Player Matchup

Ares
Ares
GanksterD214tx
Ares
Level 68
God Stats
30W - 15L
1,663 SR
Queue Stats
557W - 574L
1,549 Elo+
Solo
Erlang Shen
Erlang Shen
PRIVATEJOEL
Erlang Shen
Level 147
God Stats
3W - 5L
1,495 SR
Queue Stats
68W - 89L
1,515 Elo+
Solo
Cupid
Cupid
THUNDER CHUNKY1
Cupid
Level 49
God Stats
26W - 29L
1,435 SR
Queue Stats
217W - 238L
1,458 Elo+
Solo
Nu Wa
Nu Wa
Unoriginal12
Nu Wa
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,816 Elo+
Solo
Da Ji
Da Ji
freedan866
Da Ji
Level 124
God Stats
6W - 13L
1,177 SR
Queue Stats
305W - 351L
1,346 Elo+
Solo
Team Averages
Level 96
1,454 SR
1,537 Elo+

VS

Team Averages
Level 88
1,424 SR
1,455 Elo+
Medusa
Medusa
Celaena123
Medusa
Level 46
God Stats
8W - 11L
1,273 SR
Queue Stats
20W - 35L
1,416 Elo+
Solo
Kumbhakarna
Kumbhakarna
Heeltoe1
Kumbhakarna
Level 158
God Stats
16W - 11L
1,440 SR
Queue Stats
686W - 630L
1,443 Elo+
Solo
Susano
Susano
Opee116
Susano
Level 58
God Stats
1W - 2L
1,344 SR
Queue Stats
65W - 73L
1,435 Elo+
Solo
Zeus
Zeus
Treeblankasham
Zeus
Level 53
God Stats
6W - 5L
1,542 SR
Queue Stats
162W - 131L
1,510 Elo+
Solo
Nox
Nox
crashfox1
Nox
Level 126
God Stats
22W - 30L
1,519 SR
Queue Stats
179W - 206L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 9
9,765
977
6,093
20,768
25,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erlang Shen
PRIVATEJOEL
Erlang Shen
16
2 / 0 / 7
9,615
962
6,226
8,019
6,395
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
3 / 3 / 7
10,107
1,011
10,056
13,765
6,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 7 / 6
10,022
1,002
12,818
11,518
5,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
15
3 / 7 / 6
9,713
971
5,508
13,732
6,312
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Team 1 Tickets

187

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Celaena123
Medusa
16
2 / 6 / 10
9,793
979
9,005
13,148
5,455
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
Heeltoe1
Kumbhakarna
16
2 / 1 / 14
10,353
1,035
6,144
11,337
14,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Susano
Opee116
Susano
16
3 / 4 / 15
10,267
1,027
14,298
13,152
4,939
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
6 / 0 / 10
11,606
1,161
20,233
2,727
924
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
8 / 1 / 9
11,499
1,150
13,030
4,985
2,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
79
12
Kills
21
21
Deaths
12
35
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Medusa
Celaena123
Medusa
2
6
10
1.17
L
0
4
9
1.13
W
Kumbhakarna
Heeltoe1
Kumbhakarna
2
1
14
9
W
Susano
Opee116
Susano
3
4
15
2.63
L
Erlang Shen
PRIVATEJOEL
Erlang Shen
2
0
7
5.5
L
3
3
7
2.17
W
6
0
10
11
L
4
7
6
1
W
8
1
9
12.5
L
Da Ji
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,701
Damage
62,710
67,802
Taken
45,349
49,896
Mitigated
27,765
5,049
Healing
5,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Celaena123
Medusa
9,005
5,830
183
2,049
13,148
5,455
0
3,864
9,284
0
22,394
L
6,093
508
0
3,123
20,768
25,033
0
13,533
7,235
10,176
0
W
Kumbhakarna
Heeltoe1
Kumbhakarna
6,144
620
0
1,179
11,337
14,343
0
3,915
7,422
11,110
0
W
Susano
Opee116
Susano
14,298
1,089
0
0
13,152
4,939
0
7,198
5,954
0
24,322
L
Erlang Shen
PRIVATEJOEL
Erlang Shen
6,226
1,787
0
382
8,019
6,395
0
4,154
3,865
0
33,621
L
10,056
4,804
73
1,298
13,765
6,940
0
8,550
5,215
0
28,051
W
20,233
2,313
0
101
2,727
924
0
1,703
1,024
55,888
0
L
12,818
2,802
0
0
11,518
5,216
0
6,019
5,499
30,557
0
W
13,030
519
461
1,060
4,985
2,104
0
2,231
2,754
35,354
0
L
Da Ji
5,508
1,076
0
173
13,732
6,312
0
7,151
6,581
0
13,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,222
Gold Earned
53,518
178
Minions Killed
189
6
Camps Cleared
6
891,166
Distance Traveled
956,000
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,793
979
28
3
1
172,989
0
L
Ares
9,765
977
4
0
0
190,024
1
W
Kumbhakarna
10,353
1,035
8
1
0
204,875
1
W
Susano
10,267
1,027
15
2
2
194,631
0
L
Erlang Shen
9,615
962
67
7
0
206,703
4
L
Cupid
10,107
1,011
42
4
1
169,073
1
W
Zeus
11,606
1,161
69
7
1
174,588
0
L
Nu Wa
10,022
1,002
46
5
3
167,076
0
W
Nox
11,499
1,150
69
7
2
208,917
3
L
Da Ji
9,713
971
19
2
2
158,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role