Player Matchup

Hou Yi
Hou Yi
CRIS_IS_BETTER
Hou Yi
Level 29
God Stats
8W - 4L
1,500 SR
Queue Stats
117W - 121L
1,421 Elo+
Solo
Chaac
Chaac
UselessSphinx23
Chaac
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,579 Elo+
Solo
Thor
Thor
letorvin
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,658 Elo+
Solo
Ra
Ra
paid-stadium9
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,247 Elo+
Solo
Ymir
Ymir
vtoxicbrodie
Ymir
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,060 Elo+
Solo
Team Averages
Level 10
1,500 SR
1,393 Elo+

VS

Team Averages
Level 23
1,496 SR
1,390 Elo+
Izanami
Izanami
Kryokoi
Izanami
Level 11
God Stats
1W - 5L
1,483 SR
Queue Stats
14W - 29L
1,334 Elo+
Solo
Achilles
Achilles
StPabloXO
Achilles
Level 21
God Stats
8W - 7L
1,880 SR
Queue Stats
292W - 261L
1,614 Elo+
Solo
Baron Samedi
Baron Samedi
ZTE-AD7Y34-redjo
Baron Samedi
Level 27
God Stats
6W - 8L
1,435 SR
Queue Stats
77W - 65L
1,351 Elo+
Solo
Sun Wukong
Sun Wukong
felipe3709
Sun Wukong
Level 28
God Stats
1W - 3L
1,396 SR
Queue Stats
63W - 71L
1,303 Elo+
Solo
Hun Batz
Hun Batz
right_or_wrong6
Hun Batz
Level 29
God Stats
1W - 4L
1,288 SR
Queue Stats
106W - 118L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 3
17,246
595
21,289
21,496
10,526
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
4 / 2 / 0
17,141
591
24,933
24,524
38,593
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thor
7
0 / 6 / 0
8,856
305
77
6,476
1,729
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

19
1 / 10 / 1
13,360
461
5,634
18,749
12,845
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
2 / 3 / 9
14,599
503
4,442
22,022
32,320
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kryokoi
Izanami
19
4 / 6 / 2
13,529
467
13,632
21,264
9,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
StPabloXO
Achilles
1
0 / 0 / 0
5,561
192
0
0
0
Baron Samedi
ZTE-AD7Y34-redjo
Baron Samedi
20
10 / 6 / 4
14,329
494
23,143
18,430
9,443
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
felipe3709
Sun Wukong
18
3 / 0 / 0
12,383
427
7,680
19,873
12,469
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
20
3 / 6 / 2
14,106
486
7,074
23,499
11,386
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
28
17
Kills
20
22
Deaths
18
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
10
1
3
11.5
L
Izanami
Kryokoi
Izanami
4
6
2
0.83
L
Achilles
StPabloXO
Achilles
0
0
0
0
W
4
2
0
2
L
Baron Samedi
ZTE-AD7Y34-redjo
Baron Samedi
10
6
4
2
L
Sun Wukong
felipe3709
Sun Wukong
3
0
0
3
W
Thor
0
6
0
0
W
1
10
1
0.15
L
Hun Batz
3
6
2
0.67
W
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,375
Damage
51,529
93,267
Taken
83,066
96,013
Mitigated
42,478
24,448
Healing
21,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,289
11,457
0
7,244
21,496
10,526
4,325
5,470
16,026
0
171,177
L
Izanami
Kryokoi
Izanami
13,632
9,612
0
3,884
21,264
9,180
331
3,956
16,817
0
93,375
L
Achilles
StPabloXO
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
24,933
5,427
0
13,052
24,524
38,593
1,907
2,831
21,693
0
135,832
L
Baron Samedi
ZTE-AD7Y34-redjo
Baron Samedi
23,143
1,925
399
5,172
18,430
9,443
1,288
3,119
15,241
91,821
0
L
Sun Wukong
felipe3709
Sun Wukong
7,680
2,052
0
11,041
19,873
12,469
742
0
18,733
0
69,584
W
Thor
77
0
0
750
6,476
1,729
0
1,617
4,859
0
10,055
W
5,634
884
342
1,286
18,749
12,845
3,263
7,695
11,054
75,371
0
L
Hun Batz
7,074
1,722
0
1,401
23,499
11,386
1,212
2,865
20,063
0
123,906
W
4,442
938
0
1,774
22,022
32,320
1,734
5,530
16,492
37,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,202
Gold Earned
59,908
698
Minions Killed
646
0
Camps Cleared
0
2,133,117
Distance Traveled
1,772,687
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
17,246
595
223
8
0
518,154
3
L
Izanami
13,529
467
173
6
0
456,613
5
L
Achilles
5,561
192
0
0
0
0
0
W
Chaac
17,141
591
255
9
0
464,638
0
L
Baron Samedi
14,329
494
140
5
0
461,164
1
L
Sun Wukong
12,383
427
142
5
0
370,528
2
W
Thor
8,856
305
20
1
0
179,446
0
W
Ra
13,360
461
131
5
0
462,575
1
L
Hun Batz
14,106
486
191
7
0
484,382
0
W
Ymir
14,599
503
69
2
0
508,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role