Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
MaFoNhIk92
Arachne
Level 18
God Stats
89W - 76L
1,476 SR
Queue Stats
137W - 134L
1,312 Elo+
Solo
Hera
Hera
Shortyxjayde
Hera
Level 13
God Stats
6W - 0L
1,706 SR
Queue Stats
18W - 21L
1,180 Elo+
Solo
Thor
Thor
santana815
Thor
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Hel
Hel
utopia zima
Hel
Level 17
God Stats
4W - 4L
1,312 SR
Queue Stats
12W - 19L
1,241 Elo+
Solo
Team Averages
Level 15
1,499 SR
1,347 Elo+

VS

Team Averages
Level 6
1,456 SR
1,430 Elo+
Odin
Odin
BoiiiiiiiiYT
Odin
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ClutchOmega1
Danzaburou
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Mulan
Mulan
EnragedBulb6840
Mulan
Level 24
God Stats
0W - 2L
1,282 SR
Queue Stats
6W - 8L
1,152 Elo+
Solo
Ares
Ares
Jumsprinter
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
greenmist34
Thanatos
Level 2
God Stats
1W - 4L
1,500 SR
Queue Stats
10W - 17L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
10 / 2 / 8
10,500
500
11,574
17,328
5,773
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
MaFoNhIk92
Arachne
19
7 / 2 / 1
12,450
593
7,817
10,810
6,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
8 / 4 / 12
10,933
521
12,297
13,959
4,945
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

3
0 / 0 / 0
4,971
237
0
0
0
14
6 / 5 / 15
9,955
474
5,995
12,010
4,159
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
5,421
258
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
ClutchOmega1
Danzaburou
13
5 / 11 / 5
9,329
444
11,281
14,549
4,880
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 5 / 0
7,965
379
7,155
17,973
15,985
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

3
0 / 4 / 0
5,701
271
230
3,508
1,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
greenmist34
Thanatos
13
4 / 15 / 4
9,035
430
11,834
18,391
6,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
20
31
Kills
11
13
Deaths
35
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
10
2
8
7
L
0
0
0
0
L
Danzaburou
ClutchOmega1
Danzaburou
5
11
5
0.68
L
2
5
0
0.4
L
0
4
0
0
W
Arachne
MaFoNhIk92
Arachne
7
2
1
3.75
W
8
4
12
3.5
L
Thanatos
greenmist34
Thanatos
4
15
4
0.4
W
0
0
0
0
W
6
5
15
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,683
Damage
30,500
54,107
Taken
54,421
20,920
Mitigated
28,062
24,720
Healing
8,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
11,574
3,327
3,888
8,032
17,328
5,773
2,595
0
17,328
40,640
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
ClutchOmega1
Danzaburou
11,281
8,386
0
1,948
14,549
4,880
88
9,253
5,296
0
43,558
L
7,155
877
0
1,301
17,973
15,985
223
7,572
10,401
0
37,338
L
230
179
0
132
3,508
1,125
63
1,600
1,908
1,208
0
W
Arachne
MaFoNhIk92
Arachne
7,817
5,346
0
2,945
10,810
6,043
6,660
0
10,810
0
77,285
W
12,297
4,687
0
0
13,959
4,945
2,495
33
13,926
56,876
0
L
Thanatos
greenmist34
Thanatos
11,834
4,855
0
5,613
18,391
6,072
17
11,441
6,950
0
32,290
W
0
0
0
0
0
0
0
0
0
0
0
W
5,995
3,511
5,825
4,030
12,010
4,159
117
197
11,813
17,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,809
Gold Earned
37,451
343
Minions Killed
143
0
Camps Cleared
0
1,174,998
Distance Traveled
970,922
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,500
500
47
2
0
271,846
0
L
Odin
5,421
258
0
0
0
0
0
L
Danzaburou
9,329
444
54
3
0
268,735
0
L
Mulan
7,965
379
43
2
0
297,684
0
L
Ares
5,701
271
4
0
0
82,785
0
W
Arachne
12,450
593
170
8
0
303,040
3
W
Hera
10,933
521
94
4
0
304,452
2
L
Thanatos
9,035
430
42
2
0
321,718
3
W
Thor
4,971
237
0
0
0
0
0
W
Hel
9,955
474
32
2
0
295,660
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role