Player Matchup

Amaterasu
Amaterasu
Alan-Lee-Ma
Amaterasu
Level 26
God Stats
5W - 0L
1,540 SR
Queue Stats
46W - 62L
1,337 Elo+
Party 1
Kukulkan
Kukulkan
Garbile
Kukulkan
Level 28
God Stats
4W - 4L
1,578 SR
Queue Stats
45W - 53L
1,414 Elo+
Solo
Ganesha
Ganesha
Gargamel_Main
Ganesha
Level 40
God Stats
5W - 5L
1,550 SR
Queue Stats
34W - 54L
1,416 Elo+
Party 1
Artemis
Artemis
Hadronz
Artemis
Level 28
God Stats
1W - 1L
1,722 SR
Queue Stats
61W - 56L
1,422 Elo+
Solo
Merlin
Merlin
ajwooly
Merlin
Level 21
God Stats
5W - 11L
1,421 SR
Queue Stats
12W - 25L
1,320 Elo+
Party 1
Team Averages
Level 29
1,562 SR
1,382 Elo+

VS

Team Averages
Level 24
1,531 SR
1,429 Elo+
Camazotz
Camazotz
CalvinKillsYou
Camazotz
Level 14
God Stats
4W - 4L
1,584 SR
Queue Stats
19W - 25L
1,425 Elo+
Solo
Chernobog
Chernobog
Curser18
Chernobog
Level 25
God Stats
2W - 3L
1,676 SR
Queue Stats
9W - 16L
1,341 Elo+
Party 2
Cthulhu
Cthulhu
SilverRat771340
Cthulhu
Level 25
God Stats
5W - 6L
1,512 SR
Queue Stats
11W - 16L
1,321 Elo+
Party 2
Fenrir
Fenrir
rymaster89
Fenrir
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 24L
1,343 Elo+
Party 2
Ra
Ra
tzarnaks
Ra
Level 25
God Stats
6W - 3L
1,384 SR
Queue Stats
35W - 27L
1,712 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Alan-Lee-Ma
Amaterasu
16
3 / 9 / 4
11,976
461
10,926
25,910
14,703
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Garbile
Kukulkan
20
20 / 1 / 2
16,022
616
30,248
14,613
7,127
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ganesha
19
2 / 4 / 18
13,288
511
9,078
22,886
20,821
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Artemis
Hadronz
Artemis
20
10 / 3 / 6
15,149
583
18,836
19,562
9,875
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Merlin
ajwooly
Merlin
18
6 / 6 / 6
13,001
500
14,465
14,749
5,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
14
5 / 5 / 3
10,378
399
11,951
17,558
10,432
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chernobog
Curser18
Chernobog
15
1 / 9 / 4
10,004
385
9,162
19,057
6,486
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 12 / 1
8,981
345
4,284
25,021
7,629
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
rymaster89
Fenrir
16
3 / 8 / 7
10,830
417
7,469
24,213
10,136
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
12 / 7 / 1
14,565
560
26,019
21,687
11,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
38
41
Kills
22
23
Deaths
41
36
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Alan-Lee-Ma
Amaterasu
3
9
4
0.56
L
Camazotz
5
5
3
1.3
L
Chernobog
Curser18
Chernobog
1
9
4
0.33
W
Kukulkan
Garbile
Kukulkan
20
1
2
21
W
Ganesha
2
4
18
2.75
W
Artemis
Hadronz
Artemis
10
3
6
4.33
L
1
12
1
0.13
W
Merlin
ajwooly
Merlin
6
6
6
1.5
L
Fenrir
rymaster89
Fenrir
3
8
7
0.81
L
12
7
1
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,553
Damage
58,885
97,720
Taken
107,536
57,717
Mitigated
46,048
17,229
Healing
26,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Alan-Lee-Ma
Amaterasu
10,926
6,526
0
5,034
25,910
14,703
1,354
8,372
17,307
0
61,853
L
Camazotz
11,951
4,842
0
7,396
17,558
10,432
402
4,114
13,406
0
42,939
L
Chernobog
Curser18
Chernobog
9,162
4,601
0
1,828
19,057
6,486
2,303
9,096
9,566
0
53,787
W
Kukulkan
Garbile
Kukulkan
30,248
3,743
0
1,073
14,613
7,127
5,099
4,507
9,894
122,402
0
W
Ganesha
9,078
1,038
0
1,218
22,886
20,821
2,463
4,677
17,935
45,068
0
W
Artemis
Hadronz
Artemis
18,836
10,447
0
9,395
19,562
9,875
5,545
6,445
12,942
0
125,055
L
4,284
70
120
814
25,021
7,629
330
18,189
6,238
25,049
0
W
Merlin
ajwooly
Merlin
14,465
644
0
509
14,749
5,191
1,624
5,238
9,339
71,951
0
L
Fenrir
rymaster89
Fenrir
7,469
626
633
7,283
24,213
10,136
0
8,264
15,671
0
53,515
L
26,019
1,903
1,204
7,559
21,687
11,365
995
12,269
8,864
96,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,436
Gold Earned
54,758
625
Minions Killed
468
0
Camps Cleared
0
2,503,427
Distance Traveled
1,873,922
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,976
461
99
4
0
511,988
0
L
Camazotz
10,378
399
75
3
0
279,275
0
L
Chernobog
10,004
385
92
4
0
400,891
8
W
Kukulkan
16,022
616
204
8
0
514,032
3
W
Ganesha
13,288
511
26
1
0
566,996
0
W
Artemis
15,149
583
196
8
0
446,548
0
L
Cthulhu
8,981
345
49
2
0
392,534
1
W
Merlin
13,001
500
100
4
0
463,863
1
L
Fenrir
10,830
417
86
3
0
383,419
0
L
Ra
14,565
560
166
6
0
417,803
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role