Player Matchup

Mercury
Mercury
CO2_Contagion
Mercury
Level 24
God Stats
4W - 4L
1,715 SR
Queue Stats
29W - 22L
1,658 Elo+
Party 2
Sun Wukong
Sun Wukong
FrootPuncher
Sun Wukong
Level 46
God Stats
24W - 18L
1,645 SR
Queue Stats
79W - 70L
1,482 Elo+
Party 2
Ymir
Ymir
MoXx87
Ymir
Level 17
God Stats
2W - 0L
1,744 SR
Queue Stats
14W - 18L
1,331 Elo+
Party 3
Fenrir
Fenrir
MuschelAnwalt17
Fenrir
Level 9
God Stats
1W - 5L
1,112 SR
Queue Stats
4W - 6L
1,313 Elo+
Party 3
Scylla
Scylla
Onemanshowhanzo
Scylla
Level 17
God Stats
6W - 1L
1,733 SR
Queue Stats
69W - 42L
1,573 Elo+
Party 2
Team Averages
Level 23
1,590 SR
1,471 Elo+

VS

Team Averages
Level 26
1,436 SR
1,437 Elo+
Ne Zha
Ne Zha
JanJeremy
Ne Zha
Level 48
God Stats
0W - 2L
1,335 SR
Queue Stats
70W - 81L
1,423 Elo+
Party 1
Anubis
Anubis
LambShanks42
Anubis
Level 9
God Stats
108W - 85L
1,539 SR
Queue Stats
290W - 272L
1,468 Elo+
Solo
Chaac
Chaac
epinatorx
Chaac
Level 18
God Stats
11W - 20L
1,256 SR
Queue Stats
36W - 51L
1,353 Elo+
Party 1
Thor
Thor
quildempp
Thor
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
vistoalreves
Hel
Level 27
God Stats
67W - 57L
1,547 SR
Queue Stats
69W - 64L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
16
3 / 2 / 1
8,703
580
4,213
9,384
3,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
FrootPuncher
Sun Wukong
15
3 / 2 / 1
8,378
559
8,086
11,639
8,039
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
MoXx87
Ymir
12
1 / 5 / 6
7,205
480
5,657
10,292
4,713
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 6 / 2
6,020
401
3,613
8,268
2,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
10 / 0 / 1
10,481
699
13,925
4,943
1,814
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
JanJeremy
Ne Zha
13
2 / 6 / 3
7,523
502
8,173
13,701
5,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
13
1 / 1 / 0
7,584
506
1,510
6,260
2,406
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
epinatorx
Chaac
12
4 / 4 / 6
7,282
485
5,564
12,296
4,659
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Thor
13
1 / 3 / 2
7,152
477
6,993
10,539
4,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
7 / 4 / 2
7,305
487
6,824
10,669
4,213
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
28
17
Kills
15
15
Deaths
18
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mercury
3
2
1
1.75
W
Sun Wukong
FrootPuncher
Sun Wukong
3
2
1
1.75
L
Ne Zha
JanJeremy
Ne Zha
2
6
3
0.58
L
Anubis
1
1
0
1
W
Ymir
MoXx87
Ymir
1
5
6
0.8
W
0
6
2
0.17
W
10
0
1
10.5
L
Chaac
epinatorx
Chaac
4
4
6
1.75
L
Thor
1
3
2
0.67
L
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,494
Damage
29,064
44,526
Taken
53,465
19,920
Mitigated
20,882
6,619
Healing
16,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
4,213
2,262
0
125
9,384
3,060
0
148
9,236
0
67,760
W
Sun Wukong
FrootPuncher
Sun Wukong
8,086
1,630
0
3,479
11,639
8,039
950
0
11,639
0
51,562
L
Ne Zha
JanJeremy
Ne Zha
8,173
5,355
0
3,480
13,701
5,112
985
2,524
11,177
0
43,563
L
Anubis
1,510
132
0
1,843
6,260
2,406
387
4,157
2,103
41,903
0
W
Ymir
MoXx87
Ymir
5,657
1,384
0
210
10,292
4,713
0
5,034
5,258
22,318
0
W
3,613
812
0
631
8,268
2,294
0
1,613
6,655
0
16,353
W
13,925
2,156
0
2,174
4,943
1,814
900
1,558
3,385
84,480
0
L
Chaac
epinatorx
Chaac
5,564
1,375
0
3,268
12,296
4,659
193
6,132
6,164
19
24,529
L
Thor
6,993
1,500
159
867
10,539
4,492
0
1,118
9,421
0
38,289
L
6,824
903
1,938
4,475
10,669
4,213
896
5,651
5,018
35,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,787
Gold Earned
36,846
421
Minions Killed
363
0
Camps Cleared
0
1,325,872
Distance Traveled
1,326,893
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,703
580
120
8
0
296,694
0
W
Sun Wukong
8,378
559
94
6
0
244,947
2
L
Ne Zha
7,523
502
81
5
0
282,842
1
L
Anubis
7,584
506
99
7
0
268,342
3
W
Ymir
7,205
480
38
3
0
249,298
0
W
Fenrir
6,020
401
26
2
0
264,739
0
W
Scylla
10,481
699
143
10
0
270,194
3
L
Chaac
7,282
485
50
3
0
258,202
0
L
Thor
7,152
477
74
5
0
270,825
1
L
Hel
7,305
487
59
4
0
246,682
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role