Player Matchup

Neith
Neith
AlikPitor2
Neith
Level 63
God Stats
4W - 0L
1,925 SR
Queue Stats
83W - 63L
1,465 Elo+
Party 1
Set
Set
PitorAlik
Set
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 24L
1,496 Elo+
Party 1
Ah Puch
Ah Puch
YFoxPitor
Ah Puch
Level 72
God Stats
3W - 1L
1,665 SR
Queue Stats
74W - 58L
1,426 Elo+
Party 1
Team Averages
Level 62
1,697 SR
1,462 Elo+

VS

Team Averages
Level 105
1,579 SR
1,556 Elo+
Horus
Horus
DBCopper
Horus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,614 Elo+
Solo
Nox
Nox
Skiribari
Nox
Level 99
God Stats
4W - 6L
1,738 SR
Queue Stats
46W - 41L
1,554 Elo+
Party 2
Heimdallr
Heimdallr
edu9fire
Heimdallr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
3 / 1 / 11
9,781
752
11,293
7,035
2,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 2 / 14
10,004
770
4,281
7,165
3,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
YFoxPitor
Ah Puch
15
13 / 1 / 6
11,392
876
20,752
8,461
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DBCopper
Horus
11
0 / 7 / 4
8,183
629
1,534
16,024
14,775
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
0 / 7 / 1
7,416
570
6,066
12,031
4,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
edu9fire
Heimdallr
12
3 / 6 / 1
9,382
722
5,294
14,314
5,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
20
Kills
3
4
Deaths
20
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
3
1
11
8.5
L
Horus
DBCopper
Horus
0
7
4
0.29
W
4
2
14
5.5
L
0
7
1
0.07
W
Ah Puch
YFoxPitor
Ah Puch
13
1
6
16
L
Heimdallr
edu9fire
Heimdallr
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,326
Damage
12,894
22,661
Taken
42,369
8,345
Mitigated
24,225
6,351
Healing
3,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
11,293
4,511
0
1,028
7,035
2,345
1,956
1,375
5,660
0
53,405
L
Horus
DBCopper
Horus
1,534
1,070
748
1,363
16,024
14,775
0
7,396
8,628
0
13,146
W
4,281
1,629
0
605
7,165
3,510
171
2,262
4,903
0
35,159
L
6,066
298
0
414
12,031
4,179
0
6,435
5,596
28,625
0
W
Ah Puch
YFoxPitor
Ah Puch
20,752
505
0
4,718
8,461
2,490
413
2,545
5,916
46,250
0
L
Heimdallr
edu9fire
Heimdallr
5,294
1,644
0
899
14,314
5,271
0
6,953
7,361
0
30,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,177
Gold Earned
24,981
181
Minions Killed
110
0
Camps Cleared
0
799,993
Distance Traveled
645,665
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,781
752
79
6
0
238,567
0
L
Horus
8,183
629
21
2
0
195,925
3
W
Set
10,004
770
50
4
0
294,325
2
L
Nox
7,416
570
44
3
0
220,605
4
W
Ah Puch
11,392
876
52
4
0
267,101
3
L
Heimdallr
9,382
722
45
3
0
229,135
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role