Player Matchup

Rama
Rama
BroadCalf670443
Rama
Level 102
God Stats
2W - 1L
1,620 SR
Queue Stats
41W - 36L
1,482 Elo+
Party 3
Olorun
Olorun
Corecorejolt4
Olorun
Level 89
God Stats
3W - 1L
1,690 SR
Queue Stats
289W - 296L
1,548 Elo+
Party 4
Chaac
Chaac
FoF Jr
Chaac
Level 67
God Stats
3W - 1L
1,366 SR
Queue Stats
315W - 291L
1,443 Elo+
Solo
Arachne
Arachne
Reserved Gami
Arachne
Level 88
God Stats
2W - 2L
1,297 SR
Queue Stats
285W - 279L
1,520 Elo+
Party 4
Aphrodite
Aphrodite
StonedAdidas
Aphrodite
Level 109
God Stats
4W - 4L
1,563 SR
Queue Stats
231W - 243L
1,432 Elo+
Party 3
Team Averages
Level 91
1,507 SR
1,485 Elo+

VS

Team Averages
Level 97
1,635 SR
1,558 Elo+
Nu Wa
Nu Wa
ArchAngel2523
Nu Wa
Level 89
God Stats
24W - 29L
1,454 SR
Queue Stats
103W - 127L
1,431 Elo+
Party 1
Xbalanque
Xbalanque
Dream117
Xbalanque
Level 143
God Stats
8W - 3L
1,601 SR
Queue Stats
116W - 106L
1,453 Elo+
Solo
Horus
Horus
I3aT TaT BoSS
Horus
Level 160
God Stats
1W - 1L
1,922 SR
Queue Stats
350W - 328L
1,492 Elo+
Party 1
Nemesis
Nemesis
NibbaLetuce
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,685 Elo+
Party 2
Athena
Athena
Templar1
Athena
Level 62
God Stats
1W - 2L
1,699 SR
Queue Stats
83W - 95L
1,729 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 4 / 7
12,864
559
20,779
26,221
8,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
7 / 2 / 9
14,966
651
16,503
14,482
6,104
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chaac
FoF Jr
Chaac
20
5 / 1 / 7
14,288
621
18,257
20,446
19,552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arachne
20
13 / 4 / 6
14,314
622
13,214
19,360
10,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
StonedAdidas
Aphrodite
18
3 / 2 / 20
13,147
572
10,035
18,850
10,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 3
11,488
499
15,223
11,370
4,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Dream117
Xbalanque
16
1 / 9 / 3
10,055
437
9,600
22,049
7,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

16
0 / 7 / 6
9,607
418
8,949
24,250
18,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
NibbaLetuce
Nemesis
18
3 / 10 / 4
11,269
490
14,691
20,825
11,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
Templar1
Athena
15
4 / 7 / 6
10,820
470
9,565
23,787
20,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
35
39
Kills
13
13
Deaths
39
49
Assists
22
Player
Kills
Deaths
Assists
KDA
L
5
6
3
1.08
W
11
4
7
3.63
W
7
2
9
5.75
L
Xbalanque
Dream117
Xbalanque
1
9
3
0.28
W
Chaac
FoF Jr
Chaac
5
1
7
8.5
L
0
7
6
0.43
L
Nemesis
NibbaLetuce
Nemesis
3
10
4
0.5
W
Arachne
13
4
6
4
W
Aphrodite
StonedAdidas
Aphrodite
3
2
20
6.5
L
Athena
Templar1
Athena
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,788
Damage
58,028
99,359
Taken
102,281
55,180
Mitigated
62,770
59,094
Healing
18,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,223
3,907
0
1,962
11,370
4,709
0
4,989
6,381
52,397
0
W
20,779
18,685
1,449
9,177
26,221
8,814
5,946
4,404
21,757
0
90,723
W
16,503
11,693
611
8,844
14,482
6,104
2,710
6,048
8,404
113,159
0
L
Xbalanque
Dream117
Xbalanque
9,600
2,457
0
3,673
22,049
7,266
0
3,793
18,256
0
70,582
W
Chaac
FoF Jr
Chaac
18,257
4,694
0
9,194
20,446
19,552
2,230
5,454
14,457
0
93,575
L
8,949
4,218
888
4,012
24,250
18,784
0
4,961
19,289
0
53,052
L
Nemesis
NibbaLetuce
Nemesis
14,691
7,872
537
4,925
20,825
11,886
720
4,465
16,360
0
83,555
W
Arachne
13,214
9,406
0
5,929
19,360
10,147
2,192
4,371
14,751
0
103,540
W
Aphrodite
StonedAdidas
Aphrodite
10,035
1,169
10,212
13,678
18,850
10,563
1,623
8,624
10,226
41,797
0
L
Athena
Templar1
Athena
9,565
1,448
863
1,692
23,787
20,125
360
8,330
15,457
37,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,579
Gold Earned
53,239
689
Minions Killed
459
0
Camps Cleared
0
2,070,047
Distance Traveled
1,706,211
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,488
499
78
3
0
280,555
2
W
Rama
12,864
559
121
5
0
362,578
2
W
Olorun
14,966
651
197
9
0
419,804
6
L
Xbalanque
10,055
437
110
5
0
334,108
3
W
Chaac
14,288
621
175
8
0
413,684
0
L
Horus
9,607
418
87
4
0
343,312
1
L
Nemesis
11,269
490
123
5
0
356,560
0
W
Arachne
14,314
622
126
5
0
485,458
2
W
Aphrodite
13,147
572
70
3
0
388,523
0
L
Athena
10,820
470
61
3
0
391,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role