Player Matchup

Chiron
Chiron
Aryngair
Chiron
Level 63
God Stats
3W - 1L
1,288 SR
Queue Stats
68W - 61L
1,556 Elo+
Party 1
Ne Zha
Ne Zha
Britannicus115
Ne Zha
Level 154
God Stats
9W - 15L
1,407 SR
Queue Stats
365W - 379L
1,548 Elo+
Party 4
Janus
Janus
Jkhaj1
Janus
Level 29
God Stats
3W - 3L
1,605 SR
Queue Stats
137W - 130L
1,538 Elo+
Party 4
Tiamat
Tiamat
TheOtherRanga
Tiamat
Level 24
God Stats
19W - 27L
1,401 SR
Queue Stats
20W - 35L
1,294 Elo+
Party 1
Artio
Artio
Westpharos
Artio
Level 57
God Stats
5W - 6L
1,328 SR
Queue Stats
41W - 47L
1,427 Elo+
Party 1
Team Averages
Level 65
1,406 SR
1,473 Elo+

VS

Team Averages
Level 49
1,424 SR
1,400 Elo+
Nox
Nox
Jowi-ix
Nox
Level 50
God Stats
3W - 8L
1,293 SR
Queue Stats
126W - 161L
1,411 Elo+
Party 2
Fenrir
Fenrir
Macnolfj
Fenrir
Level 42
God Stats
16W - 25L
1,312 SR
Queue Stats
86W - 111L
1,451 Elo+
Solo
Izanami
Izanami
Rodriges187
Izanami
Level 17
God Stats
3W - 1L
1,815 SR
Queue Stats
20W - 25L
1,365 Elo+
Party 3
Sun Wukong
Sun Wukong
bakapezdyuk
Sun Wukong
Level 50
God Stats
0W - 5L
1,176 SR
Queue Stats
40W - 52L
1,357 Elo+
Party 3
Yemoja
Yemoja
lilkizo
Yemoja
Level 88
God Stats
29W - 26L
1,524 SR
Queue Stats
288W - 292L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Aryngair
Chiron
19
20 / 4 / 8
14,191
546
39,532
26,424
11,249
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 2 / 12
14,948
575
18,319
19,806
9,365
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Janus
Jkhaj1
Janus
18
4 / 6 / 12
12,469
480
17,929
16,062
6,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 3 / 12
11,912
458
12,491
12,751
10,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
16
2 / 6 / 23
10,953
421
7,663
25,814
27,203
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
17
4 / 9 / 3
11,183
430
15,785
20,248
7,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Macnolfj
Fenrir
17
5 / 5 / 7
11,637
448
10,758
24,480
13,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
Rodriges187
Izanami
16
3 / 13 / 4
10,621
409
9,611
21,460
8,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
bakapezdyuk
Sun Wukong
20
7 / 1 / 3
13,096
504
15,441
25,752
19,753
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yemoja
lilkizo
Yemoja
15
2 / 9 / 8
9,978
384
6,345
26,888
25,481
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
46
37
Kills
21
21
Deaths
37
67
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chiron
Aryngair
Chiron
20
4
8
6
W
9
2
12
7.5
W
Janus
Jkhaj1
Janus
4
6
12
1.67
L
Nox
4
9
3
0.61
L
Fenrir
Macnolfj
Fenrir
5
5
7
1.7
L
Izanami
Rodriges187
Izanami
3
13
4
0.38
W
2
3
12
2.67
W
Artio
2
6
23
2.25
L
Sun Wukong
bakapezdyuk
Sun Wukong
7
1
3
8.5
L
Yemoja
lilkizo
Yemoja
2
9
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,934
Damage
57,940
100,857
Taken
118,828
64,531
Mitigated
74,417
39,585
Healing
24,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Aryngair
Chiron
39,532
14,932
2,262
9,925
26,424
11,249
4,410
6,788
19,551
0
96,309
W
18,319
3,533
0
12,231
19,806
9,365
1,393
2,282
17,524
0
149,577
W
Janus
Jkhaj1
Janus
17,929
646
0
1,132
16,062
6,085
1,199
3,723
12,339
88,969
0
L
Nox
15,785
933
0
865
20,248
7,285
0
6,375
13,463
78,909
0
L
Fenrir
Macnolfj
Fenrir
10,758
1,947
0
7,167
24,480
13,855
330
5,081
19,121
0
69,395
L
Izanami
Rodriges187
Izanami
9,611
6,125
0
2,861
21,460
8,043
2,278
5,147
16,155
0
68,578
W
12,491
597
248
3,348
12,751
10,629
39
2,290
10,461
62,971
0
W
Artio
7,663
606
3,483
6,956
25,814
27,203
193
6,962
18,852
16,339
0
L
Sun Wukong
bakapezdyuk
Sun Wukong
15,441
1,024
0
6,167
25,752
19,753
0
9,426
15,502
0
91,497
L
Yemoja
lilkizo
Yemoja
6,345
968
2,386
4,862
26,888
25,481
0
9,920
16,504
28,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,473
Gold Earned
56,515
610
Minions Killed
543
0
Camps Cleared
0
2,522,225
Distance Traveled
2,330,959
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,191
546
118
5
0
471,418
2
W
Ne Zha
14,948
575
223
9
0
565,743
3
W
Janus
12,469
480
129
5
0
450,330
6
L
Nox
11,183
430
125
5
0
440,085
1
L
Fenrir
11,637
448
109
4
0
513,214
1
L
Izanami
10,621
409
125
5
0
417,039
2
W
Tiamat
11,912
458
129
5
0
534,540
2
W
Artio
10,953
421
11
0
0
500,194
3
L
Sun Wukong
13,096
504
157
6
0
507,215
3
L
Yemoja
9,978
384
27
1
0
453,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role