Player Matchup

Bellona
Bellona
Ablysinol
Bellona
Level 20
God Stats
3W - 1L
1,856 SR
Queue Stats
16W - 34L
1,224 Elo+
Party 2
Chaac
Chaac
Fernkelz_
Chaac
Level 71
God Stats
35W - 24L
1,599 SR
Queue Stats
396W - 426L
1,443 Elo+
Party 1
Mercury
Mercury
Trace Tensei
Mercury
Level 43
God Stats
0W - 6L
995 SR
Queue Stats
79W - 97L
1,373 Elo+
Party 2
Baron Samedi
Baron Samedi
l2obinson
Baron Samedi
Level 95
God Stats
106W - 96L
1,503 SR
Queue Stats
527W - 611L
1,400 Elo+
Party 1
Danzaburou
Danzaburou
v-Damn_Che-v
Danzaburou
Level 27
God Stats
6W - 13L
1,477 SR
Queue Stats
47W - 60L
1,383 Elo+
Party 1
Team Averages
Level 51
1,486 SR
1,365 Elo+

VS

Team Averages
Level 48
1,546 SR
1,461 Elo+
Merlin
Merlin
HeyPinkguy
Merlin
Level 67
God Stats
5W - 9L
1,352 SR
Queue Stats
104W - 119L
1,362 Elo+
Party 3
Bakasura
Bakasura
LETHALITO
Bakasura
Level 66
God Stats
9W - 2L
1,756 SR
Queue Stats
170W - 140L
1,607 Elo+
Party 3
Kuzenbo
Kuzenbo
Sr Sack Nuts
Kuzenbo
Level 18
God Stats
5W - 2L
1,855 SR
Queue Stats
49W - 33L
1,615 Elo+
Party 3
Danzaburou
Danzaburou
cellardoorjim
Danzaburou
Level 42
God Stats
9W - 7L
1,342 SR
Queue Stats
179W - 196L
1,348 Elo+
Solo
Tyr
Tyr
nS Mirxcle
Tyr
Level 49
God Stats
3W - 3L
1,427 SR
Queue Stats
274W - 291L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ablysinol
Bellona
12
0 / 7 / 2
7,385
434
4,062
11,873
6,393
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chaac
Fernkelz_
Chaac
12
0 / 7 / 7
7,639
449
8,434
15,961
11,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
Trace Tensei
Mercury
14
0 / 2 / 2
8,269
486
1,416
11,947
4,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
l2obinson
Baron Samedi
16
13 / 3 / 0
10,461
615
16,188
13,727
5,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
v-Damn_Che-v
Danzaburou
11
0 / 6 / 1
7,056
415
3,852
11,274
3,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
HeyPinkguy
Merlin
14
2 / 6 / 2
8,475
499
8,412
9,974
4,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
LETHALITO
Bakasura
14
4 / 3 / 1
8,779
516
4,418
11,173
5,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kuzenbo
Sr Sack Nuts
Kuzenbo
17
10 / 1 / 3
10,590
623
13,765
10,377
9,873
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
cellardoorjim
Danzaburou
14
5 / 2 / 4
8,408
495
6,883
10,938
4,565
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

14
4 / 2 / 7
8,151
479
7,764
12,824
7,963
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
13
Kills
25
25
Deaths
14
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
Ablysinol
Bellona
0
7
2
0.14
L
Chaac
Fernkelz_
Chaac
0
7
7
0.5
W
Merlin
HeyPinkguy
Merlin
2
6
2
0.5
W
Bakasura
LETHALITO
Bakasura
4
3
1
1.5
W
Kuzenbo
Sr Sack Nuts
Kuzenbo
10
1
3
11.5
L
Mercury
Trace Tensei
Mercury
0
2
2
0.5
W
Danzaburou
cellardoorjim
Danzaburou
5
2
4
3.5
L
Baron Samedi
l2obinson
Baron Samedi
13
3
0
4.33
W
4
2
7
3.75
L
Danzaburou
v-Damn_Che-v
Danzaburou
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,952
Damage
41,242
64,782
Taken
55,286
31,815
Mitigated
31,523
15,441
Healing
14,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Ablysinol
Bellona
4,062
1,186
0
750
11,873
6,393
37
7,300
4,479
2,177
26,093
L
Chaac
Fernkelz_
Chaac
8,434
2,711
0
2,439
15,961
11,585
0
2,943
12,499
0
38,123
W
Merlin
HeyPinkguy
Merlin
8,412
626
0
752
9,974
4,041
225
5,448
4,526
52,256
0
W
Bakasura
LETHALITO
Bakasura
4,418
3,570
0
2,154
11,173
5,081
0
4,104
7,069
0
35,492
W
Kuzenbo
Sr Sack Nuts
Kuzenbo
13,765
3,587
0
3,454
10,377
9,873
52
1,208
9,169
57,245
0
L
Mercury
Trace Tensei
Mercury
1,416
872
0
1,210
11,947
4,636
0
3,231
8,712
0
62,009
W
Danzaburou
cellardoorjim
Danzaburou
6,883
2,530
0
4,745
10,938
4,565
742
1,853
9,085
0
52,774
L
Baron Samedi
l2obinson
Baron Samedi
16,188
1,607
2,007
6,001
13,727
5,587
0
7,305
5,814
53,402
0
W
7,764
1,314
0
3,414
12,824
7,963
532
3,575
9,249
0
38,334
L
Danzaburou
v-Damn_Che-v
Danzaburou
3,852
1,798
0
3,034
11,274
3,614
868
861
10,373
0
27,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,810
Gold Earned
44,403
378
Minions Killed
424
0
Camps Cleared
0
1,533,713
Distance Traveled
1,552,084
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,385
434
48
3
0
289,286
1
L
Chaac
7,639
449
54
3
0
291,917
2
W
Merlin
8,475
499
94
6
0
262,510
0
W
Bakasura
8,779
516
91
5
0
340,957
0
W
Kuzenbo
10,590
623
90
5
0
326,498
0
L
Mercury
8,269
486
125
7
0
382,054
0
W
Danzaburou
8,408
495
85
5
0
294,316
3
L
Baron Samedi
10,461
615
96
6
0
302,985
0
W
Tyr
8,151
479
64
4
0
327,803
6
L
Danzaburou
7,056
415
55
3
0
267,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role