Player Matchup

Cabrakan
Cabrakan
FZU Joker
Cabrakan
Level 28
God Stats
6W - 0L
1,778 SR
Queue Stats
71W - 56L
1,536 Elo+
Solo
Chiron
Chiron
PantherNinja76
Chiron
Level 29
God Stats
5W - 3L
1,587 SR
Queue Stats
312W - 295L
1,582 Elo+
Solo
Sobek
Sobek
WhoBoogie
Sobek
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 132L
1,666 Elo+
Solo
Tyr
Tyr
ZarCkOr
Tyr
Level 21
God Stats
16W - 14L
1,518 SR
Queue Stats
83W - 73L
1,567 Elo+
Solo
Izanami
Izanami
mcricky
Izanami
Level 22
God Stats
44W - 41L
1,633 SR
Queue Stats
70W - 59L
1,656 Elo+
Solo
Team Averages
Level 26
1,603 SR
1,601 Elo+

VS

Team Averages
Level 19
1,597 SR
1,588 Elo+
Fafnir
Fafnir
Crazydirt225
Fafnir
Level 6
God Stats
2W - 1L
1,759 SR
Queue Stats
6W - 1L
1,885 Elo+
Solo
Loki
Loki
Jabberk
Loki
Level 26
God Stats
6W - 5L
1,654 SR
Queue Stats
41W - 40L
1,526 Elo+
Solo
Poseidon
Poseidon
SealTeam1776
Poseidon
Level 16
God Stats
3W - 7L
1,419 SR
Queue Stats
51W - 57L
1,294 Elo+
Solo
Anhur
Anhur
ipurplemybaes
Anhur
Level 22
God Stats
3W - 2L
1,778 SR
Queue Stats
33W - 19L
1,701 Elo+
Solo
Pele
Pele
xemphertan
Pele
Level 27
God Stats
2W - 4L
1,378 SR
Queue Stats
71W - 76L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
FZU Joker
Cabrakan
15
6 / 1 / 1
9,501
594
5,701
9,930
6,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 6 / 1
7,945
497
7,375
11,355
2,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sobek
WhoBoogie
Sobek
12
1 / 3 / 3
8,146
509
4,293
12,820
10,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tyr
16
6 / 1 / 4
9,985
624
9,891
13,074
10,351
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
mcricky
Izanami
20
10 / 0 / 2
12,613
788
12,879
12,081
5,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
12
2 / 4 / 6
8,242
515
5,747
11,449
12,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
Jabberk
Loki
11
2 / 5 / 0
7,089
443
6,141
11,308
3,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
SealTeam1776
Poseidon
11
0 / 8 / 0
6,655
416
3,682
8,702
2,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 2 / 1
8,370
523
13,001
10,743
3,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 5 / 2
6,808
426
4,154
12,081
3,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
24
Kills
11
11
Deaths
24
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fafnir
2
4
6
1.25
W
Cabrakan
FZU Joker
Cabrakan
6
1
1
6.5
L
Loki
Jabberk
Loki
2
5
0
0.4
W
1
6
1
0.25
L
Poseidon
SealTeam1776
Poseidon
0
8
0
0
W
Sobek
WhoBoogie
Sobek
1
3
3
0.83
W
Tyr
6
1
4
8
L
7
2
1
3.75
W
Izanami
mcricky
Izanami
10
0
2
11
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,139
Damage
32,725
59,260
Taken
54,283
34,151
Mitigated
25,399
24,188
Healing
10,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
5,747
1,630
0
2,339
11,449
12,001
16
1,901
9,548
20,163
0
W
Cabrakan
FZU Joker
Cabrakan
5,701
598
0
5,223
9,930
6,206
0
484
9,446
54,637
0
L
Loki
Jabberk
Loki
6,141
1,462
0
2,227
11,308
3,716
0
1,682
9,626
0
24,491
W
7,375
3,550
711
3,513
11,355
2,133
332
1,463
9,846
0
46,101
L
Poseidon
SealTeam1776
Poseidon
3,682
449
0
0
8,702
2,135
102
801
7,901
36,339
0
W
Sobek
WhoBoogie
Sobek
4,293
347
0
2,850
12,820
10,136
0
3,808
9,012
22,932
0
W
Tyr
9,891
1,599
0
4,298
13,074
10,351
788
508
12,566
0
59,403
L
13,001
7,251
0
3,886
10,743
3,811
588
3,145
7,598
0
56,470
W
Izanami
mcricky
Izanami
12,879
10,318
0
7,593
12,081
5,325
2,176
3,166
8,915
0
125,489
L
4,154
832
0
2,498
12,081
3,736
0
2,465
9,616
0
33,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,190
Gold Earned
37,164
548
Minions Killed
307
0
Camps Cleared
0
1,535,667
Distance Traveled
1,418,324
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,242
515
25
2
0
286,826
1
W
Cabrakan
9,501
594
93
6
0
299,138
3
L
Loki
7,089
443
46
3
0
303,156
0
W
Chiron
7,945
497
84
5
0
273,416
2
L
Poseidon
6,655
416
67
4
0
263,603
4
W
Sobek
8,146
509
33
2
0
322,425
6
W
Tyr
9,985
624
120
8
0
329,402
3
L
Anhur
8,370
523
95
6
0
272,849
7
W
Izanami
12,613
788
218
14
0
311,286
4
L
Pele
6,808
426
74
5
0
291,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role