Player Matchup

Chiron
Chiron
ElCapitan692418
Chiron
Level 22
God Stats
61W - 54L
1,635 SR
Queue Stats
119W - 139L
1,397 Elo+
Solo
Geb
Geb
MaverickCW
Geb
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,374 Elo+
Solo
Odin
Odin
Samkillua
Odin
Level 18
God Stats
2W - 3L
1,843 SR
Queue Stats
16W - 21L
1,289 Elo+
Solo
Sobek
Sobek
Sterling0327
Sobek
Level 18
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 11L
1,007 Elo+
Solo
Rama
Rama
YT_Mr_ostrich
Rama
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 41L
1,385 Elo+
Solo
Team Averages
Level 21
1,552 SR
1,290 Elo+

VS

Team Averages
Level 18
1,435 SR
1,340 Elo+
Hera
Hera
PrimLotus70161
Hera
Level 26
God Stats
9W - 5L
1,693 SR
Queue Stats
111W - 118L
1,262 Elo+
Solo
Skadi
Skadi
XamTic13
Skadi
Level 29
God Stats
2W - 3L
1,150 SR
Queue Stats
210W - 251L
1,362 Elo+
Solo
Medusa
Medusa
angelillocabre
Medusa
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
bradley42
Ymir
Level 17
God Stats
4W - 10L
1,130 SR
Queue Stats
59W - 59L
1,211 Elo+
Solo
Sun Wukong
Sun Wukong
poziomy-pocisk
Sun Wukong
Level 14
God Stats
4W - 4L
1,702 SR
Queue Stats
109W - 110L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 3
11,413
496
12,090
14,076
5,690
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

12
1 / 11 / 1
8,558
372
1,767
22,426
21,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
15
2 / 6 / 7
9,213
401
4,786
16,976
17,006
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
2 / 8 / 1
7,874
342
3,604
14,861
8,982
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

7
0 / 2 / 1
7,086
308
767
4,273
946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
7,665
333
572
2,684
523
Skadi
XamTic13
Skadi
19
17 / 1 / 2
13,878
603
33,637
16,045
6,953
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

6
0 / 4 / 0
7,753
337
473
3,473
792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
14
3 / 3 / 3
10,340
450
5,201
13,873
10,363
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
poziomy-pocisk
Sun Wukong
17
6 / 1 / 8
11,610
505
6,438
14,691
13,089
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
39
11
Kills
26
29
Deaths
13
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
6
2
3
3.75
L
1
11
1
0.14
W
0
4
0
0
L
Odin
2
6
7
0.92
L
2
8
1
0.31
W
Skadi
XamTic13
Skadi
17
1
2
18
L
0
2
1
0.25
W
0
4
0
0
W
Ymir
3
3
3
1.5
W
Sun Wukong
poziomy-pocisk
Sun Wukong
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,014
Damage
46,321
72,612
Taken
50,766
54,458
Mitigated
31,720
9,000
Healing
6,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,090
3,725
1,774
3,432
14,076
5,690
926
1,322
12,754
0
98,396
L
1,767
853
0
604
22,426
21,834
0
1,970
20,456
14,658
0
W
572
323
0
0
2,684
523
55
0
2,594
8,667
0
L
Odin
4,786
1,350
0
1,296
16,976
17,006
708
225
16,751
0
35,545
L
3,604
827
0
949
14,861
8,982
0
2,256
12,605
14,651
0
W
Skadi
XamTic13
Skadi
33,637
21,074
424
5,582
16,045
6,953
9,088
1,607
14,258
0
110,176
L
767
576
0
945
4,273
946
0
0
4,273
0
13,736
W
473
362
0
0
3,473
792
136
123
3,289
0
7,083
W
Ymir
5,201
1,680
0
862
13,873
10,363
2,558
2,107
11,736
39,281
0
W
Sun Wukong
poziomy-pocisk
Sun Wukong
6,438
2,188
0
50
14,691
13,089
899
1,534
12,977
0
51,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,144
Gold Earned
51,246
280
Minions Killed
355
0
Camps Cleared
0
1,569,137
Distance Traveled
1,494,288
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,413
496
152
7
0
345,671
0
L
Geb
8,558
372
12
1
0
400,943
0
W
Hera
7,665
333
8
0
0
128,609
2
L
Odin
9,213
401
64
3
0
411,488
5
L
Sobek
7,874
342
23
1
0
311,517
2
W
Skadi
13,878
603
171
7
0
404,972
0
L
Rama
7,086
308
29
1
0
99,518
0
W
Medusa
7,753
337
13
1
0
131,757
1
W
Ymir
10,340
450
68
3
0
354,126
0
W
Sun Wukong
11,610
505
95
4
0
474,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role