Player Matchup

Nox
Nox
Adrian7s_RPG_
Nox
Level 25
God Stats
2W - 2L
1,543 SR
Queue Stats
24W - 23L
1,406 Elo+
Party 2
Bacchus
Bacchus
JM_gringo
Bacchus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 27L
1,289 Elo+
Party 2
Nemesis
Nemesis
KOi-D4YSH0
Nemesis
Level 63
God Stats
4W - 7L
1,267 SR
Queue Stats
38W - 43L
1,244 Elo+
Party 2
Gilgamesh
Gilgamesh
SauLKun2003
Gilgamesh
Level 5
God Stats
10W - 9L
1,235 SR
Queue Stats
10W - 9L
1,244 Elo+
Party 2
Cu Chulainn
Cu Chulainn
imRagnaRocka
Cu Chulainn
Level 29
God Stats
25W - 33L
1,397 SR
Queue Stats
165W - 285L
1,413 Elo+
Solo
Team Averages
Level 26
1,388 SR
1,319 Elo+

VS

Team Averages
Level 21
1,473 SR
1,430 Elo+
Merlin
Merlin
Iminer1
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,353 Elo+
Party 1
Bellona
Bellona
MonkeyDSerbest
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,604 Elo+
Party 1
Ares
Ares
Qosai_Gamer
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,262 Elo+
Solo
Gilgamesh
Gilgamesh
Shadow_xXBaba
Gilgamesh
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,494 Elo+
Party 1
Loki
Loki
nikitinik
Loki
Level 27
God Stats
3W - 13L
1,365 SR
Queue Stats
159W - 152L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 3 / 20
16,689
1,192
29,480
14,180
7,279
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
JM_gringo
Bacchus
20
5 / 5 / 25
13,771
984
15,210
16,875
25,080
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
KOi-D4YSH0
Nemesis
20
7 / 4 / 30
15,072
1,077
26,477
20,073
11,247
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
SauLKun2003
Gilgamesh
20
4 / 3 / 26
13,541
967
17,453
21,314
14,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cu Chulainn
imRagnaRocka
Cu Chulainn
20
11 / 3 / 22
15,961
1,140
21,495
22,720
31,291
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Team 1 Tickets

102

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Iminer1
Merlin
20
2 / 7 / 9
13,000
929
23,891
15,237
5,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 9 / 10
13,367
955
15,551
25,520
15,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
0 / 13 / 11
12,405
886
4,699
25,220
14,192
Gilgamesh
Shadow_xXBaba
Gilgamesh
20
6 / 7 / 8
14,924
1,066
19,079
28,191
22,032
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Loki
20
8 / 9 / 6
15,594
1,114
22,553
23,240
11,103
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
62
45
Kills
18
18
Deaths
45
123
Assists
44
Player
Kills
Deaths
Assists
KDA
W
18
3
20
9.33
L
Merlin
Iminer1
Merlin
2
7
9
0.93
W
Bacchus
JM_gringo
Bacchus
5
5
25
3.5
W
Nemesis
KOi-D4YSH0
Nemesis
7
4
30
5.5
L
2
9
10
0.78
L
0
13
11
0.42
W
Gilgamesh
SauLKun2003
Gilgamesh
4
3
26
5.67
L
Gilgamesh
Shadow_xXBaba
Gilgamesh
6
7
8
1.43
W
Cu Chulainn
imRagnaRocka
Cu Chulainn
11
3
22
7.33
L
Loki
8
9
6
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,115
Damage
85,773
95,162
Taken
117,408
89,807
Mitigated
69,003
16,993
Healing
3,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,480
4,509
1,148
3,901
14,180
7,279
0
3,628
10,552
51,823
0
L
Merlin
Iminer1
Merlin
23,891
2,758
0
608
15,237
5,774
0
4,123
11,114
41,615
0
W
Bacchus
JM_gringo
Bacchus
15,210
2,548
0
319
16,875
25,080
0
4,651
12,197
21,361
0
W
Nemesis
KOi-D4YSH0
Nemesis
26,477
15,903
194
4,162
20,073
11,247
0
6,899
13,174
0
45,383
L
15,551
5,645
0
500
25,520
15,902
0
10,302
15,218
0
36,921
L
4,699
417
0
590
25,220
14,192
0
9,464
15,756
18,036
0
W
Gilgamesh
SauLKun2003
Gilgamesh
17,453
6,464
0
2,335
21,314
14,910
0
8,208
13,106
0
27,548
L
Gilgamesh
Shadow_xXBaba
Gilgamesh
19,079
6,248
0
1,362
28,191
22,032
0
10,030
18,161
0
33,016
W
Cu Chulainn
imRagnaRocka
Cu Chulainn
21,495
6,386
573
4,361
22,720
31,291
0
5,177
17,543
0
43,338
L
Loki
22,553
5,899
0
870
23,240
11,103
0
10,771
12,469
0
56,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,034
Gold Earned
69,290
189
Minions Killed
223
6
Camps Cleared
6
1,321,581
Distance Traveled
1,229,378
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
16,689
1,192
68
5
1
242,377
0
L
Merlin
13,000
929
41
3
0
227,936
0
W
Bacchus
13,771
984
23
2
0
246,929
0
W
Nemesis
15,072
1,077
34
2
4
302,813
0
L
Bellona
13,367
955
47
3
1
232,062
0
L
Ares
12,405
886
17
1
0
186,929
0
W
Gilgamesh
13,541
967
25
2
0
296,216
0
L
Gilgamesh
14,924
1,066
36
3
4
302,201
0
W
Cu Chulainn
15,961
1,140
39
3
1
233,246
0
L
Loki
15,594
1,114
82
6
1
280,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role