Player Matchup

Cerberus
Cerberus
Caplion23
Cerberus
Level 17
God Stats
2W - 6L
1,197 SR
Queue Stats
66W - 64L
1,315 Elo+
Party 1
Mercury
Mercury
Flyjavividi97
Mercury
Level 37
God Stats
6W - 7L
1,497 SR
Queue Stats
177W - 193L
1,430 Elo+
Party 1
Kukulkan
Kukulkan
Zurdito98
Kukulkan
Level 14
God Stats
4W - 1L
1,607 SR
Queue Stats
10W - 9L
1,265 Elo+
Party 1
Medusa
Medusa
angelchampy
Medusa
Level 27
God Stats
9W - 18L
1,578 SR
Queue Stats
40W - 77L
1,193 Elo+
Solo
Neith
Neith
fringed_shaper9
Neith
Level 26
God Stats
54W - 67L
1,408 SR
Queue Stats
80W - 103L
1,287 Elo+
Solo
Team Averages
Level 24
1,457 SR
1,298 Elo+

VS

Team Averages
Level 21
1,417 SR
1,316 Elo+
Hel
Hel
Albedo_999
Hel
Level 29
God Stats
12W - 7L
1,733 SR
Queue Stats
39W - 40L
1,434 Elo+
Solo
Danzaburou
Danzaburou
Kilzo12678
Danzaburou
Level 18
God Stats
3W - 6L
1,314 SR
Queue Stats
3W - 17L
1,088 Elo+
Solo
Thor
Thor
iMarshhy
Thor
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 17L
1,415 Elo+
Solo
Neith
Neith
kenzek1
Neith
Level 21
God Stats
13W - 15L
1,435 SR
Queue Stats
58W - 49L
1,352 Elo+
Solo
Agni
Agni
z_3mriky
Agni
Level 30
God Stats
2W - 2L
1,102 SR
Queue Stats
384W - 473L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Caplion23
Cerberus
15
0 / 2 / 7
9,217
485
3,426
10,327
7,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
20
13 / 1 / 2
12,064
635
14,924
11,164
4,703
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Zurdito98
Kukulkan
15
2 / 4 / 6
9,793
515
3,985
9,756
2,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
16
3 / 2 / 2
9,637
507
5,058
9,841
2,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
4 / 2 / 1
10,538
555
7,271
8,831
3,244
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 0
7,967
419
7,551
14,128
6,715
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Kilzo12678
Danzaburou
3
0 / 2 / 0
5,344
281
428
1,303
277
Thor
12
2 / 3 / 1
7,671
404
5,896
9,463
2,717
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
kenzek1
Neith
13
3 / 3 / 1
8,207
432
4,037
8,847
3,186
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
16
4 / 8 / 2
9,693
510
12,753
13,851
4,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
22
Kills
10
11
Deaths
22
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Cerberus
Caplion23
Cerberus
0
2
7
1.75
W
Mercury
13
1
2
14
L
Danzaburou
Kilzo12678
Danzaburou
0
2
0
0
W
Kukulkan
Zurdito98
Kukulkan
2
4
6
1.25
W
Medusa
3
2
2
2
W
4
2
1
2.25
L
Thor
2
3
1
0.83
L
Neith
kenzek1
Neith
3
3
1
1.17
L
Agni
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,664
Damage
30,665
49,919
Taken
47,592
20,493
Mitigated
17,739
6,145
Healing
11,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,551
309
183
2,278
14,128
6,715
948
2,277
11,803
46,531
0
W
Cerberus
Caplion23
Cerberus
3,426
206
0
3,381
10,327
7,052
45
3,869
6,393
39,628
0
W
Mercury
14,924
11,013
0
396
11,164
4,703
46
3,631
7,399
0
91,329
L
Danzaburou
Kilzo12678
Danzaburou
428
292
0
58
1,303
277
0
325
920
0
2,098
W
Kukulkan
Zurdito98
Kukulkan
3,985
541
0
1,040
9,756
2,505
2,097
6,528
2,812
39,656
0
W
Medusa
5,058
2,501
0
0
9,841
2,989
3,572
2,805
6,942
0
65,529
W
7,271
3,046
0
1,328
8,831
3,244
1,412
2,696
6,069
0
59,709
L
Thor
5,896
758
0
2,847
9,463
2,717
0
1,143
8,320
0
28,320
L
Neith
kenzek1
Neith
4,037
1,924
192
3,547
8,847
3,186
1,226
627
8,180
0
46,085
L
Agni
12,753
495
0
2,719
13,851
4,844
232
2,637
10,958
54,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,249
Gold Earned
38,882
571
Minions Killed
316
0
Camps Cleared
0
1,653,983
Distance Traveled
1,220,126
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,967
419
81
4
0
311,570
4
W
Cerberus
9,217
485
101
5
0
341,575
1
W
Mercury
12,064
635
149
8
0
424,799
0
L
Danzaburou
5,344
281
6
0
0
50,934
0
W
Kukulkan
9,793
515
108
6
0
263,137
0
W
Medusa
9,637
507
101
5
0
308,236
0
W
Neith
10,538
555
112
6
0
316,236
0
L
Thor
7,671
404
50
3
0
273,647
0
L
Neith
8,207
432
93
5
0
294,945
1
L
Agni
9,693
510
86
5
0
289,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role