Player Matchup

Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
BrainBreaker96
Hercules
Level 106
God Stats
1W - 0L
1,507 SR
Queue Stats
99W - 80L
1,581 Elo+
Party 1
Neith
Neith
Joss_Yoshi
Neith
Level 14
God Stats
15W - 14L
1,577 SR
Queue Stats
22W - 19L
1,533 Elo+
Party 1
Gilgamesh
Gilgamesh
RoTem_348
Gilgamesh
Level 118
God Stats
7W - 2L
1,940 SR
Queue Stats
291W - 269L
1,524 Elo+
Party 1
Xing Tian
Xing Tian
carlog2003
Xing Tian
Level 126
God Stats
14W - 11L
1,363 SR
Queue Stats
494W - 473L
1,522 Elo+
Party 1
Team Averages
Level 105
1,578 SR
1,532 Elo+

VS

Team Averages
Level 56
1,518 SR
1,542 Elo+
Medusa
Medusa
Saint_pagga
Medusa
Level 27
God Stats
7W - 10L
1,522 SR
Queue Stats
15W - 15L
1,468 Elo+
Party 2
Chernobog
Chernobog
SkeIe--
Chernobog
Level 143
God Stats
2W - 4L
1,371 SR
Queue Stats
249W - 176L
1,601 Elo+
Party 3
Cu Chulainn
Cu Chulainn
SupahSokah
Cu Chulainn
Level 41
God Stats
15W - 9L
1,500 SR
Queue Stats
114W - 51L
1,679 Elo+
Party 3
Ymir
Ymir
jamievdw
Ymir
Level 36
God Stats
10W - 8L
1,581 SR
Queue Stats
31W - 22L
1,500 Elo+
Party 2
Janus
Janus
xd_Chiinky
Janus
Level 35
God Stats
11W - 10L
1,615 SR
Queue Stats
247W - 223L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 1 / 5
6,655
555
5,079
3,419
942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
11
1 / 1 / 0
6,021
502
3,420
7,924
4,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
11
0 / 1 / 0
6,197
516
2,131
4,551
1,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
RoTem_348
Gilgamesh
13
10 / 1 / 3
8,132
678
9,564
7,876
2,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
carlog2003
Xing Tian
8
1 / 1 / 4
5,611
468
3,630
8,687
5,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
1 / 4 / 0
5,619
468
3,193
5,809
1,603
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chernobog
SkeIe--
Chernobog
13
2 / 0 / 0
7,344
612
3,965
6,237
2,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
SupahSokah
Cu Chulainn
12
2 / 1 / 0
6,782
565
6,951
7,778
3,650
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
9
0 / 4 / 2
5,988
499
3,260
10,126
6,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
11
0 / 5 / 1
6,247
521
1,384
6,995
1,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
14
Kills
5
5
Deaths
14
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
1
5
4.5
W
Hercules
1
1
0
1
W
Neith
0
1
0
0
W
Gilgamesh
RoTem_348
Gilgamesh
10
1
3
11.5
L
Medusa
1
4
0
0.25
L
Chernobog
SkeIe--
Chernobog
2
0
0
2
L
Cu Chulainn
SupahSokah
Cu Chulainn
2
1
0
2
W
Xing Tian
carlog2003
Xing Tian
1
1
4
3
L
Ymir
0
4
2
0.25
L
Janus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,824
Damage
18,753
32,457
Taken
36,945
14,695
Mitigated
15,420
8,954
Healing
6,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,079
327
0
433
3,419
942
0
227
3,192
39,040
0
W
Hercules
3,420
1,112
0
3,551
7,924
4,465
0
612
7,306
0
27,540
W
Neith
2,131
1,481
0
1,751
4,551
1,382
464
1,249
3,278
0
35,643
W
Gilgamesh
RoTem_348
Gilgamesh
9,564
3,450
0
788
7,876
2,867
0
1,787
6,025
0
49,010
L
Medusa
3,193
1,521
0
579
5,809
1,603
246
2,162
3,429
0
27,845
L
Chernobog
SkeIe--
Chernobog
3,965
2,517
0
3,311
6,237
2,044
0
1,224
4,986
0
55,682
L
Cu Chulainn
SupahSokah
Cu Chulainn
6,951
1,147
0
2,029
7,778
3,650
0
1,260
6,092
2,690
35,512
W
Xing Tian
carlog2003
Xing Tian
3,630
580
0
2,431
8,687
5,039
48
1,096
7,591
15,630
0
L
Ymir
3,260
957
0
500
10,126
6,617
165
3,593
6,347
18,668
0
L
Janus
1,384
210
0
375
6,995
1,506
0
0
6,995
38,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,616
Gold Earned
31,980
316
Minions Killed
363
0
Camps Cleared
0
1,170,283
Distance Traveled
1,079,007
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,655
555
72
6
0
239,767
3
W
Hercules
6,021
502
56
5
0
231,800
3
W
Neith
6,197
516
83
7
0
203,621
0
W
Gilgamesh
8,132
678
82
7
0
276,519
0
L
Medusa
5,619
468
51
4
0
184,292
1
L
Chernobog
7,344
612
103
9
0
209,000
2
L
Cu Chulainn
6,782
565
70
6
0
238,728
4
W
Xing Tian
5,611
468
23
2
0
218,576
3
L
Ymir
5,988
499
43
4
0
230,224
1
L
Janus
6,247
521
96
8
0
216,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role