Player Matchup

Tiamat
Tiamat
Bronze IV
Broke-is
Tiamat
Bronze IV
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 33L
595 MMR
Solo
Poseidon
Poseidon
Silver II
KingGoloso
Poseidon
Silver II
Level 123
God Stats
4W - 19L
1,315 SR
Queue Stats
754W - 1,040L
1,122 MMR
Solo
Hercules
Hercules
Bronze IV
nicolasrc93
Hercules
Bronze IV
Level 147
God Stats
4W - 9L
1,482 SR
Queue Stats
84W - 152L
707 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 110
1,432 SR
808 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 86
1,560 SR
1,171 MMR
Chaac
Chaac
Silver I
BlitzSuper
Chaac
Silver I
Level 75
God Stats
13W - 11L
1,604 SR
Queue Stats
218W - 258L
1,271 MMR
Party 1
Zhong Kui
Zhong Kui
Silver II
MWave_17
Zhong Kui
Silver II
Level 125
God Stats
6W - 7L
1,471 SR
Queue Stats
168W - 206L
1,231 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver II
el_gargi
Kumbhakarna
Silver II
Level 59
God Stats
5W - 2L
1,606 SR
Queue Stats
21W - 30L
1,009 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Broke-is
Tiamat
10
1 / 7 / 1
6,901
627
3,456
9,333
5,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
KingGoloso
Poseidon
12
2 / 3 / 1
7,484
680
8,019
5,399
1,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Hercules
nicolasrc93
Hercules
3
0 / 0 / 0
5,690
517
0
0
0
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
CthulhuGilgameshAphroditeDanzaburouCu Chulainn

VS

Bans
ZeusCupidMedusaNeithCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
5 / 2 / 4
9,095
827
4,857
10,051
8,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Zhong Kui
MWave_17
Zhong Kui
12
4 / 0 / 5
8,414
765
4,025
7,392
5,061
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kumbhakarna
el_gargi
Kumbhakarna
11
1 / 1 / 8
8,419
765
2,472
9,611
6,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
10
10
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
5
2
4
3.5
L
Tiamat
Broke-is
Tiamat
1
7
1
0.21
L
Poseidon
KingGoloso
Poseidon
2
3
1
0.83
W
Zhong Kui
MWave_17
Zhong Kui
4
0
5
6.5
W
Kumbhakarna
el_gargi
Kumbhakarna
1
1
8
5
L
Hercules
nicolasrc93
Hercules
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,475
Damage
11,354
14,732
Taken
27,054
7,602
Mitigated
20,345
1,640
Healing
10,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
4,857
485
0
4,039
10,051
8,359
454
3,995
6,056
0
23,747
L
Tiamat
Broke-is
Tiamat
3,456
242
0
816
9,333
5,710
0
5,102
4,231
12,098
0
L
Poseidon
KingGoloso
Poseidon
8,019
696
0
824
5,399
1,892
26
1,451
3,948
40,715
0
W
Zhong Kui
MWave_17
Zhong Kui
4,025
720
0
4,026
7,392
5,061
1,105
3,497
3,895
29,970
0
W
Kumbhakarna
el_gargi
Kumbhakarna
2,472
73
982
1,857
9,611
6,925
258
4,047
5,564
17,433
0
L
Hercules
nicolasrc93
Hercules
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,075
Gold Earned
25,928
89
Minions Killed
107
0
Camps Cleared
0
372,406
Distance Traveled
597,784
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,095
827
27
2
0
209,680
1
L
Tiamat
6,901
627
20
2
0
183,333
0
L
Poseidon
7,484
680
69
6
0
169,560
1
W
Zhong Kui
8,414
765
59
5
0
191,542
2
W
Kumbhakarna
8,419
765
21
2
0
196,562
2
L
Hercules
5,690
517
0
0
0
19,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role