Player Matchup

Heimdallr
Heimdallr
A3ID RuthLess
Heimdallr
Level 81
God Stats
1W - 1L
1,280 SR
Queue Stats
61W - 71L
1,409 Elo+
Party 2
Anubis
Anubis
Antius74
Anubis
Level 29
God Stats
22W - 15L
1,528 SR
Queue Stats
55W - 57L
1,419 Elo+
Party 2
Khepri
Khepri
FuriousGeorge012
Khepri
Level 149
God Stats
20W - 21L
1,960 SR
Queue Stats
154W - 146L
1,361 Elo+
Solo
Bellona
Bellona
braydon1324
Bellona
Level 101
God Stats
7W - 7L
1,573 SR
Queue Stats
523W - 482L
1,485 Elo+
Party 3
Fenrir
Fenrir
p-KA7-q
Fenrir
Level 40
God Stats
5W - 2L
1,500 SR
Queue Stats
64W - 71L
1,416 Elo+
Party 3
Team Averages
Level 80
1,568 SR
1,418 Elo+

VS

Team Averages
Level 61
1,418 SR
1,397 Elo+
Zhong Kui
Zhong Kui
BLANK B0SS
Zhong Kui
Level 48
God Stats
13W - 11L
1,528 SR
Queue Stats
19W - 31L
1,390 Elo+
Party 1
Sun Wukong
Sun Wukong
LRojasPR
Sun Wukong
Level 47
God Stats
10W - 13L
1,380 SR
Queue Stats
423W - 442L
1,365 Elo+
Party 4
Bakasura
Bakasura
Savage CrimeZ
Bakasura
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
306W - 307L
1,474 Elo+
Party 1
Xbalanque
Xbalanque
SuperJavan64
Xbalanque
Level 41
God Stats
0W - 1L
1,444 SR
Queue Stats
74W - 68L
1,371 Elo+
Solo
Poseidon
Poseidon
x_X_Javy_Lopez_X
Poseidon
Level 63
God Stats
1W - 5L
1,239 SR
Queue Stats
645W - 680L
1,386 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
A3ID RuthLess
Heimdallr
20
15 / 0 / 7
13,932
581
19,284
9,637
4,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
Antius74
Anubis
20
11 / 3 / 9
13,779
574
16,996
14,654
8,254
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 1 / 17
12,389
516
6,842
16,128
20,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
braydon1324
Bellona
20
7 / 1 / 7
13,979
582
19,145
19,961
26,619
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
p-KA7-q
Fenrir
17
3 / 2 / 4
11,501
479
7,479
19,928
12,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BLANK B0SS
Zhong Kui
17
2 / 8 / 1
10,847
452
6,638
22,469
17,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
LRojasPR
Sun Wukong
17
0 / 6 / 0
10,092
421
5,774
19,310
12,878
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bakasura
Savage CrimeZ
Bakasura
15
4 / 3 / 0
9,995
416
5,086
15,604
6,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
SuperJavan64
Xbalanque
10
0 / 13 / 1
7,831
326
6,872
20,183
5,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 9 / 3
10,613
442
12,352
17,752
5,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
12
38
Kills
7
7
Deaths
39
44
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
A3ID RuthLess
Heimdallr
15
0
7
18.5
W
Anubis
Antius74
Anubis
11
3
9
5.17
L
Zhong Kui
BLANK B0SS
Zhong Kui
2
8
1
0.31
W
2
1
17
10.5
L
Sun Wukong
LRojasPR
Sun Wukong
0
6
0
0
L
Bakasura
Savage CrimeZ
Bakasura
4
3
0
1.33
L
Xbalanque
SuperJavan64
Xbalanque
0
13
1
0.04
W
Bellona
braydon1324
Bellona
7
1
7
10.5
W
Fenrir
p-KA7-q
Fenrir
3
2
4
2.5
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,746
Damage
36,722
80,308
Taken
95,318
72,364
Mitigated
47,783
29,763
Healing
23,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
A3ID RuthLess
Heimdallr
19,284
8,620
1,345
1,960
9,637
4,856
4,644
3,028
6,609
0
103,626
W
Anubis
Antius74
Anubis
16,996
1,107
0
8,477
14,654
8,254
1,256
7,899
6,628
79,985
0
L
Zhong Kui
BLANK B0SS
Zhong Kui
6,638
714
0
6,564
22,469
17,331
180
5,917
16,540
50,943
0
W
6,842
379
537
4,065
16,128
20,588
1,893
3,785
12,343
34,575
0
L
Sun Wukong
LRojasPR
Sun Wukong
5,774
1,244
0
3,593
19,310
12,878
2,737
3,266
16,044
48
62,216
L
Bakasura
Savage CrimeZ
Bakasura
5,086
3,591
0
4,455
15,604
6,878
0
1,960
13,644
0
41,152
L
Xbalanque
SuperJavan64
Xbalanque
6,872
4,219
0
4,892
20,183
5,416
0
6,102
14,077
0
36,845
W
Bellona
braydon1324
Bellona
19,145
5,106
0
4,206
19,961
26,619
2,090
2,917
16,514
10,433
101,406
W
Fenrir
p-KA7-q
Fenrir
7,479
2,916
0
9,173
19,928
12,047
327
1,409
18,444
0
73,571
L
12,352
678
243
3,777
17,752
5,280
0
8,083
9,669
87,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,580
Gold Earned
49,378
635
Minions Killed
488
0
Camps Cleared
0
2,238,920
Distance Traveled
2,005,473
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,932
581
135
6
0
434,905
1
W
Anubis
13,779
574
130
5
0
380,649
2
L
Zhong Kui
10,847
452
76
3
0
478,585
0
W
Khepri
12,389
516
65
3
0
427,890
10
L
Sun Wukong
10,092
421
119
5
0
414,367
4
L
Bakasura
9,995
416
76
3
0
410,648
4
L
Xbalanque
7,831
326
70
3
0
333,419
0
W
Bellona
13,979
582
188
8
0
506,407
3
W
Fenrir
11,501
479
117
5
0
489,069
2
L
Poseidon
10,613
442
147
6
0
368,454
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role