Player Matchup

Ullr
Ullr
Jermofot
Ullr
Level 156
God Stats
3W - 5L
1,285 SR
Queue Stats
314W - 332L
1,566 Elo+
Solo
Kumbhakarna
Kumbhakarna
MikoloPulo
Kumbhakarna
Level 155
God Stats
5W - 7L
1,546 SR
Queue Stats
182W - 174L
1,619 Elo+
Solo
Ah Puch
Ah Puch
Sunflowergay
Ah Puch
Level 129
God Stats
6W - 3L
1,638 SR
Queue Stats
274W - 263L
1,609 Elo+
Solo
The Morrigan
The Morrigan
TGI General Ray
The Morrigan
Level 160
God Stats
12W - 10L
1,592 SR
Queue Stats
1,063W - 1,052L
1,744 Elo+
Solo
Terra
Terra
llaazzyyboy
Terra
Level 78
God Stats
1W - 4L
1,500 SR
Queue Stats
200W - 208L
1,626 Elo+
Solo
Team Averages
Level 136
1,512 SR
1,633 Elo+

VS

Team Averages
Level 154
1,593 SR
1,561 Elo+
Guan Yu
Guan Yu
Akbarg
Guan Yu
Level 157
God Stats
1W - 0L
1,775 SR
Queue Stats
82W - 75L
1,560 Elo+
Solo
Scylla
Scylla
Garkner20
Scylla
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
II Nico ll
Rama
Level 159
God Stats
2W - 5L
1,734 SR
Queue Stats
176W - 133L
1,635 Elo+
Solo
Kuzenbo
Kuzenbo
Maldistribution
Kuzenbo
Level 159
God Stats
8W - 6L
1,556 SR
Queue Stats
416W - 383L
1,540 Elo+
Solo
Raijin
Raijin
QuadkilleR
Raijin
Level 146
God Stats
2W - 3L
1,400 SR
Queue Stats
306W - 313L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
2 / 2 / 9
10,298
792
8,897
10,752
5,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
MikoloPulo
Kumbhakarna
18
7 / 4 / 2
11,512
886
5,909
17,511
18,165
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
Sunflowergay
Ah Puch
18
2 / 4 / 6
9,958
766
11,748
12,927
6,131
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
TGI General Ray
The Morrigan
15
2 / 4 / 8
9,321
717
13,533
8,544
7,585
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 3 / 8
9,276
714
3,489
14,272
15,149
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Akbarg
Guan Yu
17
2 / 3 / 14
9,798
754
7,966
16,650
18,924
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
Garkner20
Scylla
16
2 / 5 / 10
10,070
775
6,686
9,678
3,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 3 / 4
12,071
929
23,819
11,203
5,293
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
0 / 2 / 14
10,355
797
7,214
14,608
20,156
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
QuadkilleR
Raijin
16
1 / 2 / 7
9,791
753
8,950
7,101
3,153
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
66
14
Kills
17
17
Deaths
15
33
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Akbarg
Guan Yu
2
3
14
3
W
Scylla
Garkner20
Scylla
2
5
10
1.4
W
12
3
4
4.67
L
Ullr
2
2
9
3.25
W
0
2
14
3.5
L
Kumbhakarna
MikoloPulo
Kumbhakarna
7
4
2
2
W
Raijin
QuadkilleR
Raijin
1
2
7
2.25
L
Ah Puch
Sunflowergay
Ah Puch
2
4
6
1.25
L
The Morrigan
TGI General Ray
The Morrigan
2
4
8
1.5
L
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,576
Damage
54,635
64,006
Taken
59,240
52,118
Mitigated
51,509
28,465
Healing
25,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Akbarg
Guan Yu
7,966
567
9,036
5,630
16,650
18,924
637
9,509
7,141
0
12,819
W
Scylla
Garkner20
Scylla
6,686
674
1,101
1,238
9,678
3,983
724
6,394
3,284
28,698
0
W
23,819
10,583
2,606
1,624
11,203
5,293
3,200
6,432
4,771
0
55,371
L
Ullr
8,897
4,427
2,110
3,160
10,752
5,088
1,605
1,635
9,099
0
21,987
W
7,214
3,193
383
2,082
14,608
20,156
154
7,591
7,017
15,164
0
L
Kumbhakarna
MikoloPulo
Kumbhakarna
5,909
231
1,738
4,419
17,511
18,165
0
6,481
10,858
18,256
0
W
Raijin
QuadkilleR
Raijin
8,950
398
1,036
317
7,101
3,153
380
4,753
2,348
24,411
0
L
Ah Puch
Sunflowergay
Ah Puch
11,748
365
976
4,217
12,927
6,131
217
5,216
7,602
39,399
0
L
The Morrigan
TGI General Ray
The Morrigan
13,533
1,243
990
730
8,544
7,585
104
3,324
4,987
29,026
0
L
3,489
924
5,656
4,469
14,272
15,149
0
5,680
8,449
5,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,365
Gold Earned
52,085
144
Minions Killed
165
0
Camps Cleared
0
1,113,339
Distance Traveled
1,188,645
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,798
754
2
0
0
253,966
4
W
Scylla
10,070
775
59
5
0
235,696
2
W
Rama
12,071
929
62
5
0
237,213
1
L
Ullr
10,298
792
32
2
0
237,915
6
W
Kuzenbo
10,355
797
10
1
0
240,113
4
L
Kumbhakarna
11,512
886
16
1
0
234,051
0
W
Raijin
9,791
753
32
2
0
221,657
3
L
Ah Puch
9,958
766
72
6
0
223,715
0
L
The Morrigan
9,321
717
22
2
0
219,829
0
L
Terra
9,276
714
2
0
0
197,829
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role