Player Matchup

Scylla
Scylla
Abril 0w03549
Scylla
Level 104
God Stats
13W - 34L
1,383 SR
Queue Stats
563W - 582L
1,453 Elo+
Solo
Cu Chulainn
Cu Chulainn
C4RNO OP
Cu Chulainn
Level 60
God Stats
18W - 25L
1,443 SR
Queue Stats
621W - 601L
1,428 Elo+
Solo
Gilgamesh
Gilgamesh
noobtastic2081
Gilgamesh
Level 88
God Stats
2W - 4L
1,602 SR
Queue Stats
108W - 122L
1,385 Elo+
Solo
Sol
Sol
saltyburger66
Sol
Level 121
God Stats
28W - 26L
1,538 SR
Queue Stats
309W - 306L
1,472 Elo+
Solo
Pele
Pele
sebastianrocharr
Pele
Level 124
God Stats
13W - 14L
1,465 SR
Queue Stats
124W - 114L
1,442 Elo+
Solo
Team Averages
Level 99
1,486 SR
1,436 Elo+

VS

Team Averages
Level 96
1,547 SR
1,452 Elo+
Chaac
Chaac
Arceus767
Chaac
Level 64
God Stats
36W - 21L
1,620 SR
Queue Stats
227W - 244L
1,425 Elo+
Party 1
Skadi
Skadi
De4th by bullet
Skadi
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,434 Elo+
Party 2
Hel
Hel
HappyHawk
Hel
Level 120
God Stats
121W - 145L
1,418 SR
Queue Stats
325W - 327L
1,450 Elo+
Solo
Achilles
Achilles
OddLandMerc
Achilles
Level 120
God Stats
19W - 18L
1,548 SR
Queue Stats
309W - 301L
1,464 Elo+
Party 2
Ne Zha
Ne Zha
Sanda Rose
Ne Zha
Level 109
God Stats
2W - 4L
1,646 SR
Queue Stats
84W - 62L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 6
11,051
460
9,612
15,412
5,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
C4RNO OP
Cu Chulainn
18
8 / 6 / 9
11,726
489
17,896
19,134
16,443
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
noobtastic2081
Gilgamesh
16
3 / 7 / 7
10,741
448
13,563
20,009
13,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

17
8 / 10 / 1
11,261
469
24,037
21,738
8,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
4 / 8 / 4
10,673
445
16,189
22,214
13,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Arceus767
Chaac
19
7 / 2 / 11
12,935
539
20,100
26,922
32,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
4 / 9 / 3
11,210
467
13,218
20,740
7,732
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 6 / 9
12,774
532
15,493
19,260
9,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
OddLandMerc
Achilles
17
5 / 5 / 13
11,761
490
12,331
26,231
33,620
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ne Zha
Sanda Rose
Ne Zha
20
12 / 7 / 4
13,327
555
16,196
24,260
10,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
75
28
Kills
35
36
Deaths
29
27
Assists
40
Player
Kills
Deaths
Assists
KDA
L
5
5
6
1.6
W
Chaac
Arceus767
Chaac
7
2
11
6.25
L
Cu Chulainn
C4RNO OP
Cu Chulainn
8
6
9
2.08
W
4
9
3
0.61
W
7
6
9
1.92
W
Achilles
OddLandMerc
Achilles
5
5
13
2.3
W
Ne Zha
Sanda Rose
Ne Zha
12
7
4
2
L
Gilgamesh
noobtastic2081
Gilgamesh
3
7
7
0.93
L
8
10
1
0.85
L
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,297
Damage
77,338
98,507
Taken
117,413
57,864
Mitigated
94,188
25,983
Healing
48,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,612
963
677
4,595
15,412
5,587
0
4,967
10,325
42,727
0
W
Chaac
Arceus767
Chaac
20,100
2,907
0
16,956
26,922
32,778
412
7,154
19,728
0
83,018
L
Cu Chulainn
C4RNO OP
Cu Chulainn
17,896
2,454
0
2,202
19,134
16,443
715
2,479
16,205
8,041
33,371
W
13,218
8,052
0
6,262
20,740
7,732
906
9,078
11,662
0
67,419
W
15,493
322
4,498
9,184
19,260
9,079
1,209
6,709
12,385
72,367
0
W
Achilles
OddLandMerc
Achilles
12,331
2,908
0
2,679
26,231
33,620
1,183
7,987
17,888
0
62,326
W
Ne Zha
Sanda Rose
Ne Zha
16,196
8,802
0
8,838
24,260
10,979
460
5,032
19,108
0
91,221
L
Gilgamesh
noobtastic2081
Gilgamesh
13,563
4,441
0
4,475
20,009
13,994
249
1,837
18,022
0
59,147
L
24,037
8,884
0
6,505
21,738
8,796
1,718
3,264
18,354
71,252
3,558
L
16,189
2,964
0
7,529
22,214
13,044
430
2,946
18,927
0
61,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,452
Gold Earned
62,007
435
Minions Killed
577
0
Camps Cleared
0
2,049,293
Distance Traveled
2,241,385
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,051
460
69
3
0
357,255
6
W
Chaac
12,935
539
139
6
0
457,155
2
L
Cu Chulainn
11,726
489
58
2
0
437,905
2
W
Skadi
11,210
467
89
4
0
353,145
1
W
Hel
12,774
532
141
6
0
490,043
2
W
Achilles
11,761
490
74
3
0
484,352
8
W
Ne Zha
13,327
555
134
6
0
456,690
1
L
Gilgamesh
10,741
448
98
4
0
471,443
5
L
Sol
11,261
469
112
5
0
359,444
0
L
Pele
10,673
445
98
4
0
423,246
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role