Sensei
Thoth
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 30L
1,312 Elo+
Party 1
Hou Yi
Hou Yi
kage_fighter6996
Hou Yi
Level 38
God Stats
25W - 18L
1,563 SR
Queue Stats
26W - 22L
1,330 Elo+
Party 1
Kukulkan
Kukulkan
kuschelking
Kukulkan
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 17L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 7
11,992
799
1,613
6,509
2,577
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Janus
20
7 / 6 / 16
17,040
1,136
23,122
19,033
7,149
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
endolife1
Chang'e
20
24 / 11 / 11
20,171
1,345
43,717
41,677
15,745
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 4 / 0
10,965
731
681
4,110
1,357
20
11 / 12 / 14
17,105
1,140
35,396
34,196
14,442
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

19

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
NJS97
Bellona
20
7 / 4 / 12
15,470
1,031
18,320
27,788
22,518
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Raven6256
Neith
20
8 / 10 / 16
16,619
1,108
29,471
23,456
9,196
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
2 / 5 / 10
14,748
983
7,568
13,491
5,803
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
20 / 10 / 6
19,279
1,285
41,343
29,592
11,232
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
kuschelking
Kukulkan
20
1 / 13 / 10
14,812
987
3,942
21,035
8,059
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
92
42
Kills
38
38
Deaths
42
48
Assists
54
Player
Kills
Deaths
Assists
KDA
L
0
5
7
0.7
W
Bellona
NJS97
Bellona
7
4
12
3.25
W
Neith
Raven6256
Neith
8
10
16
1.6
L
Janus
7
6
16
2.5
W
2
5
10
1.4
L
Chang'e
endolife1
Chang'e
24
11
11
2.68
L
0
4
0
0
W
20
10
6
2.3
W
Kukulkan
kuschelking
Kukulkan
1
13
10
0.46
L
11
12
14
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,529
Damage
100,644
105,525
Taken
115,362
41,270
Mitigated
56,808
18,602
Healing
15,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,613
1,334
0
0
6,509
2,577
0
264
6,245
0
5,134
W
Bellona
NJS97
Bellona
18,320
5,959
0
2,196
27,788
22,518
0
15,684
12,104
381
36,279
W
Neith
Raven6256
Neith
29,471
20,422
0
2,723
23,456
9,196
0
14,175
9,281
0
39,789
L
Janus
23,122
1,459
0
732
19,033
7,149
0
1,492
17,541
55,453
0
W
7,568
1,381
0
1,046
13,491
5,803
0
7,094
6,397
24,137
0
L
Chang'e
endolife1
Chang'e
43,717
1,340
2,502
12,318
41,677
15,745
0
5,250
36,427
73,373
0
L
681
556
5
0
4,110
1,357
0
1,268
2,842
1,369
0
W
41,343
29,859
991
8,583
29,592
11,232
0
17,271
12,321
0
80,835
W
Kukulkan
kuschelking
Kukulkan
3,942
643
0
0
21,035
8,059
0
13,296
7,739
48,352
0
L
35,396
23,631
0
3,045
34,196
14,442
0
3,610
30,586
0
65,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,273
Gold Earned
80,928
225
Minions Killed
256
2
Camps Cleared
11
902,731
Distance Traveled
1,209,992
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
11,992
799
11
1
0
63,622
0
W
Bellona
15,470
1,031
48
3
0
309,959
1
W
Neith
16,619
1,108
20
1
0
238,888
1
L
Janus
17,040
1,136
85
6
0
250,206
0
W
Thoth
14,748
983
26
2
0
218,411
2
L
Chang'e
20,171
1,345
76
5
2
308,078
0
L
Yemoja
10,965
731
1
0
0
43,098
1
W
Hou Yi
19,279
1,285
76
5
0
240,831
1
W
Kukulkan
14,812
987
86
6
11
201,903
0
L
Ullr
17,105
1,140
52
3
0
237,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role