Player Matchup

Aphrodite
Aphrodite
Alkick
Aphrodite
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,367 Elo+
Solo
Fenrir
Fenrir
Muxra
Fenrir
Level 29
God Stats
7W - 10L
1,435 SR
Queue Stats
117W - 113L
1,455 Elo+
Solo
Zhong Kui
Zhong Kui
R1tterbor1s
Zhong Kui
Level 29
God Stats
6W - 4L
1,448 SR
Queue Stats
42W - 44L
1,475 Elo+
Solo
Skadi
Skadi
StanleyBoy7
Skadi
Level 29
God Stats
9W - 10L
1,453 SR
Queue Stats
96W - 114L
1,395 Elo+
Solo
Sun Wukong
Sun Wukong
Tito4941
Sun Wukong
Level 22
God Stats
110W - 91L
1,508 SR
Queue Stats
112W - 96L
1,440 Elo+
Solo
Team Averages
Level 23
1,469 SR
1,426 Elo+

VS

Team Averages
Level 17
1,452 SR
1,475 Elo+
Ra
Ra
ORYZA_1
Ra
Level 26
God Stats
3W - 5L
1,299 SR
Queue Stats
163W - 194L
1,400 Elo+
Solo
Mulan
Mulan
TACOntento-_-_-
Mulan
Level 5
God Stats
0W - 2L
1,329 SR
Queue Stats
6W - 5L
1,416 Elo+
Solo
Bakasura
Bakasura
Vanqu1shed1
Bakasura
Level 29
God Stats
34W - 26L
1,419 SR
Queue Stats
124W - 103L
1,478 Elo+
Solo
Cupid
Cupid
WhereUBeann
Cupid
Level 13
God Stats
2W - 2L
1,527 SR
Queue Stats
38W - 42L
1,450 Elo+
Solo
Yemoja
Yemoja
guaio_rosso
Yemoja
Level 11
God Stats
3W - 4L
1,686 SR
Queue Stats
5W - 7L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Alkick
Aphrodite
10
1 / 5 / 2
6,189
476
3,329
7,901
2,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Muxra
Fenrir
12
7 / 1 / 5
7,789
599
7,912
8,739
3,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
R1tterbor1s
Zhong Kui
12
5 / 2 / 7
7,931
610
6,363
9,162
9,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

10
3 / 3 / 4
7,077
544
3,740
6,811
2,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Tito4941
Sun Wukong
12
0 / 1 / 5
7,533
579
4,542
8,906
4,211
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 3
6,075
467
6,503
9,298
3,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
0 / 3 / 4
7,682
591
8,476
9,944
5,805
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
Vanqu1shed1
Bakasura
14
10 / 0 / 1
8,311
639
7,740
7,476
2,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

4
0 / 2 / 2
4,625
356
1,232
2,975
679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
10
1 / 5 / 3
5,623
433
2,736
7,854
5,261
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
25
16
Kills
12
12
Deaths
16
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Alkick
Aphrodite
1
5
2
0.4
W
Fenrir
Muxra
Fenrir
7
1
5
9.5
L
1
6
3
0.42
W
Zhong Kui
R1tterbor1s
Zhong Kui
5
2
7
4.25
W
3
3
4
1.67
L
0
3
4
0.67
W
Sun Wukong
Tito4941
Sun Wukong
0
1
5
2.5
L
Bakasura
Vanqu1shed1
Bakasura
10
0
1
10.5
L
0
2
2
0.5
L
Yemoja
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,886
Damage
26,687
41,519
Taken
37,547
21,690
Mitigated
17,938
13,415
Healing
9,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Alkick
Aphrodite
3,329
352
0
1,637
7,901
2,815
448
2,415
5,015
21,779
0
W
Fenrir
Muxra
Fenrir
7,912
3,575
0
4,598
8,739
3,343
0
2,265
6,196
0
36,282
L
6,503
990
205
1,841
9,298
3,475
48
2,895
6,139
28,608
0
W
Zhong Kui
R1tterbor1s
Zhong Kui
6,363
1,055
751
2,822
9,162
9,263
328
2,304
6,047
27,108
0
W
3,740
1,221
0
510
6,811
2,058
1,132
719
5,379
0
33,924
L
8,476
1,222
0
2,784
9,944
5,805
0
1,354
8,556
0
57,205
W
Sun Wukong
Tito4941
Sun Wukong
4,542
983
0
3,097
8,906
4,211
646
1,100
7,601
0
44,776
L
Bakasura
Vanqu1shed1
Bakasura
7,740
5,183
0
1,595
7,476
2,718
0
1,799
5,603
0
40,379
L
1,232
589
0
839
2,975
679
0
1,027
1,948
0
8,084
L
Yemoja
2,736
590
1,111
657
7,854
5,261
0
2,245
5,609
12,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,519
Gold Earned
32,316
302
Minions Killed
287
0
Camps Cleared
0
1,302,987
Distance Traveled
1,112,324
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,189
476
43
3
0
237,759
0
W
Fenrir
7,789
599
59
5
0
298,248
2
L
Ra
6,075
467
54
4
0
241,339
3
W
Zhong Kui
7,931
610
48
4
0
243,484
2
W
Skadi
7,077
544
52
4
0
262,063
0
L
Mulan
7,682
591
122
9
0
266,986
2
W
Sun Wukong
7,533
579
100
8
0
261,433
3
L
Bakasura
8,311
639
83
6
0
321,484
1
L
Cupid
4,625
356
19
1
0
70,949
1
L
Yemoja
5,623
433
9
1
0
211,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role