Player Matchup

Hou Yi
Hou Yi
Aurelius MD
Hou Yi
Level 159
God Stats
5W - 11L
1,132 SR
Queue Stats
730W - 698L
1,639 Elo+
Solo
Janus
Janus
Cozok
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
DarkmanHades
Cerberus
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 86L
1,566 Elo+
Solo
Yemoja
Yemoja
heyboyitscold
Yemoja
Level 156
God Stats
2W - 1L
1,830 SR
Queue Stats
55W - 36L
1,712 Elo+
Party 1
Bellona
Bellona
nate7hepanda
Bellona
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 156
1,492 SR
1,583 Elo+

VS

Team Averages
Level 152
1,464 SR
1,570 Elo+
Vulcan
Vulcan
AoDCedarZ
Vulcan
Level 159
God Stats
4W - 1L
1,561 SR
Queue Stats
200W - 190L
1,609 Elo+
Solo
Zeus
Zeus
I Pacmann I
Zeus
Level 157
God Stats
8W - 3L
1,463 SR
Queue Stats
462W - 489L
1,581 Elo+
Solo
Merlin
Merlin
ImTheNumber6
Merlin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Jaketw
Hel
Level 158
God Stats
2W - 1L
1,258 SR
Queue Stats
121W - 117L
1,647 Elo+
Solo
Anhur
Anhur
Tankmaster11
Anhur
Level 129
God Stats
5W - 7L
1,540 SR
Queue Stats
426W - 428L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
2 / 4 / 7
8,338
758
7,534
11,033
4,499
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Janus
Cozok
Janus
15
3 / 6 / 5
8,730
794
13,148
9,677
4,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
DarkmanHades
Cerberus
15
2 / 6 / 10
9,022
820
5,311
18,467
15,590
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
0 / 2 / 8
7,464
679
3,014
9,439
8,963
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes

Shoes

+6%
Movement Speed

Bellona
nate7hepanda
Bellona
16
6 / 4 / 5
9,431
857
9,952
14,042
19,748
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AoDCedarZ
Vulcan
17
1 / 1 / 12
9,558
869
10,634
7,632
4,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
7 / 3 / 7
10,145
922
14,181
8,819
3,995
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
16
5 / 3 / 14
9,517
865
10,476
11,068
8,652
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
Jaketw
Hel
15
1 / 3 / 15
8,766
797
4,412
10,481
7,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
7 / 3 / 8
10,059
914
13,933
11,407
5,333
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
77
13
Kills
21
22
Deaths
13
35
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Vulcan
AoDCedarZ
Vulcan
1
1
12
7
L
Hou Yi
2
4
7
1.38
L
Janus
Cozok
Janus
3
6
5
0.92
L
Cerberus
DarkmanHades
Cerberus
2
6
10
1.17
W
7
3
7
3.5
W
Merlin
5
3
14
4
W
Hel
Jaketw
Hel
1
3
15
2.83
W
7
3
8
3.67
L
0
2
8
2
L
Bellona
nate7hepanda
Bellona
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,959
Damage
53,636
62,658
Taken
49,407
52,813
Mitigated
29,965
23,658
Healing
24,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
AoDCedarZ
Vulcan
10,634
2,492
1,059
990
7,632
4,317
646
2,767
4,865
21,854
0
L
Hou Yi
7,534
2,813
2,046
1,854
11,033
4,499
104
7,970
2,913
0
21,999
L
Janus
Cozok
Janus
13,148
368
1,022
504
9,677
4,013
0
7,088
2,387
32,333
0
L
Cerberus
DarkmanHades
Cerberus
5,311
110
0
2,701
18,467
15,590
0
9,497
8,722
16,003
0
W
14,181
1,879
0
312
8,819
3,995
930
3,641
5,178
29,589
0
W
Merlin
10,476
620
1,943
922
11,068
8,652
1,423
5,016
6,052
23,584
0
W
Hel
Jaketw
Hel
4,412
296
10,624
5,465
10,481
7,668
296
6,172
4,309
11,671
0
W
13,933
7,468
1,207
2,336
11,407
5,333
1,947
4,688
6,719
0
24,696
L
3,014
538
10,356
3,243
9,439
8,963
0
6,372
2,917
12,190
0
L
Bellona
nate7hepanda
Bellona
9,952
1,630
459
1,473
14,042
19,748
0
7,905
6,016
856
17,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,985
Gold Earned
48,045
126
Minions Killed
126
0
Camps Cleared
0
954,334
Distance Traveled
1,061,740
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,558
869
24
2
0
248,692
2
L
Hou Yi
8,338
758
32
3
0
184,330
3
L
Janus
8,730
794
40
4
0
163,773
0
L
Cerberus
9,022
820
22
2
0
210,678
2
W
Zeus
10,145
922
40
4
0
195,439
1
W
Merlin
9,517
865
20
2
0
192,016
0
W
Hel
8,766
797
14
1
0
225,750
0
W
Anhur
10,059
914
28
3
0
199,843
1
L
Yemoja
7,464
679
12
1
0
184,976
0
L
Bellona
9,431
857
20
2
0
210,577
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role