Player Matchup

Fenrir
Fenrir
Brothus
Fenrir
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 115L
1,468 Elo+
Solo
Cu Chulainn
Cu Chulainn
Cartofior2112
Cu Chulainn
Level 63
God Stats
71W - 53L
1,519 SR
Queue Stats
235W - 215L
1,518 Elo+
Solo
Poseidon
Poseidon
OrcaShield
Poseidon
Level 88
God Stats
4W - 3L
1,467 SR
Queue Stats
162W - 166L
1,504 Elo+
Solo
Chiron
Chiron
Trirvata
Chiron
Level 90
God Stats
11W - 5L
1,546 SR
Queue Stats
102W - 78L
1,516 Elo+
Party 1
He Bo
He Bo
xJazzus
He Bo
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 134L
1,513 Elo+
Party 1
Team Averages
Level 90
1,507 SR
1,504 Elo+

VS

Team Averages
Level 137
1,489 SR
1,527 Elo+
Arachne
Arachne
Aicanaro
Arachne
Level 127
God Stats
17W - 21L
1,491 SR
Queue Stats
225W - 245L
1,461 Elo+
Solo
Tiamat
Tiamat
BigOleWizard
Tiamat
Level 125
God Stats
2W - 5L
1,466 SR
Queue Stats
22W - 29L
1,518 Elo+
Party 2
Vulcan
Vulcan
SammyTheSledge
Vulcan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
UwUkillyouOwU
Ne Zha
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,630 Elo+
Party 2
Achilles
Achilles
nukefusion1
Achilles
Level 124
God Stats
33W - 36L
1,489 SR
Queue Stats
599W - 541L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Brothus
Fenrir
14
4 / 3 / 5
9,992
526
6,043
16,658
7,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
Cartofior2112
Cu Chulainn
16
4 / 5 / 4
10,284
541
17,469
21,752
14,264
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
OrcaShield
Poseidon
16
3 / 7 / 6
9,672
509
7,934
12,528
3,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
Trirvata
Chiron
12
0 / 6 / 7
8,071
425
4,014
12,466
3,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
xJazzus
He Bo
14
6 / 7 / 4
9,856
519
9,173
11,730
4,004
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aicanaro
Arachne
17
13 / 4 / 4
10,922
575
13,095
16,641
8,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
13
2 / 5 / 4
8,528
449
8,125
10,184
5,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

15
4 / 4 / 7
9,262
487
11,706
8,521
3,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
6 / 3 / 6
9,950
524
11,660
14,750
5,420
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
nukefusion1
Achilles
17
3 / 2 / 3
10,260
540
13,837
20,604
21,616
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
52
17
Kills
28
28
Deaths
18
26
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Arachne
Aicanaro
Arachne
13
4
4
3.75
L
Tiamat
2
5
4
0.8
W
Fenrir
Brothus
Fenrir
4
3
5
2.17
W
Cu Chulainn
Cartofior2112
Cu Chulainn
4
5
4
1.2
W
Poseidon
OrcaShield
Poseidon
3
7
6
0.86
L
4
4
7
1.88
W
Chiron
Trirvata
Chiron
0
6
7
0.58
L
6
3
6
3
L
Achilles
nukefusion1
Achilles
3
2
3
2.25
W
He Bo
xJazzus
He Bo
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,633
Damage
58,423
75,134
Taken
70,700
32,964
Mitigated
44,629
16,711
Healing
18,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Aicanaro
Arachne
13,095
7,631
0
7,234
16,641
8,717
42
6,990
9,651
0
55,298
L
Tiamat
8,125
461
0
1,786
10,184
5,522
477
3,125
7,059
44,622
0
W
Fenrir
Brothus
Fenrir
6,043
796
0
1,911
16,658
7,256
0
6,423
9,939
0
24,434
W
Cu Chulainn
Cartofior2112
Cu Chulainn
17,469
2,310
0
5,443
21,752
14,264
455
1,322
20,406
6,299
66,008
W
Poseidon
OrcaShield
Poseidon
7,934
1,302
0
2,520
12,528
3,924
847
4,072
8,288
64,184
0
L
11,706
2,140
0
1,336
8,521
3,354
0
3,082
5,439
63,649
0
W
Chiron
Trirvata
Chiron
4,014
762
697
3,894
12,466
3,516
0
3,203
9,200
0
39,574
L
11,660
3,886
0
2,877
14,750
5,420
226
1,713
12,795
0
64,129
L
Achilles
nukefusion1
Achilles
13,837
2,694
0
5,546
20,604
21,616
930
4,069
16,535
0
67,235
W
He Bo
xJazzus
He Bo
9,173
429
0
2,246
11,730
4,004
0
4,185
7,465
51,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,875
Gold Earned
48,922
462
Minions Killed
495
0
Camps Cleared
0
1,783,323
Distance Traveled
1,864,891
29
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,922
575
78
4
0
415,208
2
L
Tiamat
8,528
449
94
5
0
317,917
2
W
Fenrir
9,992
526
33
2
0
413,709
11
W
Cu Chulainn
10,284
541
131
7
0
368,339
0
W
Poseidon
9,672
509
124
7
0
356,560
2
L
Vulcan
9,262
487
104
5
0
401,696
8
W
Chiron
8,071
425
83
4
0
300,714
10
L
Ne Zha
9,950
524
91
5
0
406,704
2
L
Achilles
10,260
540
128
7
0
323,366
5
W
He Bo
9,856
519
91
5
0
344,001
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role