Player Matchup

Izanami
Izanami
KRN-_Xatar
Izanami
Level 23
God Stats
7W - 10L
1,725 SR
Queue Stats
92W - 114L
1,337 Elo+
Solo
Cerberus
Cerberus
Masters111
Cerberus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,155 Elo+
Solo
Hades
Hades
Mikikhail
Hades
Level 97
God Stats
1W - 0L
1,823 SR
Queue Stats
122W - 209L
1,328 Elo+
Party 1
Bellona
Bellona
SpongePopp
Bellona
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
46W - 71L
1,073 Elo+
Party 1
Set
Set
Tempest160
Set
Level 35
God Stats
2W - 2L
1,722 SR
Queue Stats
118W - 175L
1,426 Elo+
Party 1
Team Averages
Level 35
1,654 SR
1,264 Elo+

VS

Team Averages
Level 23
1,427 SR
1,353 Elo+
Cthulhu
Cthulhu
Damateus
Cthulhu
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 18L
1,026 Elo+
Solo
Persephone
Persephone
Heavenos
Persephone
Level 27
God Stats
1W - 2L
1,202 SR
Queue Stats
40W - 40L
1,352 Elo+
Party 2
Ymir
Ymir
Hofferkiller
Ymir
Level 27
God Stats
1W - 1L
1,712 SR
Queue Stats
35W - 56L
1,258 Elo+
Solo
Hades
Hades
Nervuletz
Hades
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Serqet
Serqet
Profe55or11
Serqet
Level 29
God Stats
7W - 8L
1,223 SR
Queue Stats
417W - 337L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KRN-_Xatar
Izanami
11
2 / 2 / 3
6,207
517
3,364
5,564
1,433
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
Masters111
Cerberus
10
1 / 5 / 4
6,504
542
3,148
8,620
5,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hades
Mikikhail
Hades
12
5 / 4 / 2
6,978
582
7,622
9,760
5,206
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
SpongePopp
Bellona
12
4 / 1 / 2
6,970
581
2,438
5,013
3,656
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
9 / 7 / 4
7,718
643
10,156
9,689
3,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Damateus
Cthulhu
9
2 / 6 / 5
6,022
502
1,574
10,186
3,792
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Persephone
Heavenos
Persephone
12
4 / 3 / 4
7,398
617
7,404
8,397
2,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 8 / 2
4,991
416
1,012
8,874
2,963
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hades
Nervuletz
Hades
12
8 / 4 / 4
7,448
621
8,362
9,357
4,143
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
11
4 / 1 / 1
6,665
555
3,393
8,737
2,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
34
21
Kills
18
19
Deaths
22
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Damateus
Cthulhu
2
6
5
0.75
L
Persephone
Heavenos
Persephone
4
3
4
2
L
0
8
2
0.13
W
Izanami
KRN-_Xatar
Izanami
2
2
3
1.75
W
Cerberus
Masters111
Cerberus
1
5
4
0.6
W
Hades
Mikikhail
Hades
5
4
2
1.5
L
Hades
Nervuletz
Hades
8
4
4
2.5
L
Serqet
4
1
1
4.5
W
Bellona
SpongePopp
Bellona
4
1
2
5
W
9
7
4
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,728
Damage
21,745
38,646
Taken
45,551
19,095
Mitigated
15,964
9,416
Healing
12,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Damateus
Cthulhu
1,574
177
0
1,160
10,186
3,792
386
742
9,444
14,120
0
L
Persephone
Heavenos
Persephone
7,404
1,100
35
2,234
8,397
2,237
932
3,157
5,237
37,435
0
L
1,012
261
0
455
8,874
2,963
63
1,869
7,005
11,735
0
W
Izanami
KRN-_Xatar
Izanami
3,364
2,964
171
1,046
5,564
1,433
1,024
1,014
4,091
0
31,117
W
Cerberus
Masters111
Cerberus
3,148
532
0
1,655
8,620
5,475
676
4,153
4,413
21,206
0
W
Hades
Mikikhail
Hades
7,622
746
251
4,074
9,760
5,206
0
6,074
3,306
31,108
0
L
Hades
Nervuletz
Hades
8,362
1,231
306
4,263
9,357
4,143
0
2,816
6,541
34,761
0
L
Serqet
3,393
1,675
0
3,844
8,737
2,829
0
2,184
6,553
0
35,432
W
Bellona
SpongePopp
Bellona
2,438
604
0
392
5,013
3,656
621
2,149
2,730
0
18,756
W
10,156
5,477
0
1,827
9,689
3,325
1,867
4,166
5,004
0
33,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,377
Gold Earned
32,524
270
Minions Killed
246
0
Camps Cleared
0
1,045,590
Distance Traveled
1,070,687
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,022
502
17
1
0
213,153
2
L
Persephone
7,398
617
81
7
0
220,919
1
L
Ymir
4,991
416
22
2
0
195,272
2
W
Izanami
6,207
517
59
5
0
205,625
2
W
Cerberus
6,504
542
68
6
0
218,505
1
W
Hades
6,978
582
48
4
0
196,958
1
L
Hades
7,448
621
48
4
0
181,942
4
L
Serqet
6,665
555
78
7
0
259,401
2
W
Bellona
6,970
581
29
2
0
192,016
3
W
Set
7,718
643
66
6
0
232,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role