Player Matchup

Janus
Janus
Anisemov
Janus
Level 29
God Stats
5W - 5L
1,371 SR
Queue Stats
62W - 68L
1,443 Elo+
Party 1
Sol
Sol
Inkvizitore_
Sol
Level 29
God Stats
38W - 52L
1,468 SR
Queue Stats
174W - 180L
1,444 Elo+
Solo
Artemis
Artemis
Skaydrek
Artemis
Level 29
God Stats
3W - 1L
1,632 SR
Queue Stats
41W - 45L
1,437 Elo+
Party 1
Bellona
Bellona
destroyer70070
Bellona
Level 29
God Stats
7W - 5L
1,580 SR
Queue Stats
26W - 27L
1,443 Elo+
Solo
Ra
Ra
moogypoogy
Ra
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 75L
1,350 Elo+
Solo
Team Averages
Level 26
1,510 SR
1,423 Elo+

VS

Team Averages
Level 14
1,551 SR
1,383 Elo+
Neith
Neith
Bl4ckMount4in187
Neith
Level 10
God Stats
4W - 6L
1,540 SR
Queue Stats
6W - 8L
1,456 Elo+
Solo
Aphrodite
Aphrodite
Night-Monsters-
Aphrodite
Level 27
God Stats
2W - 1L
1,726 SR
Queue Stats
49W - 49L
1,370 Elo+
Solo
Yemoja
Yemoja
fqm_mfq
Yemoja
Level 4
God Stats
0W - 2L
1,255 SR
Queue Stats
2W - 2L
1,440 Elo+
Solo
Cupid
Cupid
maunzen
Cupid
Level 23
God Stats
1W - 1L
1,733 SR
Queue Stats
8W - 9L
1,420 Elo+
Solo
Loki
Loki
ntalves22
Loki
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 17L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Anisemov
Janus
19
2 / 2 / 13
11,966
920
20,380
10,361
3,608
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
12 / 1 / 13
14,548
1,119
28,678
15,263
5,630
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Skaydrek
Artemis
20
7 / 3 / 13
12,808
985
16,207
10,444
3,916
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
14 / 4 / 8
14,563
1,120
24,633
15,591
12,250
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
1 / 1 / 9
11,749
904
5,686
4,508
1,860
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

216

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 5
11,385
876
13,392
19,585
7,394
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
Night-Monsters-
Aphrodite
17
2 / 4 / 7
11,719
901
13,944
21,056
10,498
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Yemoja
fqm_mfq
Yemoja
18
1 / 8 / 8
11,351
873
7,154
22,104
12,837
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cupid
maunzen
Cupid
17
3 / 11 / 4
11,515
886
8,339
23,225
9,095
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
18
2 / 6 / 8
11,356
874
4,648
14,395
5,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
42
36
Kills
10
11
Deaths
36
56
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Janus
Anisemov
Janus
2
2
13
4.25
L
2
7
5
0.64
W
12
1
13
18.5
L
Aphrodite
Night-Monsters-
Aphrodite
2
4
7
1.38
W
Artemis
Skaydrek
Artemis
7
3
13
4.5
W
14
4
8
4.5
L
Yemoja
fqm_mfq
Yemoja
1
8
8
0.63
L
Cupid
maunzen
Cupid
3
11
4
0.45
W
1
1
9
5.5
L
Loki
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,584
Damage
47,477
56,167
Taken
100,365
27,264
Mitigated
45,416
11,737
Healing
22,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Anisemov
Janus
20,380
2,105
0
0
10,361
3,608
0
5,193
5,168
44,258
0
L
13,392
6,729
0
2,786
19,585
7,394
0
11,018
8,567
0
43,875
W
28,678
11,688
0
6,984
15,263
5,630
0
5,208
10,055
46,606
0
L
Aphrodite
Night-Monsters-
Aphrodite
13,944
1,484
6,442
9,461
21,056
10,498
0
13,614
7,442
44,266
0
W
Artemis
Skaydrek
Artemis
16,207
8,736
0
1,731
10,444
3,916
0
3,495
5,258
0
39,776
W
24,633
11,688
0
1,756
15,591
12,250
0
5,244
10,347
277
46,842
L
Yemoja
fqm_mfq
Yemoja
7,154
1,512
1,610
899
22,104
12,837
0
11,940
10,164
22,898
0
L
Cupid
maunzen
Cupid
8,339
5,754
331
1,042
23,225
9,095
0
11,748
11,477
0
23,743
W
5,686
51
1,266
0
4,508
1,860
0
1,958
2,550
24,379
0
L
Loki
4,648
426
0
0
14,395
5,592
0
6,637
7,758
0
9,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,634
Gold Earned
57,326
245
Minions Killed
208
11
Camps Cleared
3
1,131,836
Distance Traveled
1,047,948
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,966
920
68
5
2
228,548
0
L
Neith
11,385
876
61
5
0
187,037
1
W
Sol
14,548
1,119
33
3
1
224,176
0
L
Aphrodite
11,719
901
75
6
0
222,243
0
W
Artemis
12,808
985
57
4
0
189,357
0
W
Bellona
14,563
1,120
37
3
8
243,758
2
L
Yemoja
11,351
873
36
3
0
180,496
2
L
Cupid
11,515
886
30
2
1
197,409
0
W
Ra
11,749
904
50
4
0
245,997
1
L
Loki
11,356
874
6
0
2
260,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role