Player Matchup

Medusa
Medusa
ReyTitiritero
Medusa
Level 7
God Stats
5W - 3L
1,626 SR
Queue Stats
10W - 16L
1,359 Elo+
Solo
Athena
Athena
aVulgarUsername
Athena
Level 7
God Stats
1W - 1L
1,322 SR
Queue Stats
20W - 27L
1,660 Elo+
Solo
Serqet
Serqet
academic_gecko82
Serqet
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 23L
1,655 Elo+
Solo
Olorun
Olorun
gottfritpablo16
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,422 Elo+
Solo
Kukulkan
Kukulkan
malecon_pasmado0
Kukulkan
Level 27
God Stats
4W - 1L
1,359 SR
Queue Stats
91W - 81L
1,479 Elo+
Solo
Team Averages
Level 12
1,462 SR
1,515 Elo+

VS

Team Averages
Level 14
1,612 SR
1,641 Elo+
Fenrir
Fenrir
EL MiLLERKiLLER
Fenrir
Level 19
God Stats
0W - 3L
1,659 SR
Queue Stats
5W - 6L
1,393 Elo+
Solo
Ares
Ares
IParzival01
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,690 Elo+
Solo
Set
Set
Miyaon
Set
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,865 Elo+
Solo
Yemoja
Yemoja
Tatycomendo32
Yemoja
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,718 Elo+
Solo
Medusa
Medusa
Twaht
Medusa
Level 27
God Stats
2W - 2L
1,903 SR
Queue Stats
74W - 72L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
7,283
428
3,529
7,813
2,205
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 4 / 6
7,045
414
4,599
13,150
10,305
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
10 / 0 / 2
11,017
648
12,633
10,087
6,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 10 / 2
7,048
415
2,214
10,569
2,999
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
9 / 2 / 2
9,927
584
17,054
7,136
3,068
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 2
7,790
458
6,421
12,943
4,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 5 / 1
6,514
383
2,157
10,657
7,143
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Set
Miyaon
Set
13
3 / 5 / 1
8,531
502
5,563
14,147
6,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 3 / 8
8,391
494
4,915
11,351
7,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
Twaht
Medusa
14
10 / 2 / 1
9,482
558
10,089
10,709
3,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
33
20
Kills
20
21
Deaths
20
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
L
1
5
1
0.3
L
Set
Miyaon
Set
3
5
1
0.7
W
1
5
2
0.4
L
2
3
8
2
L
Medusa
Twaht
Medusa
10
2
1
5.25
W
0
4
6
0.75
W
10
0
2
11
W
0
10
2
0.1
W
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,029
Damage
29,145
48,755
Taken
59,807
24,776
Mitigated
29,709
4,486
Healing
12,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,421
1,805
0
3,833
12,943
4,446
0
4,149
8,775
0
37,842
L
2,157
510
0
0
10,657
7,143
0
6,150
4,507
11,086
0
L
Set
Miyaon
Set
5,563
2,681
0
3,018
14,147
6,428
755
3,946
9,185
0
39,402
W
3,529
1,829
0
1,229
7,813
2,205
1,754
1,403
6,410
0
26,167
L
4,915
1,147
1,285
1,081
11,351
7,815
467
7,407
3,944
24,548
0
L
Medusa
Twaht
Medusa
10,089
6,167
0
2,825
10,709
3,877
2,335
2,215
8,239
0
56,660
W
4,599
885
0
1,547
13,150
10,305
26
2,082
10,978
16,843
0
W
12,633
3,905
0
248
10,087
6,199
846
261
9,496
0
69,598
W
2,214
1,271
0
427
10,569
2,999
0
823
9,656
32,273
0
W
17,054
1,806
0
1,035
7,136
3,068
2,579
2,503
4,573
71,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,320
Gold Earned
40,708
401
Minions Killed
284
0
Camps Cleared
0
1,464,765
Distance Traveled
1,402,268
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,790
458
66
4
0
348,705
0
L
Ares
6,514
383
10
1
0
223,753
0
L
Set
8,531
502
81
5
0
281,506
1
W
Medusa
7,283
428
56
3
0
250,381
0
L
Yemoja
8,391
494
34
2
0
270,772
1
L
Medusa
9,482
558
93
5
0
277,532
2
W
Athena
7,045
414
22
1
0
312,238
1
W
Serqet
11,017
648
132
8
0
379,444
2
W
Olorun
7,048
415
63
4
0
243,182
0
W
Kukulkan
9,927
584
128
8
0
279,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role