Player Matchup

Kukulkan
Kukulkan
IikeStone
Kukulkan
Level 15
God Stats
1W - 1L
1,275 SR
Queue Stats
27W - 14L
1,622 Elo+
Solo
Nemesis
Nemesis
calaverasurf666
Nemesis
Level 7
God Stats
19W - 22L
1,255 SR
Queue Stats
30W - 34L
1,193 Elo+
Party 1
Jing Wei
Jing Wei
matupc
Jing Wei
Level 23
God Stats
2W - 2L
1,720 SR
Queue Stats
24W - 33L
1,193 Elo+
Party 1
Yemoja
Yemoja
wantyouinmyroom
Yemoja
Level 5
God Stats
2W - 0L
1,691 SR
Queue Stats
2W - 4L
1,156 Elo+
Solo
The Morrigan
The Morrigan
ºTATYHOUSEBREAKº
The Morrigan
Level 14
God Stats
2W - 1L
1,729 SR
Queue Stats
18W - 8L
1,595 Elo+
Solo
Team Averages
Level 13
1,534 SR
1,352 Elo+

VS

Team Averages
Level 14
1,657 SR
1,449 Elo+
Persephone
Persephone
PanaderoChad
Persephone
Level 7
God Stats
2W - 2L
1,790 SR
Queue Stats
20W - 16L
1,794 Elo+
Solo
Heimdallr
Heimdallr
TroyMcclure87
Heimdallr
Level 17
God Stats
3W - 2L
1,855 SR
Queue Stats
21W - 23L
1,386 Elo+
Solo
Fenrir
Fenrir
biano22gustavo
Fenrir
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,313 Elo+
Solo
Chang'e
Chang'e
frazplk
Chang'e
Level 18
God Stats
76W - 74L
1,446 SR
Queue Stats
87W - 96L
1,408 Elo+
Solo
Thor
Thor
samuliskas
Thor
Level 19
God Stats
0W - 1L
1,696 SR
Queue Stats
99W - 78L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IikeStone
Kukulkan
18
10 / 5 / 7
11,493
676
15,788
10,825
4,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 5 / 1
8,207
483
5,110
9,322
3,668
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Jing Wei
matupc
Jing Wei
12
0 / 2 / 5
7,096
417
2,796
6,416
2,069
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
2 / 1 / 2
8,080
475
4,576
5,394
4,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
ºTATYHOUSEBREAKº
The Morrigan
16
8 / 2 / 4
9,902
582
10,710
7,489
2,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
PanaderoChad
Persephone
14
1 / 7 / 5
8,929
525
5,045
10,529
3,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
TroyMcclure87
Heimdallr
13
3 / 3 / 1
7,818
460
6,269
8,679
3,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
2 / 8 / 3
7,475
440
3,889
13,619
4,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mace

Mace

+10
Physical Power

Chang'e
frazplk
Chang'e
11
1 / 2 / 2
6,545
385
3,324
8,329
2,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
7 / 3 / 0
10,266
604
6,713
14,994
5,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
25
22
Kills
14
15
Deaths
23
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
IikeStone
Kukulkan
10
5
7
2.7
L
Persephone
PanaderoChad
Persephone
1
7
5
0.5
L
Heimdallr
TroyMcclure87
Heimdallr
3
3
1
1.17
L
2
8
3
0.44
W
2
5
1
0.5
L
Chang'e
frazplk
Chang'e
1
2
2
1
W
Jing Wei
matupc
Jing Wei
0
2
5
1.25
L
7
3
0
2.33
W
2
1
2
3
W
The Morrigan
ºTATYHOUSEBREAKº
The Morrigan
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,980
Damage
25,240
39,446
Taken
56,150
17,507
Mitigated
19,599
10,831
Healing
14,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
IikeStone
Kukulkan
15,788
2,093
0
1,887
10,825
4,630
804
2,999
7,572
78,760
0
L
Persephone
PanaderoChad
Persephone
5,045
275
0
1,188
10,529
3,677
0
6,841
3,671
49,994
0
L
Heimdallr
TroyMcclure87
Heimdallr
6,269
1,590
0
1,392
8,679
3,371
670
5,443
3,236
0
48,612
L
3,889
1,110
0
977
13,619
4,178
1,057
6,381
7,230
0
22,129
W
5,110
2,054
0
602
9,322
3,668
2,658
1,326
7,902
0
38,278
L
Chang'e
frazplk
Chang'e
3,324
409
2,120
4,094
8,329
2,517
444
5,171
3,156
11,764
0
W
Jing Wei
matupc
Jing Wei
2,796
923
0
1,641
6,416
2,069
32
1,133
5,107
0
27,651
L
6,713
1,052
0
4,726
14,994
5,856
1,463
7,195
7,783
0
69,217
W
4,576
647
1,046
1,529
5,394
4,153
25
1,145
4,161
22,396
0
W
The Morrigan
ºTATYHOUSEBREAKº
The Morrigan
10,710
1,848
0
4,126
7,489
2,987
192
1,048
6,331
61,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,778
Gold Earned
41,033
424
Minions Killed
406
0
Camps Cleared
0
1,610,809
Distance Traveled
1,448,716
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,493
676
138
8
0
321,561
4
L
Persephone
8,929
525
95
6
0
266,796
1
L
Heimdallr
7,818
460
100
6
0
262,414
0
L
Fenrir
7,475
440
50
3
0
318,773
1
W
Nemesis
8,207
483
82
5
0
289,385
4
L
Chang'e
6,545
385
24
1
0
290,257
5
W
Jing Wei
7,096
417
58
3
0
346,591
4
L
Thor
10,266
604
137
8
0
310,476
4
W
Yemoja
8,080
475
33
2
0
312,082
8
W
The Morrigan
9,902
582
113
7
0
341,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role