Player Matchup

Ares
Ares
 
Ares
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
ESQUECE
Persephone
Level 98
God Stats
2W - 4L
1,370 SR
Queue Stats
284W - 53L
1,829 Elo+
Party 2
Mercury
Mercury
Mehatus
Mercury
Level 45
God Stats
1W - 3L
1,804 SR
Queue Stats
98W - 112L
1,477 Elo+
Solo
Izanami
Izanami
Nimlia
Izanami
Level 106
God Stats
41W - 25L
1,562 SR
Queue Stats
160W - 161L
1,426 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PERDEMØ
Ah Muzen Cab
Level 49
God Stats
9W - 1L
2,058 SR
Queue Stats
181W - 34L
1,852 Elo+
Party 2
Team Averages
Level 80
1,659 SR
1,617 Elo+

VS

Team Averages
Level 100
1,676 SR
1,604 Elo+
Ne Zha
Ne Zha
ANGELWF 1703
Ne Zha
Level 38
God Stats
11W - 8L
1,534 SR
Queue Stats
718W - 757L
1,364 Elo+
Solo
Tiamat
Tiamat
Belbeth
Tiamat
Level 158
God Stats
4W - 2L
1,782 SR
Queue Stats
197W - 116L
1,719 Elo+
Party 1
Aphrodite
Aphrodite
BloodLu4
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
DoofusRick13
Chiron
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 18L
1,734 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Farinha415
Cu Chulainn
Level 126
God Stats
8W - 1L
2,061 SR
Queue Stats
464W - 181L
1,704 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
0 / 6 / 4
5,938
495
3,449
11,999
5,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
ESQUECE
Persephone
12
1 / 2 / 2
6,844
570
5,518
6,468
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Mehatus
Mercury
11
2 / 3 / 3
6,216
518
2,835
8,297
2,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
Nimlia
Izanami
11
1 / 3 / 0
6,261
522
4,157
7,586
2,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Muzen Cab
PERDEMØ
Ah Muzen Cab
12
6 / 5 / 0
7,555
630
8,785
9,725
3,391
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
1 / 4 / 5
6,129
511
2,679
7,365
2,027
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Belbeth
Tiamat
14
2 / 1 / 4
7,577
631
4,753
6,609
3,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
BloodLu4
Aphrodite
11
3 / 2 / 8
7,311
609
5,603
7,526
3,532
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
13
8 / 2 / 4
7,782
649
10,405
10,626
2,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
Farinha415
Cu Chulainn
14
6 / 1 / 3
8,195
683
10,312
9,387
3,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
10
Kills
20
19
Deaths
10
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
6
4
0.33
W
Ne Zha
1
4
5
0.88
W
Tiamat
Belbeth
Tiamat
2
1
4
4
W
Aphrodite
BloodLu4
Aphrodite
3
2
8
3.5
W
Chiron
8
2
4
5
L
Persephone
ESQUECE
Persephone
1
2
2
1
W
Cu Chulainn
Farinha415
Cu Chulainn
6
1
3
7.5
L
Mercury
Mehatus
Mercury
2
3
3
1.17
L
Izanami
Nimlia
Izanami
1
3
0
0.33
L
Ah Muzen Cab
PERDEMØ
Ah Muzen Cab
6
5
0
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,744
Damage
33,752
44,075
Taken
41,513
15,245
Mitigated
16,183
9,699
Healing
15,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,449
46
0
2,049
11,999
5,405
0
4,434
7,511
11,632
0
W
Ne Zha
2,679
875
154
1,414
7,365
2,027
580
0
7,365
0
21,082
W
Tiamat
Belbeth
Tiamat
4,753
229
0
2,288
6,609
3,938
126
2,857
3,752
51,714
0
W
Aphrodite
BloodLu4
Aphrodite
5,603
1,156
3,377
4,100
7,526
3,532
493
2,811
4,715
25,266
0
W
Chiron
10,405
4,419
175
3,764
10,626
2,920
265
1,892
8,734
0
46,283
L
Persephone
ESQUECE
Persephone
5,518
274
0
1,701
6,468
1,872
0
2,432
3,898
44,822
0
W
Cu Chulainn
Farinha415
Cu Chulainn
10,312
2,355
0
422
9,387
3,766
0
1,407
7,980
0
53,710
L
Mercury
Mehatus
Mercury
2,835
1,408
0
1,962
8,297
2,391
0
1,069
7,162
0
27,841
L
Izanami
Nimlia
Izanami
4,157
2,952
0
1,833
7,586
2,186
0
1,638
5,948
0
49,829
L
Ah Muzen Cab
PERDEMØ
Ah Muzen Cab
8,785
4,022
0
2,154
9,725
3,391
415
520
9,199
0
38,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,814
Gold Earned
36,994
340
Minions Killed
393
0
Camps Cleared
0
1,094,503
Distance Traveled
1,135,810
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,938
495
12
1
0
227,606
1
W
Ne Zha
6,129
511
52
4
0
234,911
0
W
Tiamat
7,577
631
112
9
0
215,403
2
W
Aphrodite
7,311
609
49
4
0
198,276
4
W
Chiron
7,782
649
80
7
0
221,668
1
L
Persephone
6,844
570
98
8
0
215,405
3
W
Cu Chulainn
8,195
683
100
8
0
265,552
1
L
Mercury
6,216
518
64
5
0
271,575
3
L
Izanami
6,261
522
100
8
0
182,328
3
L
Ah Muzen Cab
7,555
630
66
6
0
197,589
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role