Player Matchup

Mercury
Mercury
BuffBlitzUbisas
Mercury
Level 26
God Stats
11W - 6L
1,523 SR
Queue Stats
171W - 186L
1,425 Elo+
Party 1
The Morrigan
The Morrigan
Buff_BanPunchman
The Morrigan
Level 28
God Stats
4W - 3L
1,630 SR
Queue Stats
234W - 264L
1,464 Elo+
Party 1
Cthulhu
Cthulhu
DragonDMR
Cthulhu
Level 8
God Stats
14W - 10L
1,621 SR
Queue Stats
14W - 11L
1,594 Elo+
Solo
Bellona
Bellona
Num_Nym_Num
Bellona
Level 29
God Stats
12W - 12L
1,450 SR
Queue Stats
104W - 120L
1,450 Elo+
Party 1
Sun Wukong
Sun Wukong
ViBe_Tre01
Sun Wukong
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 30L
1,484 Elo+
Solo
Team Averages
Level 20
1,545 SR
1,483 Elo+

VS

Team Averages
Level 19
1,605 SR
1,507 Elo+
Thor
Thor
AlexLoyal
Thor
Level 7
God Stats
3W - 1L
1,621 SR
Queue Stats
6W - 5L
1,389 Elo+
Solo
Tiamat
Tiamat
DollarGreenTea
Tiamat
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 37L
1,461 Elo+
Solo
Cerberus
Cerberus
PvtSaltShaker
Cerberus
Level 28
God Stats
5W - 2L
1,622 SR
Queue Stats
131W - 113L
1,604 Elo+
Solo
Tsukuyomi
Tsukuyomi
QVOFREDDY
Tsukuyomi
Level 26
God Stats
5W - 3L
1,781 SR
Queue Stats
206W - 114L
1,677 Elo+
Solo
Neith
Neith
deadf4llc0
Neith
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 4L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 10 / 2
9,029
430
6,009
18,987
5,776
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
Buff_BanPunchman
The Morrigan
13
1 / 11 / 0
8,231
392
9,129
12,774
4,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
DragonDMR
Cthulhu
15
4 / 4 / 3
10,216
486
14,664
22,482
22,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Num_Nym_Num
Bellona
16
1 / 8 / 0
9,005
429
9,248
18,623
16,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
ViBe_Tre01
Sun Wukong
14
2 / 6 / 0
8,825
420
5,977
15,900
6,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
4 / 2 / 4
9,535
454
8,026
11,418
4,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 5 / 6
10,333
492
7,545
14,559
6,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
PvtSaltShaker
Cerberus
17
14 / 2 / 7
11,340
540
16,676
19,572
14,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
QVOFREDDY
Tsukuyomi
20
18 / 0 / 5
13,748
655
28,739
23,333
15,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
15
0 / 2 / 1
8,994
428
5,742
7,042
2,769
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
62
11
Kills
39
39
Deaths
11
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Thor
4
2
4
3
L
3
10
2
0.4
L
The Morrigan
Buff_BanPunchman
The Morrigan
1
11
0
0.09
W
3
5
6
1.2
L
Cthulhu
DragonDMR
Cthulhu
4
4
3
1.38
L
Bellona
Num_Nym_Num
Bellona
1
8
0
0.13
W
Cerberus
PvtSaltShaker
Cerberus
14
2
7
8.75
W
Tsukuyomi
QVOFREDDY
Tsukuyomi
18
0
5
20.5
L
Sun Wukong
ViBe_Tre01
Sun Wukong
2
6
0
0.33
W
Neith
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,027
Damage
66,728
88,766
Taken
75,924
56,516
Mitigated
43,917
14,893
Healing
30,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
8,026
1,855
0
615
11,418
4,604
458
2,011
9,377
0
52,778
L
6,009
4,565
0
3,441
18,987
5,776
46
4,434
14,201
0
49,124
L
The Morrigan
Buff_BanPunchman
The Morrigan
9,129
2,186
0
0
12,774
4,704
318
5,213
7,058
38,057
3,884
W
7,545
1,936
0
4,151
14,559
6,545
1,042
4,853
9,676
68,450
0
L
Cthulhu
DragonDMR
Cthulhu
14,664
1,937
724
4,182
22,482
22,910
368
6,603
15,444
47,329
0
L
Bellona
Num_Nym_Num
Bellona
9,248
2,859
330
4,579
18,623
16,406
155
1,844
16,659
0
52,564
W
Cerberus
PvtSaltShaker
Cerberus
16,676
878
0
10,500
19,572
14,764
0
6,775
12,707
63,355
0
W
Tsukuyomi
QVOFREDDY
Tsukuyomi
28,739
6,997
0
13,460
23,333
15,235
0
5,875
16,798
0
123,810
L
Sun Wukong
ViBe_Tre01
Sun Wukong
5,977
717
0
1,637
15,900
6,720
1,188
4,559
11,131
0
45,649
W
Neith
5,742
2,785
0
1,951
7,042
2,769
3,564
2,356
4,686
0
46,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,306
Gold Earned
53,950
395
Minions Killed
609
0
Camps Cleared
0
1,789,715
Distance Traveled
1,832,504
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,535
454
91
4
0
381,155
1
L
Mercury
9,029
430
81
4
0
381,172
0
L
The Morrigan
8,231
392
72
3
0
316,033
0
W
Tiamat
10,333
492
124
6
0
309,812
0
L
Cthulhu
10,216
486
58
3
0
367,592
1
L
Bellona
9,005
429
99
5
0
338,125
5
W
Cerberus
11,340
540
104
5
0
398,091
2
W
Tsukuyomi
13,748
655
190
9
0
448,157
0
L
Sun Wukong
8,825
420
85
4
0
386,793
0
W
Neith
8,994
428
100
5
0
295,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role