Player Matchup

Arachne
Arachne
ICEZephyr
Arachne
Level 42
God Stats
6W - 4L
1,745 SR
Queue Stats
163W - 136L
1,572 Elo+
Solo
Cerberus
Cerberus
ImThanatoast292
Cerberus
Level 101
God Stats
1W - 6L
1,376 SR
Queue Stats
363W - 343L
1,437 Elo+
Party 2
Merlin
Merlin
NastyFrog 1508
Merlin
Level 35
God Stats
21W - 21L
1,544 SR
Queue Stats
87W - 80L
1,525 Elo+
Solo
Anhur
Anhur
Sleepy6153
Anhur
Level 23
God Stats
0W - 1L
1,268 SR
Queue Stats
17W - 20L
1,484 Elo+
Party 2
King Arthur
King Arthur
StingleKY
King Arthur
Level 31
God Stats
2W - 2L
1,541 SR
Queue Stats
63W - 83L
1,537 Elo+
Solo
Team Averages
Level 46
1,495 SR
1,511 Elo+

VS

Team Averages
Level 69
1,510 SR
1,414 Elo+
Sun Wukong
Sun Wukong
Echo x Wendigo
Sun Wukong
Level 119
God Stats
10W - 5L
1,667 SR
Queue Stats
105W - 116L
1,587 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Janky_Iris
Ah Muzen Cab
Level 29
God Stats
10W - 6L
1,440 SR
Queue Stats
37W - 32L
1,446 Elo+
Party 1
Thanatos
Thanatos
Jpkillers
Thanatos
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 63L
1,562 Elo+
Party 3
Cerberus
Cerberus
KingMarchand-63
Cerberus
Level 46
God Stats
14W - 11L
1,443 SR
Queue Stats
57W - 62L
1,396 Elo+
Party 1
Sol
Sol
SG Snakee
Sol
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 6L
1,079 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ICEZephyr
Arachne
14
6 / 4 / 3
8,707
544
9,951
14,512
5,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
10
0 / 7 / 2
6,319
395
8,414
13,438
5,693
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 2 / 3
9,799
612
5,508
6,167
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
11
1 / 3 / 2
7,072
442
5,289
8,058
1,753
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
StingleKY
King Arthur
13
1 / 5 / 1
7,347
459
4,235
15,649
7,648
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Echo x Wendigo
Sun Wukong
17
7 / 1 / 1
10,615
663
14,276
12,401
12,177
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Janky_Iris
Ah Muzen Cab
15
5 / 2 / 5
9,226
577
9,887
11,939
3,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Jpkillers
Thanatos
15
3 / 4 / 2
8,899
556
6,976
14,662
5,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
13
5 / 1 / 6
7,912
495
7,260
12,636
5,826
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 4 / 0
8,209
513
826
7,484
2,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
35
12
Kills
21
21
Deaths
12
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Echo x Wendigo
Sun Wukong
7
1
1
7.5
L
Arachne
ICEZephyr
Arachne
6
4
3
1.88
L
Cerberus
0
7
2
0.14
W
Ah Muzen Cab
Janky_Iris
Ah Muzen Cab
5
2
5
3.75
W
Thanatos
Jpkillers
Thanatos
3
4
2
1
W
Cerberus
5
1
6
8
L
4
2
3
2.75
W
1
4
0
0.25
L
Anhur
1
3
2
0.67
L
King Arthur
StingleKY
King Arthur
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,397
Damage
39,225
57,824
Taken
59,122
22,298
Mitigated
29,207
10,968
Healing
28,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Echo x Wendigo
Sun Wukong
14,276
3,273
0
3,726
12,401
12,177
0
626
11,775
0
79,887
L
Arachne
ICEZephyr
Arachne
9,951
7,436
0
2,221
14,512
5,544
0
2,214
12,298
0
46,644
L
Cerberus
8,414
467
236
3,156
13,438
5,693
0
4,192
9,246
30,757
0
W
Ah Muzen Cab
Janky_Iris
Ah Muzen Cab
9,887
5,052
0
6,213
11,939
3,109
405
4,218
7,721
0
58,471
W
Thanatos
Jpkillers
Thanatos
6,976
1,964
0
12,160
14,662
5,357
1,606
1,737
12,925
0
58,373
W
Cerberus
7,260
450
412
4,242
12,636
5,826
321
4,196
8,440
33,490
0
L
5,508
0
0
392
6,167
1,660
832
351
5,816
70,507
0
W
826
563
0
1,839
7,484
2,738
2,639
3,145
4,339
37,964
3,454
L
Anhur
5,289
1,824
0
1,074
8,058
1,753
0
1,265
6,793
0
32,697
L
King Arthur
StingleKY
King Arthur
4,235
127
0
3,889
15,649
7,648
0
0
15,649
0
41,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,244
Gold Earned
44,861
446
Minions Killed
537
0
Camps Cleared
0
1,477,214
Distance Traveled
1,495,511
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,615
663
162
10
0
342,609
3
L
Arachne
8,707
544
70
4
0
332,244
2
L
Cerberus
6,319
395
58
4
0
298,405
1
W
Ah Muzen Cab
9,226
577
109
7
0
277,779
4
W
Thanatos
8,899
556
110
7
0
311,900
5
W
Cerberus
7,912
495
61
4
0
317,362
8
L
Merlin
9,799
612
149
9
0
283,278
5
W
Sol
8,209
513
95
6
0
245,861
0
L
Anhur
7,072
442
78
5
0
255,384
3
L
King Arthur
7,347
459
91
6
0
307,903
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role