Player Matchup

Neith
Neith
Dekken2606
Neith
Level 28
God Stats
20W - 5L
1,813 SR
Queue Stats
53W - 26L
1,670 Elo+
Party 1
Sobek
Sobek
IUIlIUI
Sobek
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 47L
1,364 Elo+
Party 1
Gilgamesh
Gilgamesh
Kcalbito
Gilgamesh
Level 115
God Stats
4W - 3L
1,466 SR
Queue Stats
65W - 48L
1,594 Elo+
Party 1
Poseidon
Poseidon
RayanGuirri
Poseidon
Level 17
God Stats
4W - 6L
1,388 SR
Queue Stats
134W - 145L
1,332 Elo+
Party 1
Achilles
Achilles
UnCableKelGenre2
Achilles
Level 27
God Stats
1W - 0L
1,804 SR
Queue Stats
175W - 145L
1,558 Elo+
Party 1
Team Averages
Level 40
1,594 SR
1,504 Elo+

VS

Team Averages
Level 28
1,411 SR
1,388 Elo+
Cupid
Cupid
Alex_Gamer797
Cupid
Level 26
God Stats
25W - 18L
1,483 SR
Queue Stats
43W - 59L
1,366 Elo+
Party 2
Ullr
Ullr
Kaiser699905
Ullr
Level 32
God Stats
6W - 4L
1,515 SR
Queue Stats
72W - 82L
1,402 Elo+
Party 2
Athena
Athena
RPT_XeReZ
Athena
Level 29
God Stats
6W - 8L
1,354 SR
Queue Stats
56W - 57L
1,396 Elo+
Party 2
Loki
Loki
abdulelahf1
Loki
Level 27
God Stats
7W - 11L
1,269 SR
Queue Stats
94W - 128L
1,356 Elo+
Solo
Janus
Janus
mario172005
Janus
Level 27
God Stats
2W - 5L
1,435 SR
Queue Stats
55W - 63L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
1 / 0 / 2
4,986
499
3,661
3,251
1,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
IUIlIUI
Sobek
8
1 / 2 / 0
5,005
501
1,624
6,158
3,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Kcalbito
Gilgamesh
9
5 / 0 / 4
6,025
603
2,773
4,536
2,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
RayanGuirri
Poseidon
10
2 / 1 / 3
5,877
588
2,900
3,100
958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
6 / 0 / 3
6,577
658
4,162
5,502
4,291
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 0
4,544
454
2,498
3,884
816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 4 / 0
4,920
492
1,599
4,631
1,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
RPT_XeReZ
Athena
8
0 / 1 / 3
4,968
497
1,139
5,920
2,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 5 / 0
4,492
449
2,453
7,395
1,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 4 / 0
4,868
487
1,017
3,657
895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
15
Kills
2
3
Deaths
15
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
Neith
1
0
2
2
W
Sobek
IUIlIUI
Sobek
1
2
0
0.5
L
0
4
0
0
W
Gilgamesh
Kcalbito
Gilgamesh
5
0
4
7
L
Athena
RPT_XeReZ
Athena
0
1
3
1.5
W
Poseidon
RayanGuirri
Poseidon
2
1
3
3.5
W
6
0
3
7.5
L
0
5
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,120
Damage
8,706
22,547
Taken
25,487
11,653
Mitigated
6,947
5,414
Healing
5,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,498
1,319
799
825
3,884
816
315
457
3,427
0
19,599
W
Neith
3,661
728
0
1,236
3,251
1,246
669
303
2,948
0
22,946
W
Sobek
IUIlIUI
Sobek
1,624
215
0
1,825
6,158
3,031
0
715
5,443
10,957
0
L
1,599
366
0
0
4,631
1,384
0
686
3,917
0
19,659
W
Gilgamesh
Kcalbito
Gilgamesh
2,773
645
0
410
4,536
2,127
275
314
4,158
0
20,111
L
Athena
RPT_XeReZ
Athena
1,139
442
0
1,529
5,920
2,154
29
1,601
4,279
10,417
0
W
Poseidon
RayanGuirri
Poseidon
2,900
427
0
0
3,100
958
530
549
2,461
25,446
0
W
4,162
944
0
1,943
5,502
4,291
217
121
5,381
0
27,170
L
2,453
944
0
2,283
7,395
1,698
0
132
7,223
0
21,620
L
1,017
140
0
0
3,657
895
52
1,360
2,117
19,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,470
Gold Earned
23,792
221
Minions Killed
204
0
Camps Cleared
0
960,828
Distance Traveled
959,915
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,544
454
33
3
0
195,507
0
W
Neith
4,986
499
50
5
0
163,253
2
W
Sobek
5,005
501
18
2
0
218,722
4
L
Ullr
4,920
492
48
5
0
173,788
2
W
Gilgamesh
6,025
603
46
5
0
202,613
2
L
Athena
4,968
497
20
2
0
221,289
2
W
Poseidon
5,877
588
54
5
0
190,165
0
W
Achilles
6,577
658
53
5
0
186,075
4
L
Loki
4,492
449
54
5
0
200,956
1
L
Janus
4,868
487
49
5
0
168,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role