Player Matchup

Sobek
Sobek
Aronox
Sobek
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 43L
1,590 Elo+
Party 3
Hera
Hera
Coekie92
Hera
Level 34
God Stats
1W - 2L
1,542 SR
Queue Stats
54W - 52L
1,636 Elo+
Party 3
Da Ji
Da Ji
Lirimo
Da Ji
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,297 Elo+
Party 1
Agni
Agni
PsyKotikZh
Agni
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,297 Elo+
Party 1
Neith
Neith
Zelqiro
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,297 Elo+
Party 1
Team Averages
Level 27
1,508 SR
1,423 Elo+

VS

Team Averages
Level 16
1,500 SR
1,580 Elo+
Fenrir
Fenrir
Fenrir923016
Fenrir
Level 7
God Stats
4W - 5L
1,279 SR
Queue Stats
36W - 36L
1,404 Elo+
Party 2
Sol
Sol
PCNTadigPrime
Sol
Level 25
God Stats
8W - 2L
1,794 SR
Queue Stats
55W - 38L
1,638 Elo+
Party 4
Neith
Neith
SimonSTHF
Neith
Level 5
God Stats
20W - 27L
1,425 SR
Queue Stats
24W - 32L
1,373 Elo+
Party 2
Cerberus
Cerberus
bomlik
Cerberus
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 30L
1,741 Elo+
Party 4
Ra
Ra
xXGhost1Xx
Ra
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 23L
1,741 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Aronox
Sobek
15
1 / 5 / 2
9,092
909
7,663
18,818
21,661
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
15
4 / 7 / 1
10,364
1,036
21,015
15,303
4,619
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Lirimo
Da Ji
15
0 / 14 / 4
8,863
886
7,013
19,862
7,649
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
0 / 14 / 3
9,175
918
4,394
19,506
10,349
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Zelqiro
Neith
15
1 / 6 / 4
9,482
948
4,637
13,506
4,218
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
13 / 2 / 21
11,537
1,154
13,976
12,669
7,491
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

20
16 / 1 / 23
13,272
1,327
30,032
12,010
4,658
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
SimonSTHF
Neith
17
3 / 1 / 25
10,377
1,038
8,634
7,076
2,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
bomlik
Cerberus
18
4 / 0 / 34
11,095
1,110
14,494
10,018
10,184
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
10 / 2 / 21
11,543
1,154
13,205
8,437
3,471
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
170
6
Kills
46
46
Deaths
6
14
Assists
124
Player
Kills
Deaths
Assists
KDA
L
Sobek
Aronox
Sobek
1
5
2
0.4
L
Hera
4
7
1
0.64
W
Fenrir
13
2
21
11.75
L
Da Ji
Lirimo
Da Ji
0
14
4
0.14
W
16
1
23
27.5
L
0
14
3
0.11
W
Neith
SimonSTHF
Neith
3
1
25
15.5
L
Neith
Zelqiro
Neith
1
6
4
0.5
W
Cerberus
bomlik
Cerberus
4
0
34
21
W
10
2
21
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,722
Damage
80,341
86,995
Taken
50,210
48,496
Mitigated
28,525
5,030
Healing
13,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Aronox
Sobek
7,663
450
0
1,549
18,818
21,661
0
11,595
7,223
26,847
0
L
Hera
21,015
4,449
0
721
15,303
4,619
0
10,631
4,672
35,138
0
W
Fenrir
13,976
3,035
0
508
12,669
7,491
0
7,955
4,714
0
26,527
L
Da Ji
Lirimo
Da Ji
7,013
872
0
281
19,862
7,649
0
12,975
6,887
0
17,597
W
30,032
14,027
0
4,493
12,010
4,658
0
7,328
4,682
49,910
0
L
4,394
1,138
375
1,070
19,506
10,349
0
12,184
7,322
23,335
0
W
Neith
SimonSTHF
Neith
8,634
5,090
0
895
7,076
2,721
0
5,321
1,755
0
23,685
L
Neith
Zelqiro
Neith
4,637
1,635
0
1,034
13,506
4,218
0
10,346
3,160
0
16,658
W
Cerberus
bomlik
Cerberus
14,494
954
194
1,964
10,018
10,184
0
5,351
4,667
20,656
0
W
13,205
2,148
3,567
1,956
8,437
3,471
0
7,117
1,320
44,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,976
Gold Earned
57,824
148
Minions Killed
204
3
Camps Cleared
8
828,629
Distance Traveled
980,885
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,092
909
31
3
0
193,936
0
L
Hera
10,364
1,036
35
4
1
184,097
2
W
Fenrir
11,537
1,154
25
3
0
233,831
1
L
Da Ji
8,863
886
14
1
1
172,447
0
W
Sol
13,272
1,327
41
4
7
197,964
2
L
Agni
9,175
918
43
4
1
108,218
1
W
Neith
10,377
1,038
48
5
1
171,904
0
L
Neith
9,482
948
25
3
0
169,931
0
W
Cerberus
11,095
1,110
11
1
0
212,154
0
W
Ra
11,543
1,154
79
8
0
165,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role