Player Matchup

Bellona
Bellona
Hookmaster1
Bellona
Level 8
God Stats
1W - 3L
1,484 SR
Queue Stats
4W - 11L
1,299 Elo+
Party 3
Artemis
Artemis
SanderG
Artemis
Level 28
God Stats
12W - 11L
1,497 SR
Queue Stats
26W - 21L
1,486 Elo+
Party 2
Nu Wa
Nu Wa
TimmyTovenaar
Nu Wa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
ameiguess
Pele
Level 5
God Stats
7W - 7L
1,376 SR
Queue Stats
9W - 11L
1,500 Elo+
Party 2
Sobek
Sobek
dima159
Sobek
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,431 Elo+
Party 3
Team Averages
Level 15
1,471 SR
1,443 Elo+

VS

Team Averages
Level 16
1,554 SR
1,324 Elo+
Cabrakan
Cabrakan
DuKeOptic
Cabrakan
Level 7
God Stats
2W - 1L
1,702 SR
Queue Stats
4W - 5L
1,328 Elo+
Party 1
Ra
Ra
GammAlpha
Ra
Level 18
God Stats
5W - 4L
1,500 SR
Queue Stats
112W - 128L
1,169 Elo+
Solo
Neith
Neith
OpTicShino
Neith
Level 5
God Stats
3W - 2L
1,338 SR
Queue Stats
4W - 5L
1,328 Elo+
Party 1
Chaac
Chaac
UltraK0MiTi
Chaac
Level 24
God Stats
26W - 22L
1,509 SR
Queue Stats
49W - 43L
1,394 Elo+
Solo
Bakasura
Bakasura
imhereforbeer
Bakasura
Level 26
God Stats
6W - 1L
1,719 SR
Queue Stats
60W - 61L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hookmaster1
Bellona
6
0 / 3 / 1
4,401
440
1,948
3,799
2,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
SanderG
Artemis
6
0 / 6 / 1
4,507
451
2,103
5,693
1,499
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
0 / 0 / 0
5,537
554
1,609
3,485
923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pele
4
1 / 5 / 0
4,352
435
2,367
6,198
1,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
dima159
Sobek
6
1 / 5 / 0
4,782
478
1,782
8,070
5,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DuKeOptic
Cabrakan
8
1 / 0 / 6
5,395
540
2,911
5,233
2,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 0 / 1
5,815
582
2,328
3,397
985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
9
7 / 1 / 2
5,749
575
2,476
2,511
684
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
8 / 0 / 1
6,328
633
6,572
5,104
2,392
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
imhereforbeer
Bakasura
10
2 / 1 / 2
5,736
574
1,817
6,351
2,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
19
19
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
DuKeOptic
Cabrakan
1
0
6
4
W
1
0
1
1.5
L
Bellona
Hookmaster1
Bellona
0
3
1
0.17
W
Neith
7
1
2
8
L
Artemis
SanderG
Artemis
0
6
1
0.08
L
0
0
0
0
W
8
0
1
8.5
L
Pele
1
5
0
0.2
L
Sobek
dima159
Sobek
1
5
0
0.2
W
Bakasura
imhereforbeer
Bakasura
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,809
Damage
16,104
27,245
Taken
22,596
11,256
Mitigated
9,417
4,543
Healing
9,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
DuKeOptic
Cabrakan
2,911
459
0
1,139
5,233
2,862
197
0
5,233
15,568
0
W
2,328
580
210
1,542
3,397
985
160
1,666
1,585
32,948
0
L
Bellona
Hookmaster1
Bellona
1,948
693
0
257
3,799
2,168
105
0
3,789
0
14,184
W
Neith
2,476
1,113
0
578
2,511
684
650
0
2,511
0
11,684
L
Artemis
SanderG
Artemis
2,103
943
0
746
5,693
1,499
288
1,880
3,813
0
12,101
L
1,609
515
0
1,835
3,485
923
640
1,549
1,834
28,139
0
W
6,572
1,278
0
2,891
5,104
2,392
1,427
1,097
4,007
0
25,556
L
Pele
2,367
674
0
614
6,198
1,392
0
1,274
4,866
0
11,288
L
Sobek
dima159
Sobek
1,782
64
0
1,091
8,070
5,274
170
322
7,630
13,057
0
W
Bakasura
imhereforbeer
Bakasura
1,817
1,327
0
3,095
6,351
2,494
0
456
5,869
0
25,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,579
Gold Earned
29,023
173
Minions Killed
248
0
Camps Cleared
0
886,134
Distance Traveled
963,711
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
5,395
540
24
2
0
198,614
1
W
Ra
5,815
582
75
8
0
187,690
2
L
Bellona
4,401
440
41
4
0
142,220
0
W
Neith
5,749
575
33
3
0
173,593
0
L
Artemis
4,507
451
18
2
0
153,828
0
L
Nu Wa
5,537
554
68
7
0
158,577
0
W
Chaac
6,328
633
48
5
0
200,208
2
L
Pele
4,352
435
23
2
0
233,861
0
L
Sobek
4,782
478
23
2
0
197,648
3
W
Bakasura
5,736
574
68
7
0
203,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role