Player Matchup

Neith
Neith
Eclater_sa_mere
Neith
Level 24
God Stats
6W - 0L
1,500 SR
Queue Stats
271W - 130L
1,715 Elo+
Solo
Mercury
Mercury
Karla_TheWitch
Mercury
Level 16
God Stats
10W - 3L
1,744 SR
Queue Stats
38W - 24L
1,671 Elo+
Solo
Tiamat
Tiamat
Onelove_ace
Tiamat
Level 28
God Stats
33W - 31L
1,482 SR
Queue Stats
253W - 223L
1,495 Elo+
Solo
Ymir
Ymir
OnkelKet_a420
Ymir
Level 29
God Stats
2W - 1L
1,470 SR
Queue Stats
129W - 100L
1,534 Elo+
Solo
Vulcan
Vulcan
Panoramix824
Vulcan
Level 13
God Stats
2W - 1L
1,422 SR
Queue Stats
80W - 105L
1,483 Elo+
Solo
Team Averages
Level 22
1,524 SR
1,580 Elo+

VS

Team Averages
Level 12
1,561 SR
1,645 Elo+
Ymir
Ymir
Aliénore
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,657 Elo+
Solo
Olorun
Olorun
IIDrakieII3130
Olorun
Level 15
God Stats
2W - 5L
1,500 SR
Queue Stats
56W - 25L
1,807 Elo+
Party 1
King Arthur
King Arthur
Jonathan4814
King Arthur
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 34L
1,819 Elo+
Party 1
Chang'e
Chang'e
Klajaa
Chang'e
Level 27
God Stats
7W - 4L
1,806 SR
Queue Stats
109W - 103L
1,482 Elo+
Solo
Bellona
Bellona
MichaKiefert
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 1
5,630
626
3,883
4,698
1,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 0 / 1
5,147
572
448
3,038
752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
10
4 / 0 / 0
5,741
638
3,270
3,576
2,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 0 / 5
5,496
611
1,487
5,573
2,769
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Vulcan
9
3 / 2 / 1
5,597
622
4,775
4,912
1,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
1
0 / 0 / 0
3,204
356
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
0 / 3 / 0
4,831
537
3,326
6,548
1,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
Jonathan4814
King Arthur
10
2 / 2 / 0
5,703
634
3,353
8,101
3,356
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
Klajaa
Chang'e
7
0 / 4 / 0
4,221
469
2,141
5,946
1,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
MichaKiefert
Bellona
5
0 / 4 / 1
4,199
467
552
4,194
1,493
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
13
Kills
2
2
Deaths
13
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
0
0
0
W
4
0
1
4.5
L
0
3
0
0
L
King Arthur
Jonathan4814
King Arthur
2
2
0
1
W
1
0
1
1.5
L
Chang'e
Klajaa
Chang'e
0
4
0
0
L
Bellona
MichaKiefert
Bellona
0
4
1
0.13
W
Tiamat
4
0
0
4
W
1
0
5
3.5
W
Vulcan
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,863
Damage
9,372
21,797
Taken
24,789
8,420
Mitigated
8,094
9,459
Healing
6,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
3,883
2,034
0
1,915
4,698
1,407
924
1,886
2,812
0
30,812
L
3,326
756
0
2,782
6,548
1,639
0
1,128
5,420
28,087
0
L
King Arthur
Jonathan4814
King Arthur
3,353
473
0
1,778
8,101
3,356
0
3,547
4,301
0
31,819
W
448
72
0
2,339
3,038
752
0
0
3,038
0
25,985
L
Chang'e
Klajaa
Chang'e
2,141
350
0
1,620
5,946
1,606
0
3,364
2,582
19,263
0
L
Bellona
MichaKiefert
Bellona
552
147
0
63
4,194
1,493
237
1,184
2,954
0
11,507
W
Tiamat
3,270
246
0
1,691
3,576
2,070
0
1,670
1,906
29,483
0
W
1,487
645
0
1,743
5,573
2,769
203
1,911
3,662
15,040
0
W
Vulcan
4,775
1,903
0
1,771
4,912
1,422
0
0
4,912
23,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,611
Gold Earned
22,158
263
Minions Killed
203
0
Camps Cleared
0
821,132
Distance Traveled
652,648
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,204
356
0
0
0
11,363
0
W
Neith
5,630
626
70
8
0
150,096
3
L
Olorun
4,831
537
60
7
0
144,873
2
L
King Arthur
5,703
634
79
9
0
177,774
0
W
Mercury
5,147
572
61
7
0
201,457
0
L
Chang'e
4,221
469
39
4
0
156,442
1
L
Bellona
4,199
467
25
3
0
162,196
0
W
Tiamat
5,741
638
63
7
0
176,995
2
W
Ymir
5,496
611
19
2
0
149,626
2
W
Vulcan
5,597
622
50
6
0
142,958
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role