Player Matchup

Fafnir
Fafnir
Crazydirt225
Fafnir
Level 7
God Stats
2W - 1L
1,535 SR
Queue Stats
6W - 1L
1,751 Elo+
Solo
Cabrakan
Cabrakan
CrookedStick
Cabrakan
Level 153
God Stats
2W - 2L
1,510 SR
Queue Stats
674W - 177L
1,772 Elo+
Party 3
Ra
Ra
FlashBangRaOp
Ra
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Neith
Neith
ZarCkOr
Neith
Level 22
God Stats
1W - 2L
1,482 SR
Queue Stats
83W - 73L
1,580 Elo+
Solo
Bakasura
Bakasura
ipurplemybaes
Bakasura
Level 23
God Stats
4W - 1L
1,779 SR
Queue Stats
33W - 19L
1,675 Elo+
Solo
Team Averages
Level 41
1,561 SR
1,656 Elo+

VS

Team Averages
Level 59
1,622 SR
1,628 Elo+
Awilix
Awilix
TechnoSquare
Awilix
Level 126
God Stats
2W - 2L
1,772 SR
Queue Stats
83W - 75L
1,602 Elo+
Party 1
Heimdallr
Heimdallr
Valhserker
Heimdallr
Level 12
God Stats
5W - 6L
1,633 SR
Queue Stats
110W - 73L
1,735 Elo+
Party 2
Gilgamesh
Gilgamesh
Yomozhin
Gilgamesh
Level 128
God Stats
0W - 2L
1,302 SR
Queue Stats
82W - 54L
1,647 Elo+
Party 2
Anubis
Anubis
killerben997
Anubis
Level 5
God Stats
1W - 1L
1,756 SR
Queue Stats
1W - 2L
1,493 Elo+
Party 1
Izanami
Izanami
mcricky
Izanami
Level 22
God Stats
44W - 41L
1,645 SR
Queue Stats
70W - 59L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
0 / 3 / 8
9,244
487
3,769
9,106
7,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cabrakan
CrookedStick
Cabrakan
20
10 / 2 / 5
12,553
661
19,332
18,834
26,211
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
13 / 2 / 6
12,930
681
13,468
6,868
2,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
ZarCkOr
Neith
14
1 / 4 / 8
9,249
487
5,882
11,551
3,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
ipurplemybaes
Bakasura
19
13 / 2 / 9
12,135
639
14,641
17,431
10,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
2 / 7 / 4
9,225
486
4,550
14,605
4,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Valhserker
Heimdallr
15
2 / 6 / 3
9,704
511
9,342
15,620
4,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Yomozhin
Gilgamesh
13
0 / 8 / 3
8,339
439
5,720
15,864
10,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
15
4 / 10 / 1
10,502
553
8,166
12,954
5,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
mcricky
Izanami
17
5 / 6 / 1
10,824
570
9,722
14,863
3,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
25
37
Kills
13
13
Deaths
37
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fafnir
0
3
8
1.33
W
Cabrakan
CrookedStick
Cabrakan
10
2
5
6.25
W
13
2
6
8
L
Awilix
2
7
4
0.57
L
Heimdallr
Valhserker
Heimdallr
2
6
3
0.58
L
Gilgamesh
Yomozhin
Gilgamesh
0
8
3
0.19
W
Neith
ZarCkOr
Neith
1
4
8
1.25
W
Bakasura
ipurplemybaes
Bakasura
13
2
9
8.75
L
Anubis
4
10
1
0.45
L
Izanami
mcricky
Izanami
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,092
Damage
37,500
63,790
Taken
73,906
50,426
Mitigated
28,894
26,024
Healing
17,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
3,769
915
0
1,670
9,106
7,862
0
834
8,272
13,881
0
W
Cabrakan
CrookedStick
Cabrakan
19,332
3,215
0
10,704
18,834
26,211
703
2,071
16,175
86,289
0
W
13,468
1,751
1,537
1,822
6,868
2,953
1,565
860
5,980
83,618
0
L
Awilix
4,550
1,709
0
2,872
14,605
4,642
0
8,680
5,632
0
53,758
L
Heimdallr
Valhserker
Heimdallr
9,342
5,125
0
3,878
15,620
4,757
0
5,951
8,733
0
69,408
L
Gilgamesh
Yomozhin
Gilgamesh
5,720
1,155
0
3,183
15,864
10,289
0
10,279
5,332
0
45,058
W
Neith
ZarCkOr
Neith
5,882
2,731
0
4,386
11,551
3,054
343
2,089
9,462
0
64,128
W
Bakasura
ipurplemybaes
Bakasura
14,641
10,326
0
5,905
17,431
10,346
329
3,202
14,199
0
85,534
L
Anubis
8,166
806
0
3,590
12,954
5,272
96
5,836
6,297
47,615
0
L
Izanami
mcricky
Izanami
9,722
7,077
0
3,895
14,863
3,934
18
5,237
8,937
0
80,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,111
Gold Earned
48,594
600
Minions Killed
510
0
Camps Cleared
0
1,900,463
Distance Traveled
1,536,665
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,244
487
19
1
0
378,193
1
W
Cabrakan
12,553
661
181
10
0
392,253
5
W
Ra
12,930
681
158
8
0
381,733
2
L
Awilix
9,225
486
102
5
0
387,812
2
L
Heimdallr
9,704
511
107
6
0
309,366
1
L
Gilgamesh
8,339
439
56
3
0
281,401
2
W
Neith
9,249
487
107
6
0
313,082
2
W
Bakasura
12,135
639
135
7
0
435,202
8
L
Anubis
10,502
553
94
5
0
253,591
2
L
Izanami
10,824
570
151
8
0
304,495
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role